Player Matchup

Danzaburou
Danzaburou
Fredomo30
Danzaburou
Level 4
God Stats
3W - 5L
1,410 SR
Queue Stats
78W - 65L
1,434 Elo+
Solo
Bellona
Bellona
J Cashalou
Bellona
Level 27
God Stats
9W - 10L
1,626 SR
Queue Stats
84W - 100L
1,393 Elo+
Solo
Thanatos
Thanatos
Team_R6_Streety
Thanatos
Level 22
God Stats
42W - 42L
1,493 SR
Queue Stats
120W - 129L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
cacolak
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,481 Elo+
Solo
Ra
Ra
omega_toast239
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,440 Elo+

VS

Team Averages
Level 19
1,484 SR
1,454 Elo+
Freya
Freya
FlexGodSippy
Freya
Level 23
God Stats
18W - 7L
1,560 SR
Queue Stats
86W - 73L
1,488 Elo+
Solo
Ymir
Ymir
Jack-Ymir
Ymir
Level 18
God Stats
40W - 24L
1,643 SR
Queue Stats
80W - 71L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingMeliDCD
Ah Muzen Cab
Level 5
God Stats
1W - 1L
1,339 SR
Queue Stats
4W - 6L
1,332 Elo+
Solo
Vamana
Vamana
Ludwigvonk
Vamana
Level 27
God Stats
6W - 7L
1,447 SR
Queue Stats
78W - 59L
1,434 Elo+
Solo
Jing Wei
Jing Wei
removed_youth1
Jing Wei
Level 20
God Stats
4W - 6L
1,433 SR
Queue Stats
38W - 60L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fredomo30
Danzaburou
7
1 / 3 / 3
4,645
465
1,744
4,245
1,337
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
J Cashalou
Bellona
8
0 / 1 / 0
4,634
463
2,673
6,927
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
7
3 / 4 / 1
5,097
510
4,729
7,448
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
cacolak
Ao Kuang
7
1 / 5 / 0
5,107
511
1,475
7,857
1,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 1
4,315
432
2,438
5,194
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,715
572
2,888
5,151
1,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
4 / 1 / 5
6,055
606
3,970
5,736
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KingMeliDCD
Ah Muzen Cab
11
5 / 0 / 2
6,442
644
4,058
4,291
1,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Ludwigvonk
Vamana
10
5 / 0 / 2
6,185
619
4,352
4,915
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
9
2 / 3 / 2
5,804
580
2,133
4,438
1,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
19
19
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Danzaburou
Fredomo30
Danzaburou
1
3
3
0.83
L
Bellona
J Cashalou
Bellona
0
1
0
0
W
Ymir
4
1
5
6.5
W
Ah Muzen Cab
KingMeliDCD
Ah Muzen Cab
5
0
2
6
W
Vamana
Ludwigvonk
Vamana
5
0
2
6
L
Thanatos
3
4
1
0.88
L
Ao Kuang
cacolak
Ao Kuang
1
5
0
0.2
L
0
6
1
0.08
W
Jing Wei
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,059
Damage
17,401
31,671
Taken
24,531
10,393
Mitigated
9,563
8,001
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,888
1,228
0
2,370
5,151
1,423
533
216
4,911
21,170
0
L
Danzaburou
Fredomo30
Danzaburou
1,744
937
0
182
4,245
1,337
0
1,646
2,599
0
10,455
L
Bellona
J Cashalou
Bellona
2,673
1,033
0
2,456
6,927
3,962
0
1,616
5,311
0
21,924
W
Ymir
3,970
819
0
659
5,736
2,832
48
1,417
4,281
23,055
0
W
Ah Muzen Cab
KingMeliDCD
Ah Muzen Cab
4,058
1,940
0
1,186
4,291
1,143
1,350
479
3,764
0
33,588
W
Vamana
Ludwigvonk
Vamana
4,352
2,345
0
3,104
4,915
2,463
351
261
4,614
0
18,288
L
Thanatos
4,729
1,895
0
4,177
7,448
2,071
0
1,405
6,043
0
27,876
L
Ao Kuang
cacolak
Ao Kuang
1,475
663
0
649
7,857
1,839
0
1,653
6,204
12,263
0
L
2,438
659
72
465
5,194
1,184
0
538
4,656
14,619
0
W
Jing Wei
2,133
1,252
97
887
4,438
1,702
1,226
1,260
3,048
0
22,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,798
Gold Earned
30,201
163
Minions Killed
227
0
Camps Cleared
0
835,733
Distance Traveled
869,990
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,715
572
36
4
0
178,641
0
L
Danzaburou
4,645
465
19
2
0
162,268
0
L
Bellona
4,634
463
39
4
0
179,654
0
W
Ymir
6,055
606
29
3
0
176,405
3
W
Ah Muzen Cab
6,442
644
77
8
0
170,903
0
W
Vamana
6,185
619
34
3
0
177,032
0
L
Thanatos
5,097
510
53
5
0
172,494
0
L
Ao Kuang
5,107
511
25
3
0
148,251
0
L
Ra
4,315
432
27
3
0
173,066
0
W
Jing Wei
5,804
580
51
5
0
167,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role