Player Matchup

Set
Set
Argeyyyyyy
Set
Level 7
God Stats
6W - 0L
1,981 SR
Queue Stats
8W - 0L
1,636 Elo+
Party 2
Hercules
Hercules
BLACK_MUGIWARAS
Hercules
Level 21
God Stats
1W - 0L
1,394 SR
Queue Stats
4W - 8L
1,245 Elo+
Solo
Nox
Nox
Elizabeth_Elen
Nox
Level 20
God Stats
11W - 4L
1,688 SR
Queue Stats
51W - 45L
1,338 Elo+
Party 2
Da Ji
Da Ji
VelkejKanec
Da Ji
Level 23
God Stats
23W - 14L
1,447 SR
Queue Stats
69W - 60L
1,353 Elo+
Party 2
Rama
Rama
x_NeKross_x
Rama
Level 14
God Stats
3W - 5L
1,235 SR
Queue Stats
99W - 110L
1,260 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,366 Elo+

VS

Team Averages
Level 17
1,624 SR
1,292 Elo+
Athena
Athena
Tiaanking
Athena
Level 16
God Stats
3W - 4L
1,516 SR
Queue Stats
270W - 335L
1,305 Elo+
Solo
Danzaburou
Danzaburou
WKDA_lacarpe
Danzaburou
Level 24
God Stats
3W - 1L
1,807 SR
Queue Stats
15W - 11L
1,377 Elo+
Party 1
Scylla
Scylla
WKDA_lepoulpe
Scylla
Level 18
God Stats
17W - 13L
1,521 SR
Queue Stats
17W - 14L
1,346 Elo+
Party 1
Artemis
Artemis
Zeubi_LaMouche_-
Artemis
Level 23
God Stats
2W - 1L
1,777 SR
Queue Stats
20W - 16L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
papy443
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 3
8,595
781
10,866
8,492
4,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
10
5 / 0 / 2
6,430
585
3,934
4,295
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
2 / 5 / 3
5,346
486
1,355
4,625
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
6 / 2 / 2
6,368
579
2,843
6,044
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 3
5,742
522
1,872
3,588
901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Tiaanking
Athena
6
0 / 2 / 0
4,564
415
1,076
4,686
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
WKDA_lacarpe
Danzaburou
5
0 / 7 / 1
4,335
394
2,556
7,494
1,921
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
6 / 4 / 0
6,168
561
5,965
4,753
1,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 6 / 0
4,468
406
1,815
4,906
1,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
papy443
Hun Batz
7
1 / 6 / 2
4,958
451
1,839
6,527
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
25
Kills
7
8
Deaths
25
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
W
Hercules
5
0
2
6
W
2
5
3
0.7
L
Athena
Tiaanking
Athena
0
2
0
0
W
6
2
2
3.5
L
Danzaburou
WKDA_lacarpe
Danzaburou
0
7
1
0.07
L
6
4
0
1.5
L
0
6
0
0
L
Hun Batz
papy443
Hun Batz
1
6
2
0.33
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
13,251
27,044
Taken
28,366
11,066
Mitigated
8,859
8,931
Healing
1,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,866
4,926
0
3,431
8,492
4,268
356
1,329
7,163
0
50,769
W
Hercules
3,934
1,627
0
1,695
4,295
2,804
76
622
3,673
0
24,807
W
1,355
306
0
440
4,625
1,266
293
3,206
1,419
15,012
0
L
Athena
Tiaanking
Athena
1,076
283
0
264
4,686
2,602
0
0
4,686
12,689
0
W
2,843
554
0
2,386
6,044
1,827
287
1,127
4,917
0
22,515
L
Danzaburou
WKDA_lacarpe
Danzaburou
2,556
1,271
0
621
7,494
1,921
0
0
7,494
0
13,273
L
5,965
814
0
0
4,753
1,308
546
707
4,046
25,234
0
L
1,815
833
0
0
4,906
1,181
99
322
4,584
0
13,065
L
Hun Batz
papy443
Hun Batz
1,839
754
0
250
6,527
1,847
310
326
6,201
0
11,623
W
1,872
1,716
0
979
3,588
901
1,909
757
2,831
0
26,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
24,493
270
Minions Killed
155
0
Camps Cleared
0
1,023,602
Distance Traveled
895,576
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,595
781
95
9
0
215,784
1
W
Hercules
6,430
585
47
4
0
220,221
2
W
Nox
5,346
486
23
2
0
179,593
0
L
Athena
4,564
415
32
3
0
144,079
0
W
Da Ji
6,368
579
46
4
0
228,322
0
L
Danzaburou
4,335
394
27
2
0
179,847
0
L
Scylla
6,168
561
48
4
0
177,108
0
L
Artemis
4,468
406
24
2
0
183,469
0
L
Hun Batz
4,958
451
24
2
0
211,073
0
W
Rama
5,742
522
59
5
0
179,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role