Player Matchup

Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ItamiNoSekai
Bacchus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,564 Elo+
Party 2
Ravana
Ravana
SantorKain
Ravana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,549 Elo+
Party 2
Fenrir
Fenrir
SugarRay666
Fenrir
Level 16
God Stats
27W - 13L
1,683 SR
Queue Stats
59W - 42L
1,602 Elo+
Solo
Chronos
Chronos
TheSourdough
Chronos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,573 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,557 Elo+

VS

Team Averages
Level 21
1,500 SR
1,486 Elo+
Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Alykardis
Horus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 185L
1,509 Elo+
Solo
Tiamat
Tiamat
Deep4Red
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,506 Elo+
Solo
Ra
Ra
Haru30
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 1
Thor
Thor
Teynokolteyn
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 0 / 12
10,214
1,021
11,657
5,680
2,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ItamiNoSekai
Bacchus
17
4 / 0 / 16
10,698
1,070
8,774
8,057
10,464
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
SantorKain
Ravana
17
0 / 3 / 15
9,244
924
5,064
8,458
3,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
18
14 / 1 / 9
12,197
1,220
14,794
11,254
9,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
TheSourdough
Chronos
17
4 / 0 / 15
10,697
1,070
14,014
7,562
2,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

295

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 3 / 1
8,701
870
6,297
7,858
2,305
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Alykardis
Horus
15
1 / 2 / 2
9,776
978
10,064
16,738
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Deep4Red
Tiamat
15
1 / 4 / 2
9,042
904
6,820
10,069
6,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
0 / 5 / 3
8,772
877
5,254
9,158
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 10 / 2
9,219
922
8,217
15,356
5,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
24
Kills
4
4
Deaths
24
67
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
12
8
L
Thoth
 
Thoth
0
3
1
0.17
L
Horus
Alykardis
Horus
1
2
2
1
L
Tiamat
Deep4Red
Tiamat
1
4
2
0.5
L
Ra
0
5
3
0.3
W
Bacchus
ItamiNoSekai
Bacchus
4
0
16
12
W
Ravana
SantorKain
Ravana
0
3
15
2.5
W
Fenrir
14
1
9
18.5
L
2
10
2
0.3
W
Chronos
TheSourdough
Chronos
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,303
Damage
36,652
41,011
Taken
59,179
28,623
Mitigated
33,114
4,939
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,657
3,596
0
1,192
5,680
2,371
0
2,410
3,270
0
33,799
L
Thoth
 
Thoth
6,297
349
0
0
7,858
2,305
0
1,596
6,262
22,881
0
L
Horus
Alykardis
Horus
10,064
5,148
803
2,581
16,738
15,565
0
9,136
7,602
0
25,327
L
Tiamat
Deep4Red
Tiamat
6,820
1,066
100
1,102
10,069
6,140
0
2,733
7,336
22,747
0
L
Ra
5,254
508
2,673
439
9,158
3,421
0
3,023
6,135
25,511
0
W
Bacchus
ItamiNoSekai
Bacchus
8,774
1,044
0
329
8,057
10,464
0
4,329
3,728
16,063
0
W
Ravana
SantorKain
Ravana
5,064
1,960
0
165
8,458
3,512
0
4,291
4,167
0
10,130
W
Fenrir
14,794
2,067
0
1,057
11,254
9,435
0
4,529
6,725
1,059
28,617
L
8,217
2,190
0
231
15,356
5,683
0
6,754
8,602
0
18,111
W
Chronos
TheSourdough
Chronos
14,014
4,965
0
2,196
7,562
2,841
0
2,812
4,750
45,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,050
Gold Earned
45,510
186
Minions Killed
173
10
Camps Cleared
6
1,027,540
Distance Traveled
924,282
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,214
1,021
51
5
3
185,944
2
L
Thoth
8,701
870
41
4
2
181,262
0
L
Horus
9,776
978
39
4
1
202,752
3
L
Tiamat
9,042
904
34
3
2
186,920
1
L
Ra
8,772
877
49
5
0
181,770
0
W
Bacchus
10,698
1,070
20
2
1
217,663
0
W
Ravana
9,244
924
21
2
0
198,149
0
W
Fenrir
12,197
1,220
34
3
3
220,270
1
L
Thor
9,219
922
10
1
1
171,578
0
W
Chronos
10,697
1,070
60
6
3
205,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role