Player Matchup

Fenrir
Fenrir
HareeON
Fenrir
Level 148
God Stats
9W - 3L
1,862 SR
Queue Stats
577W - 570L
1,523 Elo+
Solo
Mercury
Mercury
TheUnHolyMango
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,527 Elo+
Party 1
Chang'e
Chang'e
TheUnHolyMelon
Chang'e
Level 129
God Stats
30W - 26L
1,558 SR
Queue Stats
651W - 546L
1,631 Elo+
Party 1
Olorun
Olorun
iRusilex
Olorun
Level 160
God Stats
4W - 5L
1,431 SR
Queue Stats
200W - 203L
1,573 Elo+
Solo
Ne Zha
Ne Zha
mkp99
Ne Zha
Level 157
God Stats
7W - 6L
1,615 SR
Queue Stats
123W - 126L
1,628 Elo+
Solo
Team Averages
Level 144
1,593 SR
1,576 Elo+

VS

Team Averages
Level 127
1,569 SR
1,591 Elo+
Chiron
Chiron
ArtkisianLight
Chiron
Level 160
God Stats
0W - 3L
1,429 SR
Queue Stats
408W - 403L
1,591 Elo+
Solo
Khepri
Khepri
KingStructor
Khepri
Level 160
God Stats
2W - 3L
1,515 SR
Queue Stats
241W - 226L
1,567 Elo+
Solo
Cabrakan
Cabrakan
No1CN
Cabrakan
Level 137
God Stats
18W - 14L
1,628 SR
Queue Stats
186W - 167L
1,625 Elo+
Solo
Erlang Shen
Erlang Shen
XxTalusxX
Erlang Shen
Level 69
God Stats
1W - 2L
1,834 SR
Queue Stats
306W - 303L
1,628 Elo+
Solo
Sol
Sol
dfat03
Sol
Level 108
God Stats
6W - 9L
1,441 SR
Queue Stats
317W - 320L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HareeON
Fenrir
13
2 / 2 / 2
7,182
599
3,134
5,739
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 4
7,195
600
3,043
6,868
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 4
7,076
590
7,616
7,456
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Olorun
iRusilex
Olorun
11
1 / 2 / 0
6,623
552
4,799
4,821
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
mkp99
Ne Zha
10
2 / 1 / 3
6,708
559
3,193
8,677
2,958
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,876
490
5,855
8,243
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
10
1 / 1 / 3
5,981
498
2,651
6,489
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
No1CN
Cabrakan
4
1 / 0 / 0
4,346
362
890
1,208
432
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Erlang Shen
XxTalusxX
Erlang Shen
12
2 / 2 / 1
6,801
567
4,421
8,714
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sol
dfat03
Sol
12
2 / 2 / 0
6,563
547
4,453
6,784
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
6
6
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Fenrir
HareeON
Fenrir
2
2
2
1.5
L
Khepri
1
1
3
2.5
L
Cabrakan
No1CN
Cabrakan
1
0
0
1
W
2
0
4
4
W
2
1
4
4
L
Erlang Shen
XxTalusxX
Erlang Shen
2
2
1
1.25
L
Sol
dfat03
Sol
2
2
0
1
W
Olorun
iRusilex
Olorun
1
2
0
0.5
W
Ne Zha
mkp99
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
18,270
33,561
Taken
31,438
11,797
Mitigated
15,754
11,418
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,855
2,614
126
2,718
8,243
2,544
0
4,320
3,831
0
37,616
W
Fenrir
HareeON
Fenrir
3,134
1,750
0
1,704
5,739
2,581
1,196
890
4,849
0
37,770
L
Khepri
2,651
173
0
1,695
6,489
5,392
0
3,138
3,336
19,800
0
L
Cabrakan
No1CN
Cabrakan
890
284
0
660
1,208
432
0
0
1,208
6,036
0
W
3,043
715
0
410
6,868
2,610
0
773
6,095
0
46,683
W
7,616
1,275
920
4,010
7,456
2,277
90
551
6,905
47,699
0
L
Erlang Shen
XxTalusxX
Erlang Shen
4,421
1,981
0
2,916
8,714
5,436
318
1,438
7,276
0
43,089
L
Sol
dfat03
Sol
4,453
2,216
0
3,146
6,784
1,950
0
3,427
3,357
43,921
0
W
Olorun
iRusilex
Olorun
4,799
2,578
214
2,350
4,821
1,371
1,286
2,665
2,156
46,455
0
W
Ne Zha
mkp99
Ne Zha
3,193
592
0
1,810
8,677
2,958
0
3,115
5,562
0
17,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
29,567
398
Minions Killed
310
0
Camps Cleared
0
1,179,293
Distance Traveled
927,519
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,876
490
82
7
0
196,118
5
W
Fenrir
7,182
599
80
7
0
238,185
3
L
Khepri
5,981
498
29
2
0
229,046
7
L
Cabrakan
4,346
362
15
1
0
50,914
0
W
Mercury
7,195
600
102
9
0
277,116
0
W
Chang'e
7,076
590
100
8
0
231,167
5
L
Erlang Shen
6,801
567
91
8
0
233,302
2
L
Sol
6,563
547
93
8
0
218,139
2
W
Olorun
6,623
552
86
7
0
201,120
0
W
Ne Zha
6,708
559
30
3
0
231,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role