Player Matchup

Agni
Agni
 
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dumpling1145
Loki
Level 21
God Stats
4W - 2L
1,957 SR
Queue Stats
19W - 21L
1,389 Elo+
Solo
Tiamat
Tiamat
Getteau
Tiamat
Level 28
God Stats
5W - 4L
1,660 SR
Queue Stats
18W - 15L
1,608 Elo+
Solo
Terra
Terra
JenuenCobra
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,166 Elo+
Solo
Ullr
Ullr
iProFawKz
Ullr
Level 14
God Stats
1W - 5L
1,253 SR
Queue Stats
4W - 15L
1,177 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,368 Elo+

VS

Team Averages
Level 8
1,448 SR
1,382 Elo+
Kukulkan
Kukulkan
Al1c1a
Kukulkan
Level 16
God Stats
0W - 1L
1,092 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Set
Set
RivrStyckz
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,374 Elo+
Party 1
Nemesis
Nemesis
Shmuel36
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 1
Artemis
Artemis
dropthemnow
Artemis
Level 6
God Stats
2W - 1L
1,650 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
dusbams2
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 4 / 2
8,845
520
6,716
8,130
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 5 / 4
10,113
595
11,321
13,238
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Getteau
Tiamat
16
7 / 1 / 3
9,986
587
9,611
8,256
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 2
8,736
514
1,801
13,240
7,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
13
1 / 0 / 5
7,484
440
5,602
7,185
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Al1c1a
Kukulkan
11
1 / 6 / 0
7,077
416
1,374
7,822
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 9 / 0
7,489
441
3,819
12,692
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Shmuel36
Nemesis
12
2 / 7 / 1
7,563
445
3,763
12,104
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
dropthemnow
Artemis
16
6 / 0 / 0
9,661
568
15,638
8,936
3,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dusbams2
Cthulhu
11
0 / 5 / 3
8,047
473
6,629
13,100
11,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
25
Kills
10
10
Deaths
27
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
4
2
1.25
L
Kukulkan
Al1c1a
Kukulkan
1
6
0
0.17
W
10
5
4
2.4
W
Tiamat
Getteau
Tiamat
7
1
3
8.5
W
3
0
2
4
L
1
9
0
0.11
L
Nemesis
Shmuel36
Nemesis
2
7
1
0.36
L
Artemis
dropthemnow
Artemis
6
0
0
6
L
Cthulhu
dusbams2
Cthulhu
0
5
3
0.3
W
Ullr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,051
Damage
31,223
50,049
Taken
54,654
21,748
Mitigated
25,729
16,101
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,716
970
0
1,902
8,130
2,414
292
1,599
6,531
41,595
0
L
Kukulkan
Al1c1a
Kukulkan
1,374
444
0
119
7,822
2,728
823
2,501
5,209
24,289
0
W
11,321
3,542
0
3,995
13,238
4,805
0
985
12,253
0
70,331
W
Tiamat
Getteau
Tiamat
9,611
1,337
0
4,033
8,256
5,055
364
0
8,256
51,221
0
W
1,801
187
1,253
4,701
13,240
7,111
120
3,164
10,076
22,382
0
L
3,819
2,505
0
54
12,692
3,925
700
5,452
6,860
0
35,865
L
Nemesis
Shmuel36
Nemesis
3,763
1,457
0
962
12,104
4,455
220
4,219
7,356
0
26,259
L
Artemis
dropthemnow
Artemis
15,638
7,030
0
3,838
8,936
3,205
165
1,414
7,341
0
74,676
L
Cthulhu
dusbams2
Cthulhu
6,629
594
94
734
13,100
11,416
191
3,223
9,760
24,773
0
W
Ullr
5,602
1,780
0
217
7,185
2,363
970
2,255
4,930
0
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
39,837
416
Minions Killed
357
0
Camps Cleared
0
1,554,266
Distance Traveled
1,499,551
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,845
520
102
6
0
328,104
3
L
Kukulkan
7,077
416
62
4
0
247,849
0
W
Loki
10,113
595
112
7
0
360,209
0
W
Tiamat
9,986
587
93
5
0
299,449
1
W
Terra
8,736
514
27
2
0
250,697
5
L
Set
7,489
441
71
4
0
323,123
0
L
Nemesis
7,563
445
56
3
0
296,395
0
L
Artemis
9,661
568
126
7
0
327,170
3
L
Cthulhu
8,047
473
42
2
0
305,014
1
W
Ullr
7,484
440
82
5
0
315,807
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role