Player Matchup

Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
EmranMain97
Ullr
Level 122
God Stats
8W - 15L
1,406 SR
Queue Stats
350W - 325L
1,552 Elo+
Party 2
Raijin
Raijin
ItsZonline
Raijin
Level 127
God Stats
12W - 5L
1,688 SR
Queue Stats
793W - 731L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
Sawed HD
Zhong Kui
Level 25
God Stats
10W - 7L
1,548 SR
Queue Stats
170W - 175L
1,315 Elo+
Party 3
Loki
Loki
mr__sobek
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 18L
1,686 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,519 Elo+

VS

Team Averages
Level 50
1,606 SR
1,508 Elo+
Hun Batz
Hun Batz
KopfloserArm
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 69L
1,600 Elo+
Party 4
Ra
Ra
MrNeyy15
Ra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,440 Elo+
Party 1
Izanami
Izanami
Onkel_BoB_PL
Izanami
Level 34
God Stats
72W - 52L
1,640 SR
Queue Stats
111W - 90L
1,532 Elo+
Party 4
Gilgamesh
Gilgamesh
arthasian555
Gilgamesh
Level 36
God Stats
49W - 32L
1,645 SR
Queue Stats
327W - 319L
1,537 Elo+
Solo
Khepri
Khepri
ericbarbaro2001
Khepri
Level 39
God Stats
3W - 3L
1,745 SR
Queue Stats
110W - 113L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 12
5,723
572
2,586
7,478
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
9 / 1 / 3
6,431
643
11,344
6,013
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Raijin
ItsZonline
Raijin
11
4 / 0 / 1
5,948
595
2,435
3,643
1,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Sawed HD
Zhong Kui
10
1 / 0 / 1
5,503
550
4,051
5,930
4,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
10
3 / 1 / 3
5,748
575
2,896
6,157
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KopfloserArm
Hun Batz
9
1 / 2 / 2
5,900
590
2,218
7,272
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 1
6,058
606
4,721
5,262
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Onkel_BoB_PL
Izanami
6
0 / 5 / 1
4,299
430
4,095
6,091
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
arthasian555
Gilgamesh
9
0 / 2 / 0
5,342
534
3,285
6,323
2,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 6 / 0
4,609
461
2,026
9,511
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
12
3
W
9
1
3
10.5
W
Raijin
ItsZonline
Raijin
4
0
1
4.5
L
Hun Batz
KopfloserArm
Hun Batz
1
2
2
1
L
2
2
1
1.25
L
Izanami
Onkel_BoB_PL
Izanami
0
5
1
0.1
W
Zhong Kui
Sawed HD
Zhong Kui
1
0
1
1.5
L
Gilgamesh
arthasian555
Gilgamesh
0
2
0
0
L
1
6
0
0.17
W
Loki
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
16,345
29,221
Taken
34,459
13,250
Mitigated
10,480
9,008
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,586
653
446
2,269
7,478
3,500
125
2,538
4,940
14,129
0
W
11,344
5,581
0
795
6,013
1,966
284
1,841
4,172
0
34,157
W
Raijin
ItsZonline
Raijin
2,435
593
0
1,461
3,643
1,417
0
1,519
2,124
30,291
0
L
Hun Batz
KopfloserArm
Hun Batz
2,218
877
0
2,263
7,272
1,703
0
1,080
6,192
0
23,768
L
4,721
741
231
2,043
5,262
1,456
0
1,382
3,880
38,063
0
L
Izanami
Onkel_BoB_PL
Izanami
4,095
2,598
0
1,174
6,091
949
0
767
5,324
0
20,980
W
Zhong Kui
Sawed HD
Zhong Kui
4,051
807
0
3,838
5,930
4,574
501
0
5,930
26,112
0
L
Gilgamesh
arthasian555
Gilgamesh
3,285
689
0
1,743
6,323
2,395
0
4,051
2,272
0
27,146
L
2,026
163
0
854
9,511
3,977
0
1,792
7,719
9,654
0
W
Loki
2,896
935
0
199
6,157
1,793
0
849
5,308
0
33,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
26,208
240
Minions Killed
224
0
Camps Cleared
0
887,005
Distance Traveled
874,310
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,723
572
16
2
0
167,091
1
W
Ullr
6,431
643
57
6
0
162,745
0
W
Raijin
5,948
595
51
5
0
191,620
2
L
Hun Batz
5,900
590
54
5
0
191,599
1
L
Ra
6,058
606
69
7
0
175,441
2
L
Izanami
4,299
430
39
4
0
153,833
2
W
Zhong Kui
5,503
550
54
5
0
162,498
0
L
Gilgamesh
5,342
534
55
6
0
196,412
4
L
Khepri
4,609
461
7
1
0
157,025
1
W
Loki
5,748
575
62
6
0
203,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role