Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Alph4 Nox
Fenrir
Level 7
God Stats
5W - 1L
1,644 SR
Queue Stats
6W - 1L
1,613 Elo+
Party 2
Ymir
Ymir
Dr460N_Huey
Ymir
Level 8
God Stats
2W - 2L
1,437 SR
Queue Stats
12W - 9L
1,516 Elo+
Party 3
Hera
Hera
SNG-Daniele
Hera
Level 27
God Stats
16W - 5L
1,840 SR
Queue Stats
66W - 48L
1,492 Elo+
Solo
Danzaburou
Danzaburou
SmoKerSz97na
Danzaburou
Level 65
God Stats
149W - 111L
1,587 SR
Queue Stats
370W - 318L
1,512 Elo+
Party 3
Team Averages
Level 32
1,602 SR
1,527 Elo+

VS

Team Averages
Level 10
1,568 SR
1,382 Elo+
Ao Kuang
Ao Kuang
Barkas476
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 1
Bakasura
Bakasura
HaZe-KiKill_eZz
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
copokun46
Rama
Level 3
God Stats
1W - 3L
1,738 SR
Queue Stats
1W - 4L
1,495 Elo+
Party 1
Susano
Susano
xzoroarkx
Susano
Level 4
God Stats
1W - 3L
1,274 SR
Queue Stats
24W - 25L
1,160 Elo+
Solo
Athena
Athena
Старый26178
Athena
Level 27
God Stats
9W - 3L
1,826 SR
Queue Stats
94W - 98L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 0 / 1
4,745
431
622
2,154
429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Alph4 Nox
Fenrir
11
2 / 2 / 0
6,191
563
2,277
4,575
2,279
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 0 / 12
6,437
585
3,845
6,439
5,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 1 / 4
7,102
646
7,279
4,643
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SmoKerSz97na
Danzaburou
13
14 / 0 / 2
8,619
784
9,893
5,859
1,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Barkas476
Ao Kuang
6
0 / 4 / 0
4,174
379
925
4,299
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
7
0 / 6 / 0
4,603
418
1,796
7,624
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
6
1 / 5 / 0
4,419
402
1,472
4,722
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
xzoroarkx
Susano
8
0 / 10 / 0
4,721
429
1,531
8,411
2,440
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
4,909
446
3,833
9,904
5,996
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
26
Kills
2
3
Deaths
28
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
1
1.5
W
Fenrir
Alph4 Nox
Fenrir
2
2
0
1
L
Ao Kuang
Barkas476
Ao Kuang
0
4
0
0
W
3
0
12
9
L
Bakasura
0
6
0
0
W
6
1
4
8
W
Danzaburou
SmoKerSz97na
Danzaburou
14
0
2
15
L
Rama
1
5
0
0.2
L
Susano
xzoroarkx
Susano
0
10
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
9,557
23,670
Taken
34,960
11,272
Mitigated
13,295
8,657
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
622
187
100
1,233
2,154
429
0
0
2,134
0
6,917
W
Fenrir
Alph4 Nox
Fenrir
2,277
607
0
1,065
4,575
2,279
1,204
1,234
3,341
0
18,979
L
Ao Kuang
Barkas476
Ao Kuang
925
131
0
194
4,299
988
0
508
3,791
7,454
0
W
3,845
566
120
285
6,439
5,422
892
1,444
4,995
11,911
0
L
Bakasura
1,796
1,180
0
991
7,624
2,969
0
2,423
5,201
0
19,178
W
7,279
2,067
0
1,155
4,643
1,180
1,100
517
3,906
41,792
0
W
Danzaburou
SmoKerSz97na
Danzaburou
9,893
5,761
941
3,758
5,859
1,962
5,454
1,563
4,286
0
51,767
L
Rama
1,472
1,411
0
127
4,722
902
120
1,358
3,364
0
7,478
L
Susano
xzoroarkx
Susano
1,531
225
0
10
8,411
2,440
186
3,666
4,745
0
20,336
L
3,833
630
0
2,313
9,904
5,996
0
3,169
6,735
16,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
22,826
252
Minions Killed
137
0
Camps Cleared
0
833,717
Distance Traveled
861,729
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,745
431
28
3
0
67,306
0
W
Fenrir
6,191
563
42
4
0
179,031
0
L
Ao Kuang
4,174
379
14
1
0
126,157
1
W
Ymir
6,437
585
8
1
0
198,113
4
L
Bakasura
4,603
418
44
4
0
200,481
0
W
Hera
7,102
646
73
7
0
196,074
0
W
Danzaburou
8,619
784
101
9
0
193,193
0
L
Rama
4,419
402
11
1
0
138,284
1
L
Susano
4,721
429
39
4
0
205,674
2
L
Athena
4,909
446
29
3
0
191,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role