Player Matchup

Cthulhu
Cthulhu
Belaj09
Cthulhu
Level 4
God Stats
4W - 7L
1,346 SR
Queue Stats
5W - 8L
1,299 Elo+
Party 1
Merlin
Merlin
Heisen-LV
Merlin
Level 16
God Stats
12W - 19L
1,318 SR
Queue Stats
26W - 42L
1,241 Elo+
Solo
Sol
Sol
Nachthond
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Susano
Susano
Sinister136
Susano
Level 18
God Stats
7W - 8L
1,422 SR
Queue Stats
37W - 28L
1,457 Elo+
Solo
Artemis
Artemis
momox98gamemasta
Artemis
Level 10
God Stats
0W - 1L
1,318 SR
Queue Stats
10W - 15L
1,316 Elo+
Party 1
Team Averages
Level 10
1,381 SR
1,299 Elo+

VS

Team Averages
Level 31
1,470 SR
1,416 Elo+
Heimdallr
Heimdallr
Conordoris
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,484 Elo+
Party 2
Loki
Loki
SlothicRage
Loki
Level 107
God Stats
14W - 12L
1,811 SR
Queue Stats
120W - 117L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
applecake133
Cthulhu
Level 7
God Stats
2W - 7L
1,145 SR
Queue Stats
3W - 15L
1,057 Elo+
Solo
Ares
Ares
buckbuck96
Ares
Level 24
God Stats
32W - 24L
1,574 SR
Queue Stats
79W - 71L
1,519 Elo+
Party 2
Thoth
Thoth
weehawk1984
Thoth
Level 7
God Stats
2W - 3L
1,322 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belaj09
Cthulhu
14
2 / 5 / 2
8,653
865
2,924
6,731
6,458
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Heisen-LV
Merlin
14
1 / 8 / 3
8,715
872
9,021
17,917
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 16 / 4
9,396
940
6,711
21,166
7,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
16
5 / 7 / 3
10,358
1,036
10,714
15,649
8,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 1
7,880
788
2,352
5,183
2,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Conordoris
Heimdallr
17
3 / 5 / 20
9,994
999
13,788
11,235
4,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
29 / 0 / 8
15,623
1,562
32,261
7,594
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
applecake133
Cthulhu
18
1 / 2 / 18
10,602
1,060
5,778
9,208
10,790
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 3
8,598
860
1,186
892
415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 2 / 17
11,063
1,106
7,960
7,273
2,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
9
Kills
39
39
Deaths
9
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Belaj09
Cthulhu
2
5
2
0.6
W
Heimdallr
Conordoris
Heimdallr
3
5
20
2.6
L
Merlin
Heisen-LV
Merlin
1
8
3
0.31
L
1
16
4
0.19
L
Susano
5
7
3
0.93
W
29
0
8
33
W
Cthulhu
applecake133
Cthulhu
1
2
18
5
W
2
0
3
3.5
L
0
3
1
0.17
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
60,973
66,646
Taken
36,202
32,051
Mitigated
21,053
3,741
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Belaj09
Cthulhu
2,924
626
0
0
6,731
6,458
0
2,581
4,150
6,727
0
W
Heimdallr
Conordoris
Heimdallr
13,788
8,697
0
3,096
11,235
4,458
0
5,951
5,284
0
22,263
L
Merlin
Heisen-LV
Merlin
9,021
2,440
0
101
17,917
6,992
0
3,027
14,890
20,853
0
L
6,711
4,305
0
2,263
21,166
7,813
0
5,446
15,720
21,724
0
L
Susano
10,714
3,288
0
1,201
15,649
8,732
0
2,659
12,990
0
15,631
W
32,261
14,281
0
1,201
7,594
3,301
0
3,111
4,483
0
62,267
W
Cthulhu
applecake133
Cthulhu
5,778
536
130
360
9,208
10,790
0
6,527
2,681
17,876
0
W
1,186
35
0
125
892
415
0
380
512
1,540
0
L
2,352
1,386
0
176
5,183
2,056
0
1,211
3,972
0
3,137
W
7,960
657
0
0
7,273
2,089
0
2,687
4,586
24,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
55,880
82
Minions Killed
172
1
Camps Cleared
4
696,269
Distance Traveled
791,910
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,653
865
6
1
0
125,396
0
W
Heimdallr
9,994
999
18
2
0
148,686
0
L
Merlin
8,715
872
25
3
0
168,377
0
L
Sol
9,396
940
34
3
0
169,172
1
L
Susano
10,358
1,036
14
1
1
180,882
0
W
Loki
15,623
1,562
78
8
4
223,525
1
W
Cthulhu
10,602
1,060
37
4
0
193,950
0
W
Ares
8,598
860
0
0
0
35,204
0
L
Artemis
7,880
788
3
0
0
52,442
0
W
Thoth
11,063
1,106
39
4
0
190,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role