Player Matchup

Sun Wukong
Sun Wukong
Aderski
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,031 Elo+
Party 2
Pele
Pele
BLACKMAJIC617
Pele
Level 91
God Stats
0W - 1L
1,374 SR
Queue Stats
96W - 88L
1,423 Elo+
Solo
Ra
Ra
Tupapi2502
Ra
Level 105
God Stats
3W - 2L
1,690 SR
Queue Stats
141W - 148L
1,389 Elo+
Solo
Cabrakan
Cabrakan
Zolly
Cabrakan
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,056 Elo+
Party 2
Gilgamesh
Gilgamesh
devildude34
Gilgamesh
Level 26
God Stats
2W - 3L
1,342 SR
Queue Stats
44W - 82L
1,286 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,237 Elo+

VS

Team Averages
Level 83
1,569 SR
1,322 Elo+
Hachiman
Hachiman
BLU3B34R
Hachiman
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
214W - 214L
1,319 Elo+
Party 1
Geb
Geb
Embers Fall
Geb
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 108L
1,281 Elo+
Party 1
Zeus
Zeus
Exarkuuun
Zeus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 105L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
JinSouL00na
Baron Samedi
Level 86
God Stats
1W - 0L
1,583 SR
Queue Stats
32W - 26L
1,453 Elo+
Solo
Sol
Sol
Neblen3790
Sol
Level 89
God Stats
1W - 0L
1,763 SR
Queue Stats
10W - 11L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aderski
Sun Wukong
19
11 / 3 / 13
11,354
811
17,059
25,564
21,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 7 / 13
8,582
613
8,457
18,343
7,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 3 / 12
11,661
833
20,341
14,847
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Zolly
Cabrakan
18
5 / 4 / 15
10,810
772
15,997
23,318
27,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
devildude34
Gilgamesh
15
4 / 3 / 10
9,511
679
5,451
14,362
9,637
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLU3B34R
Hachiman
14
0 / 6 / 10
8,964
640
12,780
13,316
6,183
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 5 / 13
9,964
712
8,121
19,408
23,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
17
1 / 6 / 16
10,497
750
22,602
12,791
5,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
JinSouL00na
Baron Samedi
19
11 / 6 / 5
12,276
877
19,337
19,566
10,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 3 / 11
11,415
815
20,847
12,663
5,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
75
26
Kills
20
20
Deaths
26
63
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aderski
Sun Wukong
11
3
13
5.83
L
0
7
13
0.93
W
Hachiman
BLU3B34R
Hachiman
0
6
10
0.83
W
3
5
13
1.9
W
Zeus
1
6
16
1.5
W
Baron Samedi
JinSouL00na
Baron Samedi
11
6
5
2.25
W
5
3
11
3.5
L
6
3
12
4
L
Cabrakan
Zolly
Cabrakan
5
4
15
3.13
L
Gilgamesh
devildude34
Gilgamesh
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,305
Damage
83,687
96,434
Taken
77,744
72,909
Mitigated
51,575
49,813
Healing
22,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aderski
Sun Wukong
17,059
3,923
1,904
9,535
25,564
21,805
1,290
18,713
6,851
0
29,630
L
8,457
1,710
1,576
4,649
18,343
7,456
699
14,884
3,459
0
11,955
W
Hachiman
BLU3B34R
Hachiman
12,780
8,477
1,234
973
13,316
6,183
685
7,274
6,042
0
21,764
W
8,121
1,123
461
1,461
19,408
23,786
474
8,929
10,479
16,425
0
W
Zeus
22,602
3,587
1,243
631
12,791
5,412
826
5,324
7,467
41,465
0
W
Baron Samedi
JinSouL00na
Baron Samedi
19,337
2,147
5,470
5,383
19,566
10,768
1,685
9,710
9,856
37,899
0
W
20,847
7,336
1,668
3,831
12,663
5,426
1,696
5,101
7,562
53,284
0
L
20,341
2,935
11,738
6,552
14,847
6,686
820
11,419
3,428
51,846
0
L
Cabrakan
Zolly
Cabrakan
15,997
1,279
2,830
5,279
23,318
27,325
287
16,424
6,894
22,496
0
L
Gilgamesh
devildude34
Gilgamesh
5,451
742
2,624
3,126
14,362
9,637
85
9,467
4,895
0
10,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,918
Gold Earned
53,116
127
Minions Killed
167
0
Camps Cleared
0
1,249,564
Distance Traveled
1,182,100
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,354
811
22
2
0
254,722
0
L
Pele
8,582
613
10
1
0
224,847
4
W
Hachiman
8,964
640
23
2
0
238,703
0
W
Geb
9,964
712
10
1
0
258,748
0
W
Zeus
10,497
750
41
3
0
198,333
4
W
Baron Samedi
12,276
877
31
2
0
239,482
1
W
Sol
11,415
815
62
4
0
246,834
0
L
Ra
11,661
833
67
5
0
242,767
0
L
Cabrakan
10,810
772
16
1
0
231,143
0
L
Gilgamesh
9,511
679
12
1
0
296,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role