Player Matchup

Hades
Hades
Ant1B3chavi
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
Johnstridenew
Loki
Level 29
God Stats
14W - 30L
1,342 SR
Queue Stats
53W - 69L
1,380 Elo+
Solo
Ra
Ra
OliverPlaysYT
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
QuisigniS
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Solo
Kukulkan
Kukulkan
The_Fire_King11
Kukulkan
Level 24
God Stats
0W - 3L
1,696 SR
Queue Stats
13W - 18L
1,401 Elo+
Party 2
Team Averages
Level 12
1,508 SR
1,456 Elo+

VS

Team Averages
Level 21
1,479 SR
1,332 Elo+
Artemis
Artemis
Gaara-19-01
Artemis
Level 29
God Stats
9W - 5L
1,530 SR
Queue Stats
209W - 185L
1,397 Elo+
Party 3
Sylvanus
Sylvanus
IMB-ZeryxZ
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,085 Elo+
Solo
Yemoja
Yemoja
SniPer_WolF_xoxo
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
TFV12-Prince
Arachne
Level 28
God Stats
12W - 12L
1,378 SR
Queue Stats
103W - 113L
1,349 Elo+
Party 1
Agni
Agni
killar-blint
Agni
Level 27
God Stats
3W - 8L
1,486 SR
Queue Stats
90W - 105L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 5
9,053
412
7,905
16,596
6,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 5 / 4
11,307
514
11,543
19,687
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 13 / 4
7,714
351
2,212
11,469
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
QuisigniS
Hun Batz
16
10 / 8 / 5
11,008
500
18,928
19,829
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
3 / 10 / 5
9,134
415
11,712
15,537
5,541
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gaara-19-01
Artemis
16
8 / 5 / 5
10,907
496
16,305
11,253
4,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
IMB-ZeryxZ
Sylvanus
14
4 / 10 / 7
10,148
461
5,216
24,087
20,354
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 10
12,064
548
8,521
16,681
18,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
TFV12-Prince
Arachne
19
18 / 3 / 10
13,494
613
20,201
20,241
9,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 5 / 8
11,998
545
9,752
9,721
2,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
24
Kills
40
44
Deaths
27
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Artemis
Gaara-19-01
Artemis
8
5
5
2.1
W
Sylvanus
IMB-ZeryxZ
Sylvanus
4
10
7
0.75
L
8
5
4
2
L
0
13
4
0.15
L
Hun Batz
QuisigniS
Hun Batz
10
8
5
1.56
W
4
4
10
2.25
W
Arachne
TFV12-Prince
Arachne
18
3
10
7.67
L
Kukulkan
3
10
5
0.55
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,300
Damage
59,995
83,118
Taken
81,983
32,139
Mitigated
55,127
14,521
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,905
1,827
188
4,023
16,596
6,912
543
3,521
13,075
33,559
0
W
Artemis
Gaara-19-01
Artemis
16,305
10,700
0
0
11,253
4,077
3,148
3,001
8,252
0
57,778
W
Sylvanus
IMB-ZeryxZ
Sylvanus
5,216
2,560
1,050
2,471
24,087
20,354
1,721
7,144
16,943
29,526
0
L
11,543
2,189
76
3,056
19,687
8,439
674
5,115
14,572
0
67,421
L
2,212
1,069
150
0
11,469
3,402
255
3,230
8,239
21,512
0
L
Hun Batz
QuisigniS
Hun Batz
18,928
6,305
0
3,459
19,829
7,845
305
7,276
12,553
0
69,369
W
8,521
1,732
2,332
211
16,681
18,190
1,274
4,252
12,429
27,492
0
W
Arachne
TFV12-Prince
Arachne
20,201
15,739
12
9,164
20,241
9,640
2,072
5,862
14,379
0
77,693
L
Kukulkan
11,712
2,014
0
3,569
15,537
5,541
1,043
4,347
11,190
50,870
0
W
9,752
612
0
740
9,721
2,866
3,722
1,570
8,151
59,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
58,611
406
Minions Killed
399
0
Camps Cleared
0
1,739,183
Distance Traveled
1,879,069
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,053
412
55
3
0
285,221
2
W
Artemis
10,907
496
95
4
0
334,344
4
W
Sylvanus
10,148
461
51
2
0
338,963
1
L
Loki
11,307
514
118
5
0
382,115
1
L
Ra
7,714
351
50
2
0
349,860
0
L
Hun Batz
11,008
500
101
5
0
368,053
0
W
Yemoja
12,064
548
31
1
0
385,290
0
W
Arachne
13,494
613
116
5
0
464,382
0
L
Kukulkan
9,134
415
82
4
0
353,934
0
W
Agni
11,998
545
106
5
0
356,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role