Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AvengedSevenføld
Ra
Level 143
God Stats
30W - 31L
1,538 SR
Queue Stats
228W - 182L
1,551 Elo+
Party 1
Medusa
Medusa
Darkillsjp
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Wolfnist
Kukulkan
Level 5
God Stats
6W - 5L
1,692 SR
Queue Stats
11W - 8L
1,528 Elo+
Party 1
Poseidon
Poseidon
senpai_lby
Poseidon
Level 28
God Stats
44W - 41L
1,570 SR
Queue Stats
409W - 450L
1,520 Elo+
Solo
Team Averages
Level 43
1,560 SR
1,520 Elo+

VS

Team Averages
Level 22
1,611 SR
1,508 Elo+
Ymir
Ymir
Burfly
Ymir
Level 20
God Stats
3W - 1L
1,625 SR
Queue Stats
19W - 19L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FPALuKalista
Morgan Le Fay
Level 21
God Stats
40W - 10L
1,821 SR
Queue Stats
45W - 25L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Gfenom
Danzaburou
Level 16
God Stats
8W - 4L
1,661 SR
Queue Stats
21W - 16L
1,538 Elo+
Solo
Fenrir
Fenrir
Ruyy
Fenrir
Level 25
God Stats
106W - 83L
1,580 SR
Queue Stats
159W - 126L
1,531 Elo+
Solo
Nemesis
Nemesis
ZAUBERK0
Nemesis
Level 28
God Stats
6W - 6L
1,367 SR
Queue Stats
62W - 59L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 7 / 5
9,553
955
7,900
14,719
4,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 1
10,530
1,053
12,900
11,504
4,292
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Darkillsjp
Medusa
15
0 / 4 / 2
8,918
892
5,976
9,014
3,265
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Wolfnist
Kukulkan
16
1 / 5 / 2
9,901
990
7,387
13,304
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
senpai_lby
Poseidon
15
2 / 0 / 0
9,329
933
2,785
2,090
513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

112

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Burfly
Ymir
17
1 / 1 / 10
10,870
1,087
4,939
15,406
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
FPALuKalista
Morgan Le Fay
18
14 / 3 / 3
13,081
1,308
23,185
9,963
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gfenom
Danzaburou
17
3 / 1 / 8
10,525
1,053
8,421
6,256
2,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Ruyy
Fenrir
17
2 / 1 / 10
10,522
1,052
9,036
8,786
3,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ZAUBERK0
Nemesis
17
0 / 0 / 11
9,799
980
2,412
4,610
3,987
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
20
20
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
5
0.36
L
3
4
1
0.88
W
Ymir
Burfly
Ymir
1
1
10
6
L
Medusa
Darkillsjp
Medusa
0
4
2
0.25
W
Morgan Le Fay
FPALuKalista
Morgan Le Fay
14
3
3
5.17
W
Danzaburou
Gfenom
Danzaburou
3
1
8
7
W
Fenrir
Ruyy
Fenrir
2
1
10
7
L
Kukulkan
Wolfnist
Kukulkan
1
5
2
0.4
W
Nemesis
ZAUBERK0
Nemesis
0
0
11
5.5
L
Poseidon
senpai_lby
Poseidon
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,948
Damage
47,993
50,631
Taken
45,021
17,169
Mitigated
33,362
3,672
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,900
2,422
152
325
14,719
4,894
0
8,912
5,807
0
14,912
L
12,900
948
617
1,941
11,504
4,292
0
5,163
6,341
47,244
0
W
Ymir
Burfly
Ymir
4,939
675
0
1,593
15,406
18,585
0
5,904
9,502
12,932
0
L
Medusa
Darkillsjp
Medusa
5,976
2,838
0
0
9,014
3,265
0
4,466
4,548
0
14,450
W
Morgan Le Fay
FPALuKalista
Morgan Le Fay
23,185
1,693
217
1,548
9,963
4,477
0
5,643
4,320
55,413
0
W
Danzaburou
Gfenom
Danzaburou
8,421
3,787
0
535
6,256
2,565
0
3,658
2,598
0
38,813
W
Fenrir
Ruyy
Fenrir
9,036
2,816
0
1,017
8,786
3,748
0
5,720
2,969
0
21,936
L
Kukulkan
Wolfnist
Kukulkan
7,387
679
0
167
13,304
4,205
0
8,348
4,956
21,544
0
W
Nemesis
ZAUBERK0
Nemesis
2,412
406
0
865
4,610
3,987
0
2,147
2,463
114
15,641
L
Poseidon
senpai_lby
Poseidon
2,785
578
0
470
2,090
513
0
1,333
757
18,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
54,797
195
Minions Killed
231
4
Camps Cleared
11
748,640
Distance Traveled
1,043,990
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,553
955
24
2
0
124,021
2
L
Ra
10,530
1,053
79
8
1
221,158
1
W
Ymir
10,870
1,087
7
1
0
209,207
0
L
Medusa
8,918
892
20
2
1
130,660
1
W
Morgan Le Fay
13,081
1,308
90
9
1
205,860
0
W
Danzaburou
10,525
1,053
80
8
0
191,701
0
W
Fenrir
10,522
1,052
25
3
8
225,727
0
L
Kukulkan
9,901
990
43
4
1
175,389
0
W
Nemesis
9,799
980
29
3
2
211,495
0
L
Poseidon
9,329
933
29
3
1
97,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role