Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
OUROBOROUS756
Amaterasu
Level 66
God Stats
14W - 15L
1,493 SR
Queue Stats
441W - 512L
1,398 Elo+
Solo
Bacchus
Bacchus
PS_Unpredictable
Bacchus
Level 122
God Stats
11W - 12L
1,507 SR
Queue Stats
200W - 213L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
TheReverseCard20
Danzaburou
Level 107
God Stats
7W - 9L
1,537 SR
Queue Stats
230W - 224L
1,414 Elo+
Party 2
Thor
Thor
josephjun
Thor
Level 109
God Stats
155W - 161L
1,536 SR
Queue Stats
312W - 334L
1,441 Elo+
Party 1
Team Averages
Level 95
1,514 SR
1,433 Elo+

VS

Team Averages
Level 95
1,457 SR
1,424 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Blueyedfreaak
Achilles
Level 77
God Stats
9W - 6L
1,444 SR
Queue Stats
400W - 396L
1,412 Elo+
Solo
Danzaburou
Danzaburou
MG Yayo
Danzaburou
Level 50
God Stats
29W - 26L
1,554 SR
Queue Stats
216W - 230L
1,403 Elo+
Solo
Horus
Horus
crankypants618
Horus
Level 59
God Stats
2W - 2L
1,209 SR
Queue Stats
210W - 212L
1,421 Elo+
Solo
Chang'e
Chang'e
eppi1234
Chang'e
Level 147
God Stats
39W - 33L
1,578 SR
Queue Stats
256W - 267L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 5 / 1
5,639
564
4,223
7,270
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
OUROBOROUS756
Amaterasu
10
1 / 2 / 0
5,765
577
2,573
9,730
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 3
4,864
486
2,192
7,877
5,644
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TheReverseCard20
Danzaburou
8
1 / 4 / 1
5,262
526
1,887
6,304
1,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
7
0 / 3 / 1
4,665
467
1,423
4,211
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 0 / 5
6,172
617
2,589
5,364
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Blueyedfreaak
Achilles
11
3 / 1 / 0
6,744
674
6,475
6,097
4,108
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
MG Yayo
Danzaburou
9
4 / 1 / 4
5,941
594
4,631
4,317
1,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
4 / 1 / 5
6,096
610
3,154
7,330
2,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
eppi1234
Chang'e
10
3 / 2 / 5
6,212
621
5,201
5,995
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
15
15
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
1
0.7
W
Nemesis
 
Nemesis
1
0
5
3.5
W
Achilles
Blueyedfreaak
Achilles
3
1
0
3
W
Danzaburou
MG Yayo
Danzaburou
4
1
4
6
L
Amaterasu
OUROBOROUS756
Amaterasu
1
2
0
0.5
L
0
1
3
1.5
L
Danzaburou
TheReverseCard20
Danzaburou
1
4
1
0.38
W
4
1
5
6.5
W
Chang'e
eppi1234
Chang'e
3
2
5
2.75
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,298
Damage
22,050
35,392
Taken
29,103
15,211
Mitigated
11,881
11,325
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,223
694
825
1,707
7,270
1,866
186
2,977
3,945
20,288
0
W
Nemesis
 
Nemesis
2,589
860
0
330
5,364
1,681
0
208
5,156
0
35,771
W
Achilles
Blueyedfreaak
Achilles
6,475
2,157
0
1,424
6,097
4,108
684
0
6,097
0
37,673
W
Danzaburou
MG Yayo
Danzaburou
4,631
1,879
0
2,055
4,317
1,410
956
1,545
2,772
0
25,884
L
Amaterasu
OUROBOROUS756
Amaterasu
2,573
1,206
0
4,653
9,730
5,326
210
0
9,730
0
28,699
L
2,192
370
191
2,273
7,877
5,644
0
488
7,347
15,378
0
L
Danzaburou
TheReverseCard20
Danzaburou
1,887
466
0
1,375
6,304
1,412
442
841
5,387
0
22,149
W
3,154
1,407
383
1,352
7,330
2,650
136
2,082
5,248
0
11,017
W
Chang'e
eppi1234
Chang'e
5,201
435
789
3,554
5,995
2,032
1,212
2,884
3,111
31,437
0
L
Thor
1,423
588
151
150
4,211
963
0
389
3,782
0
19,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
31,165
217
Minions Killed
308
0
Camps Cleared
0
881,641
Distance Traveled
961,130
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,639
564
35
4
0
165,074
1
W
Nemesis
6,172
617
78
8
0
233,935
2
W
Achilles
6,744
674
86
9
0
183,000
4
W
Danzaburou
5,941
594
50
5
0
184,303
2
L
Amaterasu
5,765
577
60
6
0
170,924
0
L
Bacchus
4,864
486
28
3
0
190,673
0
L
Danzaburou
5,262
526
48
5
0
177,186
1
W
Horus
6,096
610
29
3
0
194,305
1
W
Chang'e
6,212
621
65
7
0
165,587
3
L
Thor
4,665
467
46
5
0
177,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role