Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kaua_Luciano
Ao Kuang
Level 109
God Stats
12W - 15L
1,413 SR
Queue Stats
728W - 767L
1,436 Elo+
Party 1
Rama
Rama
SEIDWILLKOMMEN
Rama
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
257W - 278L
1,538 Elo+
Party 1
Achilles
Achilles
UltraBicycle680
Achilles
Level 109
God Stats
1W - 4L
1,387 SR
Queue Stats
515W - 496L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
olivia12
Gilgamesh
Level 86
God Stats
6W - 9L
1,507 SR
Queue Stats
449W - 503L
1,390 Elo+
Solo
Team Averages
Level 95
1,461 SR
1,460 Elo+

VS

Team Averages
Level 104
1,478 SR
1,449 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daztancreed
Tsukuyomi
Level 105
God Stats
23W - 24L
1,502 SR
Queue Stats
56W - 64L
1,407 Elo+
Solo
Nu Wa
Nu Wa
JoshOddly
Nu Wa
Level 144
God Stats
1W - 2L
1,582 SR
Queue Stats
102W - 88L
1,534 Elo+
Solo
Aphrodite
Aphrodite
Polaris7277
Aphrodite
Level 46
God Stats
144W - 140L
1,445 SR
Queue Stats
328W - 383L
1,357 Elo+
Solo
Chaac
Chaac
major filipi
Chaac
Level 125
God Stats
10W - 13L
1,360 SR
Queue Stats
794W - 863L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 11 / 4
8,114
369
11,384
18,494
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Kaua_Luciano
Ao Kuang
16
10 / 7 / 1
11,508
523
17,905
28,718
8,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 4
9,173
417
9,415
18,554
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
11
0 / 14 / 3
7,749
352
4,636
22,610
10,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
olivia12
Gilgamesh
14
1 / 9 / 5
8,826
401
7,718
22,967
6,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
12 / 3 / 4
13,794
627
18,779
17,520
6,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Daztancreed
Tsukuyomi
19
14 / 2 / 13
13,934
633
18,764
21,202
19,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
JoshOddly
Nu Wa
19
17 / 2 / 11
14,471
658
30,013
15,310
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Polaris7277
Aphrodite
15
2 / 5 / 11
11,528
524
8,740
17,022
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 2 / 18
11,971
544
13,448
21,419
13,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
14
Kills
48
49
Deaths
14
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
11
4
0.36
W
Cernunnos
 
Cernunnos
12
3
4
4.67
W
Tsukuyomi
Daztancreed
Tsukuyomi
14
2
13
10.25
W
Nu Wa
JoshOddly
Nu Wa
17
2
11
11.25
L
Ao Kuang
Kaua_Luciano
Ao Kuang
10
7
1
1.5
W
Aphrodite
Polaris7277
Aphrodite
2
5
11
1.5
L
1
8
4
0.38
L
Achilles
0
14
3
0.11
W
3
2
18
6
L
Gilgamesh
olivia12
Gilgamesh
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
89,744
111,343
Taken
92,473
33,905
Mitigated
53,788
17,226
Healing
44,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,384
1,288
178
1,918
18,494
3,674
0
5,057
13,169
37,057
0
W
Cernunnos
 
Cernunnos
18,779
10,917
0
8,271
17,520
6,460
4,978
5,083
12,371
0
116,904
W
Tsukuyomi
Daztancreed
Tsukuyomi
18,764
4,854
0
3,332
21,202
19,027
1,472
7,585
13,269
0
101,595
W
Nu Wa
JoshOddly
Nu Wa
30,013
7,738
0
4,166
15,310
5,212
4,365
5,762
9,478
79,381
0
L
Ao Kuang
Kaua_Luciano
Ao Kuang
17,905
4,830
0
8,475
28,718
8,668
0
6,725
21,767
71,780
0
W
Aphrodite
Polaris7277
Aphrodite
8,740
1,343
9,116
9,234
17,022
9,255
1,329
5,658
11,202
38,343
0
L
9,415
5,013
0
2,602
18,554
4,538
0
7,674
10,627
0
53,545
L
Achilles
4,636
1,476
0
1,928
22,610
10,370
691
10,126
12,007
0
24,910
W
13,448
1,197
0
10,500
21,419
13,834
686
8,984
12,107
0
51,872
L
Gilgamesh
olivia12
Gilgamesh
7,718
1,124
0
2,125
22,967
6,655
0
7,635
15,020
0
40,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
65,698
337
Minions Killed
528
0
Camps Cleared
0
1,779,929
Distance Traveled
2,138,357
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,114
369
48
2
0
347,566
2
W
Cernunnos
13,794
627
174
8
0
377,990
10
W
Tsukuyomi
13,934
633
118
5
0
475,080
0
W
Nu Wa
14,471
658
110
5
0
415,333
1
L
Ao Kuang
11,508
523
89
4
0
386,924
2
W
Aphrodite
11,528
524
47
2
0
420,664
7
L
Rama
9,173
417
83
4
0
324,453
3
L
Achilles
7,749
352
51
2
0
342,222
3
W
Chaac
11,971
544
79
4
0
449,290
1
L
Gilgamesh
8,826
401
66
3
0
378,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role