Player Matchup

Thor
Thor
 
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
El-Davo333
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,442 Elo+
Solo
Bakasura
Bakasura
Lyhn_NECRO
Bakasura
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 101L
1,507 Elo+
Solo
Sol
Sol
Quazio--
Sol
Level 17
God Stats
2W - 9L
1,446 SR
Queue Stats
82W - 89L
1,374 Elo+
Solo
Yemoja
Yemoja
safus117
Yemoja
Level 15
God Stats
1W - 5L
1,260 SR
Queue Stats
18W - 23L
1,286 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,422 Elo+

VS

Team Averages
Level 23
1,434 SR
1,324 Elo+
Sun Wukong
Sun Wukong
Crr0nu5
Sun Wukong
Level 13
God Stats
13W - 17L
1,419 SR
Queue Stats
33W - 39L
1,286 Elo+
Solo
Fenrir
Fenrir
Matmiami
Fenrir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 55L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Mercyful EU
Danzaburou
Level 27
God Stats
4W - 6L
1,353 SR
Queue Stats
9W - 11L
1,315 Elo+
Party 1
Bakasura
Bakasura
XxUKxViper94xX
Bakasura
Level 27
God Stats
1W - 2L
1,531 SR
Queue Stats
8W - 9L
1,315 Elo+
Party 1
Merlin
Merlin
akiller123241
Merlin
Level 27
God Stats
7W - 10L
1,368 SR
Queue Stats
63W - 75L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 3
7,088
473
3,555
10,693
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Neith
1
0 / 0 / 0
2,887
192
0
0
0
Bakasura
Lyhn_NECRO
Bakasura
12
6 / 3 / 2
7,859
524
7,667
10,198
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 5 / 0
7,714
514
4,854
9,094
2,898
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
safus117
Yemoja
11
2 / 3 / 5
8,176
545
4,576
11,112
9,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crr0nu5
Sun Wukong
11
0 / 1 / 4
7,041
469
4,138
6,899
4,622
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Matmiami
Fenrir
14
6 / 2 / 4
8,645
576
9,426
8,570
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Mercyful EU
Danzaburou
11
1 / 4 / 3
6,794
453
3,128
9,640
2,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
12
3 / 2 / 0
7,525
502
3,731
9,035
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 2
7,869
525
5,270
8,265
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
13
Kills
13
13
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
3
1.25
W
Sun Wukong
Crr0nu5
Sun Wukong
0
1
4
2
L
Neith
0
0
0
0
L
Bakasura
Lyhn_NECRO
Bakasura
6
3
2
2.33
W
Fenrir
Matmiami
Fenrir
6
2
4
4
W
Danzaburou
Mercyful EU
Danzaburou
1
4
3
0.63
L
4
5
0
0.8
W
Bakasura
3
2
0
1.5
W
3
5
2
0.8
L
Yemoja
safus117
Yemoja
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
25,693
41,097
Taken
42,409
23,075
Mitigated
16,782
8,600
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,555
520
0
2,864
10,693
5,711
125
0
10,693
0
25,297
W
Sun Wukong
Crr0nu5
Sun Wukong
4,138
112
0
250
6,899
4,622
533
1,138
5,169
0
28,008
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Lyhn_NECRO
Bakasura
7,667
5,174
0
2,879
10,198
4,743
64
1,047
9,151
0
35,669
W
Fenrir
Matmiami
Fenrir
9,426
2,664
0
1,829
8,570
3,292
0
536
7,605
0
54,990
W
Danzaburou
Mercyful EU
Danzaburou
3,128
1,216
0
2,563
9,640
2,870
356
992
8,638
0
31,393
L
4,854
1,340
0
2,414
9,094
2,898
0
3,833
5,261
29,020
0
W
Bakasura
3,731
2,660
0
2,717
9,035
3,545
701
2,831
6,129
0
38,849
W
5,270
461
0
1,332
8,265
2,453
240
4,109
3,818
38,270
0
L
Yemoja
safus117
Yemoja
4,576
710
134
309
11,112
9,723
677
390
10,208
31,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
37,874
225
Minions Killed
351
0
Camps Cleared
0
1,085,229
Distance Traveled
1,453,417
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,088
473
60
4
0
283,870
3
W
Sun Wukong
7,041
469
50
3
0
327,174
1
L
Neith
2,887
192
0
0
0
0
0
L
Bakasura
7,859
524
56
4
0
285,529
0
W
Fenrir
8,645
576
95
6
0
304,017
3
W
Danzaburou
6,794
453
40
3
0
270,533
0
L
Sol
7,714
514
61
4
0
250,636
5
W
Bakasura
7,525
502
86
6
0
296,003
0
W
Merlin
7,869
525
80
5
0
255,690
0
L
Yemoja
8,176
545
48
3
0
265,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role