Player Matchup

Sol
Sol
Poekenstein
Sol
Level 25
God Stats
2W - 5L
1,415 SR
Queue Stats
121W - 110L
1,389 Elo+
Solo
Yemoja
Yemoja
aethstetic
Yemoja
Level 12
God Stats
5W - 6L
1,492 SR
Queue Stats
59W - 55L
1,325 Elo+
Party 1
Thor
Thor
emmuni
Thor
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 105L
1,364 Elo+
Party 1
Janus
Janus
hammobeast
Janus
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 18L
1,201 Elo+
Party 2
Ares
Ares
oppdipper
Ares
Level 26
God Stats
3W - 6L
1,271 SR
Queue Stats
118W - 129L
1,339 Elo+
Party 2
Team Averages
Level 18
1,436 SR
1,324 Elo+

VS

Team Averages
Level 14
1,516 SR
1,435 Elo+
Odin
Odin
DietmarGrizzly
Odin
Level 9
God Stats
3W - 2L
1,431 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 3
Sol
Sol
FCHansinator
Sol
Level 18
God Stats
3W - 3L
1,397 SR
Queue Stats
30W - 22L
1,494 Elo+
Party 3
Artemis
Artemis
G4Gamerz
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,297 Elo+
Solo
Cabrakan
Cabrakan
KarILauterbach88
Cabrakan
Level 18
God Stats
6W - 3L
1,586 SR
Queue Stats
27W - 19L
1,508 Elo+
Party 3
Amaterasu
Amaterasu
bappichildmuell
Amaterasu
Level 18
God Stats
23W - 10L
1,666 SR
Queue Stats
32W - 25L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,693
478
6,318
9,774
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
aethstetic
Yemoja
11
1 / 1 / 2
6,424
459
3,312
5,274
4,621
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
emmuni
Thor
11
2 / 4 / 2
6,706
479
3,979
10,350
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
7
0 / 7 / 0
4,937
353
1,569
6,514
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
7
0 / 6 / 0
5,165
369
2,734
9,739
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 5
7,080
506
5,882
8,480
7,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 0 / 3
9,264
662
10,067
6,283
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
G4Gamerz
Artemis
11
0 / 3 / 0
7,068
505
3,026
6,125
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 11
7,341
524
4,672
9,372
8,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
bappichildmuell
Amaterasu
14
8 / 0 / 1
8,374
598
6,606
10,343
4,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
22
22
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
9
0
3
10.5
W
Artemis
G4Gamerz
Artemis
0
3
0
0
W
1
1
11
6.5
L
3
4
0
0.75
L
Yemoja
aethstetic
Yemoja
1
1
2
2
W
Amaterasu
bappichildmuell
Amaterasu
8
0
1
8.5
L
Thor
emmuni
Thor
2
4
2
0.75
L
Janus
0
7
0
0
L
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,912
Damage
30,253
41,651
Taken
40,603
16,768
Mitigated
24,718
8,799
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,882
1,599
0
2,692
8,480
7,538
425
2,327
6,153
0
24,260
W
10,067
4,069
0
2,213
6,283
2,346
4,767
2,124
4,159
59,777
0
W
Artemis
G4Gamerz
Artemis
3,026
1,388
0
826
6,125
1,969
804
2,844
3,281
0
30,998
W
4,672
908
0
1,152
9,372
8,435
336
4,934
4,438
11,666
0
L
6,318
1,820
0
2,731
9,774
2,873
476
4,401
5,373
33,123
0
L
Yemoja
aethstetic
Yemoja
3,312
869
542
975
5,274
4,621
84
2,380
2,894
27,577
0
W
Amaterasu
bappichildmuell
Amaterasu
6,606
2,981
0
2,360
10,343
4,430
0
1,807
8,536
0
60,145
L
Thor
emmuni
Thor
3,979
561
0
3,722
10,350
3,243
0
3,105
7,245
0
35,433
L
Janus
1,569
408
0
394
6,514
1,127
264
1,907
4,607
18,092
0
L
Ares
2,734
28
0
435
9,739
4,904
202
2,946
6,793
8,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
39,127
231
Minions Killed
344
0
Camps Cleared
0
1,099,072
Distance Traveled
1,225,648
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,080
506
51
4
0
245,131
2
W
Sol
9,264
662
117
8
0
245,414
2
W
Artemis
7,068
505
69
5
0
232,686
1
W
Cabrakan
7,341
524
11
1
0
238,252
0
L
Sol
6,693
478
59
4
0
253,015
1
L
Yemoja
6,424
459
49
4
0
218,180
2
W
Amaterasu
8,374
598
96
7
0
264,165
0
L
Thor
6,706
479
77
6
0
235,150
6
L
Janus
4,937
353
34
2
0
173,944
2
L
Ares
5,165
369
12
1
0
218,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role