Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Desolate-Kxdd
Achilles
Level 103
God Stats
10W - 6L
1,515 SR
Queue Stats
377W - 382L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
GBZony
Danzaburou
Level 69
God Stats
39W - 35L
1,526 SR
Queue Stats
220W - 239L
1,420 Elo+
Party 2
Arachne
Arachne
ResEsay-
Arachne
Level 41
God Stats
7W - 4L
1,623 SR
Queue Stats
80W - 94L
1,407 Elo+
Party 3
Izanami
Izanami
pervysage710
Izanami
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 82L
1,347 Elo+
Party 2
Team Averages
Level 73
1,533 SR
1,429 Elo+

VS

Team Averages
Level 50
1,547 SR
1,360 Elo+
Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DoctorCrumpet
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 296L
1,275 Elo+
Solo
Amaterasu
Amaterasu
EmptyVortex083
Amaterasu
Level 108
God Stats
25W - 22L
1,492 SR
Queue Stats
176W - 227L
1,332 Elo+
Party 1
Sobek
Sobek
Whooflez
Sobek
Level 17
God Stats
0W - 3L
1,743 SR
Queue Stats
7W - 16L
1,331 Elo+
Party 1
Ra
Ra
foxychicken26
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 49L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 0 / 1
6,030
603
2,269
4,155
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Desolate-Kxdd
Achilles
10
7 / 1 / 3
6,254
625
6,401
6,296
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
GBZony
Danzaburou
11
9 / 0 / 1
6,953
695
6,398
5,584
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
ResEsay-
Arachne
9
4 / 4 / 2
5,740
574
4,845
7,297
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
pervysage710
Izanami
9
2 / 1 / 4
5,549
555
4,463
4,635
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 4 / 0
4,357
436
1,455
5,394
1,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
DoctorCrumpet
Hun Batz
8
1 / 5 / 0
5,248
525
1,549
6,883
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
EmptyVortex083
Amaterasu
9
2 / 5 / 3
5,785
579
5,084
7,852
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Whooflez
Sobek
7
1 / 7 / 0
5,067
507
2,891
8,632
5,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 0
4,933
493
882
3,798
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
24
Kills
5
6
Deaths
24
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
1
2.5
L
Apollo
 
Apollo
1
4
0
0.25
W
Achilles
Desolate-Kxdd
Achilles
7
1
3
8.5
L
Hun Batz
DoctorCrumpet
Hun Batz
1
5
0
0.2
L
Amaterasu
EmptyVortex083
Amaterasu
2
5
3
0.7
W
Danzaburou
GBZony
Danzaburou
9
0
1
9.5
W
Arachne
ResEsay-
Arachne
4
4
2
1.25
L
Sobek
Whooflez
Sobek
1
7
0
0.14
L
0
3
0
0
W
Izanami
pervysage710
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
11,861
27,967
Taken
32,559
10,207
Mitigated
13,418
13,579
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,269
206
0
2,322
4,155
1,314
1,020
882
3,273
27,744
0
L
Apollo
 
Apollo
1,455
774
0
914
5,394
1,238
0
0
5,394
0
12,377
W
Achilles
Desolate-Kxdd
Achilles
6,401
2,012
0
3,097
6,296
3,206
108
0
6,296
0
23,586
L
Hun Batz
DoctorCrumpet
Hun Batz
1,549
385
0
1,492
6,883
1,499
0
356
6,527
0
16,218
L
Amaterasu
EmptyVortex083
Amaterasu
5,084
2,563
0
1,709
7,852
4,233
0
0
7,852
0
22,740
W
Danzaburou
GBZony
Danzaburou
6,398
2,955
0
3,531
5,584
1,711
1,122
1,421
4,163
0
32,409
W
Arachne
ResEsay-
Arachne
4,845
3,325
0
2,449
7,297
2,680
68
0
7,297
0
28,394
L
Sobek
Whooflez
Sobek
2,891
295
0
306
8,632
5,143
0
0
8,632
13,295
0
L
882
40
13
445
3,798
1,305
0
1,913
1,885
20,936
0
W
Izanami
pervysage710
Izanami
4,463
3,631
0
2,180
4,635
1,296
764
1,470
3,165
0
26,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
25,390
263
Minions Killed
174
0
Camps Cleared
0
878,402
Distance Traveled
883,864
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,030
603
58
6
0
176,160
0
L
Apollo
4,357
436
23
2
0
159,532
0
W
Achilles
6,254
625
40
4
0
170,771
1
L
Hun Batz
5,248
525
38
4
0
184,193
0
L
Amaterasu
5,785
579
51
5
0
177,112
0
W
Danzaburou
6,953
695
66
7
0
182,122
0
W
Arachne
5,740
574
55
6
0
196,849
0
L
Sobek
5,067
507
26
3
0
177,079
2
L
Ra
4,933
493
36
4
0
185,948
0
W
Izanami
5,549
555
44
4
0
152,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role