Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
FocusedCloth336
Awilix
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 11L
1,369 Elo+
Party 2
Ares
Ares
LordDennis
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
NazGuL2530
Erlang Shen
Level 13
God Stats
2W - 9L
1,206 SR
Queue Stats
27W - 33L
1,347 Elo+
Solo
Xbalanque
Xbalanque
Seegürkschien
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,204 Elo+
Party 1
Team Averages
Level 19
1,486 SR
1,384 Elo+

VS

Team Averages
Level 19
1,438 SR
1,427 Elo+
Artemis
Artemis
H1taku
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,497 Elo+
Party 3
Yemoja
Yemoja
Lista11
Yemoja
Level 46
God Stats
2W - 1L
1,191 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 3
Da Ji
Da Ji
PIPIXIAaaa
Da Ji
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 75L
1,409 Elo+
Solo
Kukulkan
Kukulkan
lancemurdock11
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 35L
1,268 Elo+
Party 4
Chang'e
Chang'e
valkyriered
Chang'e
Level 14
God Stats
18W - 6L
1,500 SR
Queue Stats
43W - 24L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
1 / 3 / 3
10,351
493
5,207
10,655
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 9 / 4
8,152
388
4,055
13,025
4,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 8 / 2
9,170
437
3,923
20,109
19,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
NazGuL2530
Erlang Shen
15
4 / 6 / 2
9,620
458
8,345
17,695
10,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Seegürkschien
Xbalanque
15
2 / 6 / 5
9,302
443
15,809
15,527
5,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H1taku
Artemis
16
5 / 2 / 8
10,634
506
13,370
13,259
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Lista11
Yemoja
16
3 / 1 / 10
11,370
541
5,492
8,115
8,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
18
11 / 2 / 9
11,621
553
11,990
14,578
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
15
3 / 4 / 9
9,877
470
7,127
10,290
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
valkyriered
Chang'e
17
10 / 0 / 12
11,586
552
18,156
14,980
16,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
9
Kills
32
32
Deaths
9
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
3
0.83
L
1
9
4
0.33
W
Artemis
H1taku
Artemis
5
2
8
4.5
W
Yemoja
Lista11
Yemoja
3
1
10
8
L
1
8
2
0.25
L
Erlang Shen
NazGuL2530
Erlang Shen
4
6
2
0.83
W
Da Ji
11
2
9
7.75
L
Xbalanque
Seegürkschien
Xbalanque
2
6
5
0.75
W
Kukulkan
3
4
9
1.88
W
Chang'e
valkyriered
Chang'e
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,339
Damage
56,135
77,011
Taken
61,222
43,586
Mitigated
41,771
13,881
Healing
26,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,207
430
0
2,838
10,655
3,719
1,895
3,119
7,536
0
71,881
L
4,055
1,061
0
1,243
13,025
4,489
0
4,933
8,092
0
24,424
W
Artemis
H1taku
Artemis
13,370
8,676
0
1,744
13,259
5,515
3,768
1,179
12,080
0
68,913
W
Yemoja
Lista11
Yemoja
5,492
1,391
4,698
1,267
8,115
8,405
1,031
831
7,284
39,670
0
L
3,923
466
0
2,079
20,109
19,482
352
9,267
10,842
20,581
0
L
Erlang Shen
NazGuL2530
Erlang Shen
8,345
4,720
0
3,432
17,695
10,436
410
8,504
9,191
0
42,462
W
Da Ji
11,990
1,690
0
250
14,578
7,018
515
585
13,993
0
59,821
L
Xbalanque
Seegürkschien
Xbalanque
15,809
6,512
0
4,289
15,527
5,460
477
5,244
10,283
0
71,013
W
Kukulkan
7,127
1,626
0
464
10,290
4,469
1,736
843
9,447
45,287
0
W
Chang'e
valkyriered
Chang'e
18,156
1,002
8,260
10,178
14,980
16,364
1,709
485
14,495
75,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,595
Gold Earned
55,088
383
Minions Killed
492
0
Camps Cleared
0
1,819,709
Distance Traveled
1,886,324
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,351
493
154
7
0
407,738
2
L
Awilix
8,152
388
34
2
0
397,054
0
W
Artemis
10,634
506
121
6
0
367,869
4
W
Yemoja
11,370
541
66
3
0
350,023
5
L
Ares
9,170
437
26
1
0
308,402
1
L
Erlang Shen
9,620
458
50
2
0
354,516
0
W
Da Ji
11,621
553
102
5
0
414,450
0
L
Xbalanque
9,302
443
119
6
0
351,999
3
W
Kukulkan
9,877
470
83
4
0
345,467
0
W
Chang'e
11,586
552
120
6
0
408,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role