Player Matchup

Tiamat
Tiamat
Silver II
Im Trollzie XD
Tiamat
Silver II
Level 130
God Stats
2W - 1L
1,593 SR
Queue Stats
10W - 14L
1,494 MMR
Party 1
Osiris
Osiris
Silver II
imZombieXD
Osiris
Silver II
Level 104
God Stats
0W - 1L
1,372 SR
Queue Stats
15W - 18L
1,506 MMR
Party 1
Heimdallr
Heimdallr
Gold III
oaffectszxx
Heimdallr
Gold III
Level 158
God Stats
2W - 4L
1,475 SR
Queue Stats
254W - 245L
1,440 MMR
Party 3
Artio
Artio
Gold II
swanz0
Artio
Gold II
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 250L
1,536 MMR
Party 3
Cerberus
Cerberus
Gold II
vejadoo
Cerberus
Gold II
Level 79
God Stats
48W - 42L
1,592 SR
Queue Stats
117W - 124L
1,477 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,506 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,613 SR
1,529 MMR
Horus
Horus
Bronze III
Mortythesnwmn
Horus
Bronze III
Level 59
God Stats
10W - 7L
1,500 SR
Queue Stats
63W - 56L
1,539 MMR
Solo
Danzaburou
Danzaburou
Gold II
OutLookingIn
Danzaburou
Gold II
Level 88
God Stats
14W - 9L
1,671 SR
Queue Stats
86W - 93L
1,519 MMR
Solo
Ymir
Ymir
Platinum V
Smadgic
Ymir
Platinum V
Level 108
God Stats
2W - 2L
1,806 SR
Queue Stats
144W - 134L
1,472 MMR
Solo
Raijin
Raijin
Gold I
xJaseR
Raijin
Gold I
Level 101
God Stats
18W - 14L
1,572 SR
Queue Stats
64W - 63L
1,698 MMR
Party 2
Pele
Pele
Gold V
xNullz
Pele
Gold V
Level 82
God Stats
1W - 0L
1,515 SR
Queue Stats
72W - 67L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,030
472
7,528
12,922
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
imZombieXD
Osiris
15
3 / 4 / 3
8,753
515
10,282
14,353
9,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
oaffectszxx
Heimdallr
12
0 / 5 / 0
7,462
439
6,206
10,588
3,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
swanz0
Artio
10
1 / 9 / 1
7,502
441
3,654
22,467
10,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
vejadoo
Cerberus
14
2 / 2 / 1
8,187
482
8,230
11,944
8,532
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayKumbhakarnaSetArachne

VS

Bans
GilgameshKing ArthurLokiArtemisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 12
10,199
600
5,765
12,848
9,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
OutLookingIn
Danzaburou
17
8 / 0 / 5
11,313
665
14,918
10,072
3,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Smadgic
Ymir
16
4 / 2 / 3
10,380
611
9,238
11,741
10,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
xJaseR
Raijin
16
3 / 2 / 5
10,110
595
9,420
10,398
4,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
xNullz
Pele
15
4 / 3 / 3
9,667
569
11,851
16,028
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
23
23
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
0
12
10
W
Danzaburou
OutLookingIn
Danzaburou
8
0
5
10.5
W
Ymir
Smadgic
Ymir
4
2
3
2.75
L
Osiris
imZombieXD
Osiris
3
4
3
1.13
L
Heimdallr
oaffectszxx
Heimdallr
0
5
0
0
L
Artio
swanz0
Artio
1
9
1
0.17
L
Cerberus
vejadoo
Cerberus
2
2
1
1.25
W
Raijin
xJaseR
Raijin
3
2
5
2.75
W
Pele
xNullz
Pele
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,900
Damage
51,192
72,274
Taken
61,087
39,433
Mitigated
34,075
17,642
Healing
20,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,528
552
0
3,027
12,922
6,278
0
5,686
7,236
49,562
0
W
5,765
3,047
1,360
4,185
12,848
9,792
600
4,149
8,571
0
18,134
W
Danzaburou
OutLookingIn
Danzaburou
14,918
8,603
0
4,288
10,072
3,993
1,678
1,028
9,044
0
87,461
W
Ymir
Smadgic
Ymir
9,238
1,627
0
1,431
11,741
10,550
922
5,173
6,564
56,160
4,434
L
Osiris
imZombieXD
Osiris
10,282
3,882
0
4,577
14,353
9,992
0
5,358
8,995
0
64,467
L
Heimdallr
oaffectszxx
Heimdallr
6,206
3,775
0
2,034
10,588
3,700
62
865
9,690
0
53,364
L
Artio
swanz0
Artio
3,654
515
527
2,983
22,467
10,931
351
1,700
20,767
18,616
0
L
Cerberus
vejadoo
Cerberus
8,230
243
0
4,494
11,944
8,532
0
4,844
7,100
49,679
0
W
Raijin
xJaseR
Raijin
9,420
530
88
3,379
10,398
4,459
1,064
5,153
4,937
68,831
0
W
Pele
xNullz
Pele
11,851
3,365
0
5,541
16,028
5,281
0
3,349
12,559
0
78,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,934
Gold Earned
51,669
494
Minions Killed
531
0
Camps Cleared
0
1,582,125
Distance Traveled
1,685,336
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,030
472
116
7
0
298,027
0
W
Horus
10,199
600
22
1
0
372,367
4
W
Danzaburou
11,313
665
133
8
0
333,362
5
W
Ymir
10,380
611
126
7
0
293,943
2
L
Osiris
8,753
515
96
6
0
371,554
0
L
Heimdallr
7,462
439
103
6
0
283,989
2
L
Artio
7,502
441
30
2
0
321,244
2
L
Cerberus
8,187
482
149
9
0
307,311
3
W
Raijin
10,110
595
139
8
0
317,898
0
W
Pele
9,667
569
111
7
0
367,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role