Player Matchup

Medusa
Medusa
DaysiaWolfix
Medusa
Level 125
God Stats
18W - 13L
1,453 SR
Queue Stats
249W - 290L
1,349 Elo+
Party 2
Hades
Hades
JarnyTarny
Hades
Level 84
God Stats
1W - 0L
1,752 SR
Queue Stats
32W - 24L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tolcano75
Morgan Le Fay
Level 101
God Stats
5W - 6L
1,194 SR
Queue Stats
148W - 123L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
kapaavi
Kumbhakarna
Level 122
God Stats
2W - 1L
1,455 SR
Queue Stats
27W - 20L
1,485 Elo+
Solo
Fenrir
Fenrir
rivalnutria
Fenrir
Level 60
God Stats
7W - 7L
1,512 SR
Queue Stats
240W - 290L
1,339 Elo+
Party 2
Team Averages
Level 98
1,473 SR
1,431 Elo+

VS

Team Averages
Level 80
1,490 SR
1,419 Elo+
Hachiman
Hachiman
Angmar248
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 207L
1,457 Elo+
Solo
Achilles
Achilles
CGS773
Achilles
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 56L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBagamo
Baron Samedi
Level 92
God Stats
2W - 1L
1,811 SR
Queue Stats
82W - 85L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
letmein4godsake
Morgan Le Fay
Level 82
God Stats
1W - 4L
1,193 SR
Queue Stats
283W - 352L
1,400 Elo+
Solo
Bakasura
Bakasura
player1isready
Bakasura
Level 66
God Stats
24W - 29L
1,449 SR
Queue Stats
143W - 196L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 7 / 12
11,178
508
11,246
16,550
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
18
5 / 2 / 4
11,882
540
8,353
14,258
10,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
Tolcano75
Morgan Le Fay
20
6 / 1 / 10
13,262
603
14,745
13,577
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
kapaavi
Kumbhakarna
15
3 / 5 / 10
10,623
483
6,499
17,930
19,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
18 / 2 / 8
13,568
617
18,630
15,418
12,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Angmar248
Hachiman
18
6 / 3 / 8
11,258
512
13,945
11,454
3,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
CGS773
Achilles
9
0 / 5 / 0
6,981
317
0
7,734
4,691
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
TheBagamo
Baron Samedi
14
5 / 9 / 9
11,319
515
11,315
22,253
15,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
letmein4godsake
Morgan Le Fay
15
0 / 9 / 2
9,402
427
10,199
16,502
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
17
6 / 9 / 2
11,288
513
10,658
19,657
7,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
34
Kills
17
17
Deaths
35
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Angmar248
Hachiman
6
3
8
3.33
L
Achilles
CGS773
Achilles
0
5
0
0
W
Medusa
2
7
12
1.14
W
Hades
5
2
4
3.5
L
Baron Samedi
TheBagamo
Baron Samedi
5
9
9
1.06
W
Morgan Le Fay
Tolcano75
Morgan Le Fay
6
1
10
11
W
Kumbhakarna
kapaavi
Kumbhakarna
3
5
10
1.6
L
Morgan Le Fay
letmein4godsake
Morgan Le Fay
0
9
2
0.11
L
Bakasura
6
9
2
0.78
W
Fenrir
18
2
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
46,117
77,733
Taken
77,600
54,404
Mitigated
35,676
25,669
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Angmar248
Hachiman
13,945
8,026
0
2,632
11,454
3,087
0
3,984
7,470
0
73,845
L
Achilles
CGS773
Achilles
0
0
0
0
7,734
4,691
0
3,416
4,076
0
12,659
W
Medusa
11,246
5,294
0
6,106
16,550
6,206
2,551
3,671
12,869
0
91,289
W
Hades
8,353
237
215
7,260
14,258
10,132
2,914
2,850
11,268
71,992
0
L
Baron Samedi
TheBagamo
Baron Samedi
11,315
518
381
3,401
22,253
15,251
0
9,380
12,873
31,706
0
W
Morgan Le Fay
Tolcano75
Morgan Le Fay
14,745
2,358
0
3,091
13,577
6,257
2,304
4,741
8,699
108,992
0
W
Kumbhakarna
kapaavi
Kumbhakarna
6,499
878
0
3,830
17,930
19,349
397
6,900
11,030
30,862
0
L
Morgan Le Fay
letmein4godsake
Morgan Le Fay
10,199
1,140
0
2,802
16,502
4,973
288
7,469
9,033
59,276
0
L
Bakasura
10,658
7,650
0
4,710
19,657
7,674
932
5,348
14,309
0
62,424
W
Fenrir
18,630
5,241
0
5,167
15,418
12,460
746
3,894
10,984
0
97,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,513
Gold Earned
50,248
583
Minions Killed
415
0
Camps Cleared
0
2,147,940
Distance Traveled
1,791,277
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,258
512
155
7
0
399,882
1
L
Achilles
6,981
317
23
1
0
268,128
0
W
Medusa
11,178
508
122
6
0
389,477
6
W
Hades
11,882
540
135
6
0
424,209
5
L
Baron Samedi
11,319
515
22
1
0
377,831
1
W
Morgan Le Fay
13,262
603
175
8
0
435,698
2
W
Kumbhakarna
10,623
483
29
1
0
419,434
6
L
Morgan Le Fay
9,402
427
104
5
0
344,187
3
L
Bakasura
11,288
513
111
5
0
401,249
3
W
Fenrir
13,568
617
122
6
0
479,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role