Player Matchup

Hachiman
Hachiman
LittleMeatGamer
Hachiman
Level 8
God Stats
17W - 10L
1,608 SR
Queue Stats
262W - 173L
1,604 Elo+
Solo
Fenrir
Fenrir
Niubi3
Fenrir
Level 22
God Stats
8W - 2L
1,682 SR
Queue Stats
91W - 80L
1,484 Elo+
Solo
Sol
Sol
TonsilTickler069
Sol
Level 18
God Stats
24W - 29L
1,634 SR
Queue Stats
47W - 63L
1,425 Elo+
Solo
Bellona
Bellona
maximilanio
Bellona
Level 29
God Stats
5W - 5L
1,657 SR
Queue Stats
148W - 158L
1,458 Elo+
Solo
Apollo
Apollo
urlastvision
Apollo
Level 25
God Stats
40W - 24L
1,539 SR
Queue Stats
298W - 321L
1,422 Elo+
Solo
Team Averages
Level 20
1,624 SR
1,479 Elo+

VS

Team Averages
Level 23
1,630 SR
1,510 Elo+
Ares
Ares
AlphaZelos
Ares
Level 27
God Stats
0W - 2L
1,442 SR
Queue Stats
13W - 12L
1,382 Elo+
Solo
Neith
Neith
Atomic__Toaster
Neith
Level 28
God Stats
3W - 1L
1,891 SR
Queue Stats
30W - 14L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
SinOfLove4475
Baron Samedi
Level 28
God Stats
6W - 5L
1,819 SR
Queue Stats
44W - 39L
1,466 Elo+
Party 1
Bellona
Bellona
StivenZiga
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
Hun Batz
Hun Batz
minty-knuckle4
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
4 / 0 / 1
7,488
681
6,876
5,457
1,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Niubi3
Fenrir
11
3 / 1 / 3
6,683
608
4,766
6,753
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 4
6,179
562
5,299
6,422
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
maximilanio
Bellona
12
2 / 0 / 0
6,933
630
6,091
7,006
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
9
2 / 3 / 3
5,612
510
2,442
6,651
1,893
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,838
440
1,756
5,062
2,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 0
5,716
520
3,438
7,038
1,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SinOfLove4475
Baron Samedi
10
2 / 3 / 0
5,660
515
4,290
7,371
2,983
Bellona
StivenZiga
Bellona
10
0 / 2 / 1
5,463
497
3,012
8,558
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
9
2 / 1 / 1
5,658
514
4,748
7,999
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
6
6
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
2
0
1
W
Hachiman
4
0
1
4.5
W
Fenrir
Niubi3
Fenrir
3
1
3
4.5
L
Baron Samedi
SinOfLove4475
Baron Samedi
2
3
0
0.67
L
Bellona
StivenZiga
Bellona
0
2
1
0.25
W
0
2
4
1
W
Bellona
maximilanio
Bellona
2
0
0
2
L
Hun Batz
2
1
1
2.5
W
Apollo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,474
Damage
17,244
32,289
Taken
36,028
13,305
Mitigated
15,980
11,199
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,756
56
120
147
5,062
2,736
0
216
4,828
7,238
0
L
3,438
1,292
0
2,954
7,038
1,919
0
100
6,920
0
35,117
W
Hachiman
6,876
3,577
0
3,031
5,457
1,668
102
1,263
4,194
0
56,475
W
Fenrir
Niubi3
Fenrir
4,766
1,354
0
1,836
6,753
2,183
0
474
6,279
0
38,312
L
Baron Samedi
SinOfLove4475
Baron Samedi
4,290
241
566
2,571
7,371
2,983
0
3,771
3,094
24,776
0
L
Bellona
StivenZiga
Bellona
3,012
709
0
1,828
8,558
5,995
22
0
8,558
0
22,895
W
5,299
1,243
0
2,477
6,422
1,962
1,039
3,260
3,162
27,409
0
W
Bellona
maximilanio
Bellona
6,091
2,515
0
3,855
7,006
5,599
430
0
7,006
0
42,176
L
Hun Batz
4,748
1,616
0
3,008
7,999
2,347
0
635
7,274
0
28,435
W
Apollo
2,442
1,499
0
0
6,651
1,893
96
1,049
5,602
0
16,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
27,335
376
Minions Killed
222
0
Camps Cleared
0
1,064,187
Distance Traveled
947,911
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,838
440
13
1
0
143,773
0
L
Neith
5,716
520
69
6
0
174,757
4
W
Hachiman
7,488
681
103
9
0
214,109
1
W
Fenrir
6,683
608
77
7
0
224,799
0
L
Baron Samedi
5,660
515
36
3
0
194,515
2
L
Bellona
5,463
497
47
4
0
195,445
1
W
Sol
6,179
562
61
6
0
182,661
0
W
Bellona
6,933
630
101
9
0
238,211
0
L
Hun Batz
5,658
514
57
5
0
239,421
0
W
Apollo
5,612
510
34
3
0
204,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role