Player Matchup

Gilgamesh
Gilgamesh
Andorphin One
Gilgamesh
Level 106
God Stats
4W - 2L
1,526 SR
Queue Stats
201W - 203L
1,604 Elo+
Solo
Olorun
Olorun
Bad Passw0rd
Olorun
Level 108
God Stats
2W - 2L
1,396 SR
Queue Stats
212W - 201L
1,500 Elo+
Solo
Artio
Artio
MysticWo1fjojo
Artio
Level 129
God Stats
29W - 14L
1,699 SR
Queue Stats
798W - 757L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
SNOOPthaV
Baron Samedi
Level 128
God Stats
18W - 18L
1,523 SR
Queue Stats
309W - 277L
1,582 Elo+
Party 1
Bastet
Bastet
lulbahbie
Bastet
Level 72
God Stats
30W - 27L
1,534 SR
Queue Stats
74W - 54L
1,568 Elo+
Solo
Team Averages
Level 109
1,535 SR
1,563 Elo+

VS

Team Averages
Level 105
1,485 SR
1,524 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CashMeOutside8
Sol
Level 140
God Stats
4W - 2L
1,477 SR
Queue Stats
124W - 93L
1,696 Elo+
Solo
Baba Yaga
Baba Yaga
F_rouxZ
Baba Yaga
Level 58
God Stats
2W - 1L
1,609 SR
Queue Stats
29W - 44L
1,467 Elo+
Solo
Chaac
Chaac
TrashCentral
Chaac
Level 55
God Stats
3W - 6L
1,341 SR
Queue Stats
15W - 16L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andorphin One
Gilgamesh
17
3 / 1 / 10
11,331
1,030
13,312
22,932
14,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
17
3 / 4 / 12
10,429
948
12,851
15,064
6,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 1 / 10
11,109
1,010
7,701
21,873
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
SNOOPthaV
Baron Samedi
17
4 / 0 / 8
10,541
958
19,016
8,219
5,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
lulbahbie
Bastet
17
4 / 1 / 11
11,066
1,006
14,397
11,295
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

242

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 2 / 3
10,450
950
16,102
8,523
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
 
Gilgamesh
16
0 / 5 / 3
9,865
897
12,611
24,824
14,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 3
10,176
925
20,778
16,851
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
F_rouxZ
Baba Yaga
16
0 / 1 / 6
9,555
869
13,644
3,631
1,602
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 5
9,787
890
9,398
17,819
22,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
17
Kills
7
7
Deaths
17
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
2
3
2.75
L
Gilgamesh
 
Gilgamesh
0
5
3
0.3
W
Gilgamesh
Andorphin One
Gilgamesh
3
1
10
8
W
Olorun
3
4
12
2.25
L
2
5
3
0.7
L
Baba Yaga
F_rouxZ
Baba Yaga
0
1
6
3
W
3
1
10
8
W
Baron Samedi
SNOOPthaV
Baron Samedi
4
0
8
8
L
1
4
5
0.88
W
Bastet
lulbahbie
Bastet
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,277
Damage
72,533
79,383
Taken
71,648
57,516
Mitigated
48,232
25,243
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,102
854
2,202
3,345
8,523
4,455
0
2,981
5,542
30,315
0
L
Gilgamesh
 
Gilgamesh
12,611
1,924
0
1,654
24,824
14,215
0
17,085
7,739
5,584
22,876
W
Gilgamesh
Andorphin One
Gilgamesh
13,312
2,980
0
284
22,932
14,568
0
15,911
6,135
211
31,428
W
Olorun
12,851
5,170
2,941
5,421
15,064
6,263
0
8,950
5,422
22,364
0
L
20,778
6,335
0
5,388
16,851
5,410
0
8,097
8,754
43,229
0
L
Baba Yaga
F_rouxZ
Baba Yaga
13,644
740
129
1,907
3,631
1,602
0
1,554
2,077
31,488
0
W
7,701
327
1,623
3,514
21,873
27,340
0
15,375
5,059
16,796
0
W
Baron Samedi
SNOOPthaV
Baron Samedi
19,016
2,369
5,410
4,500
8,219
5,087
0
3,547
4,295
44,406
0
L
9,398
845
0
4,767
17,819
22,550
0
10,062
7,757
282
21,071
W
Bastet
lulbahbie
Bastet
14,397
3,012
0
1,550
11,295
4,258
0
6,710
4,050
0
42,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,476
Gold Earned
49,833
205
Minions Killed
209
11
Camps Cleared
5
1,099,752
Distance Traveled
1,026,763
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,450
950
29
3
1
200,056
0
L
Gilgamesh
9,865
897
26
2
0
195,837
4
W
Gilgamesh
11,331
1,030
32
3
5
224,142
1
W
Olorun
10,429
948
25
2
0
191,053
0
L
Sol
10,176
925
93
8
1
197,383
0
L
Baba Yaga
9,555
869
35
3
1
221,979
0
W
Artio
11,109
1,010
20
2
0
225,940
1
W
Baron Samedi
10,541
958
56
5
1
196,454
1
L
Chaac
9,787
890
26
2
2
211,508
0
W
Bastet
11,066
1,006
72
7
5
262,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role