Player Matchup

Loki
Loki
MoneyBoyTheG
Loki
Level 25
God Stats
6W - 2L
1,486 SR
Queue Stats
278W - 283L
1,457 Elo+
Party 2
Skadi
Skadi
VIX_BlaCky
Skadi
Level 77
God Stats
11W - 8L
1,462 SR
Queue Stats
268W - 299L
1,339 Elo+
Party 3
Chaac
Chaac
VIX_aburas
Chaac
Level 56
God Stats
18W - 15L
1,405 SR
Queue Stats
274W - 312L
1,342 Elo+
Party 3
Anubis
Anubis
emre100502
Anubis
Level 42
God Stats
15W - 17L
1,523 SR
Queue Stats
157W - 179L
1,428 Elo+
Party 2
Ymir
Ymir
ta3ares
Ymir
Level 5
God Stats
5W - 6L
1,790 SR
Queue Stats
10W - 11L
1,774 Elo+
Party 3
Team Averages
Level 41
1,533 SR
1,468 Elo+

VS

Team Averages
Level 60
1,669 SR
1,578 Elo+
Agni
Agni
 
Agni
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AmNeZiAxCxt
Loki
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
23W - 21L
1,559 Elo+
Party 4
Ares
Ares
Basti-420-
Ares
Level 106
God Stats
4W - 0L
1,861 SR
Queue Stats
29W - 14L
1,653 Elo+
Party 4
Heimdallr
Heimdallr
Karamehl-17
Heimdallr
Level 28
God Stats
16W - 1L
1,986 SR
Queue Stats
82W - 36L
1,677 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,374
492
4,090
8,483
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Skadi
9
1 / 6 / 1
6,066
404
6,544
10,966
2,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
13
0 / 3 / 0
8,403
560
6,663
13,878
14,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
emre100502
Anubis
13
3 / 4 / 0
7,672
511
4,450
9,180
3,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ta3ares
Ymir
11
1 / 2 / 1
7,357
490
2,401
8,853
5,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 2 / 1
8,868
591
8,439
7,699
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
15
1 / 0 / 2
8,739
583
8,041
9,070
5,954
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 1 / 4
9,234
616
5,537
9,190
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 1 / 4
8,018
535
6,731
11,391
11,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Karamehl-17
Heimdallr
14
3 / 2 / 4
8,041
536
8,099
8,740
3,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
18
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
1
2.25
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
5
1
4
7
W
5
1
4
7
W
Heimdallr
Karamehl-17
Heimdallr
3
2
4
2.5
L
1
3
3
0.83
L
Skadi
1
6
1
0.25
L
Chaac
0
3
0
0
L
Anubis
emre100502
Anubis
3
4
0
0.75
L
Ymir
ta3ares
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
36,847
51,360
Taken
46,090
29,089
Mitigated
26,485
11,348
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,439
884
0
1,852
7,699
2,546
398
3,747
3,952
50,226
0
W
Sun Wukong
 
Sun Wukong
8,041
2,012
0
4,451
9,070
5,954
96
0
9,070
0
59,623
W
5,537
1,288
0
5,218
9,190
3,157
0
468
8,722
0
63,238
W
6,731
167
208
2,579
11,391
11,053
343
1,857
9,534
18,053
0
W
Heimdallr
Karamehl-17
Heimdallr
8,099
4,239
0
3,403
8,740
3,775
656
950
7,790
0
63,187
L
4,090
613
0
713
8,483
2,498
0
2,195
6,249
0
44,109
L
Skadi
6,544
3,297
0
2,793
10,966
2,791
0
2,330
8,635
0
31,558
L
Chaac
6,663
2,685
0
4,443
13,878
14,199
0
0
13,878
0
51,168
L
Anubis
emre100502
Anubis
4,450
268
0
2,979
9,180
3,785
0
6,810
1,942
41,863
0
L
Ymir
ta3ares
Ymir
2,401
381
0
420
8,853
5,816
0
3,273
5,485
11,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
42,900
356
Minions Killed
468
0
Camps Cleared
0
1,368,117
Distance Traveled
1,384,462
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,868
591
105
7
0
257,599
0
W
Sun Wukong
8,739
583
121
8
0
259,703
1
W
Loki
9,234
616
114
8
0
342,868
3
W
Ares
8,018
535
14
1
0
273,693
4
W
Heimdallr
8,041
536
114
8
0
250,599
5
L
Loki
7,374
492
85
6
0
329,087
2
L
Skadi
6,066
404
52
3
0
265,650
2
L
Chaac
8,403
560
112
7
0
264,200
3
L
Anubis
7,672
511
83
6
0
234,692
3
L
Ymir
7,357
490
24
2
0
274,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role