Player Matchup

Set
Set
HitmanThief
Set
Level 17
God Stats
3W - 10L
1,328 SR
Queue Stats
23W - 23L
1,430 Elo+
Party 2
Fafnir
Fafnir
MrGeorgj
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,367 Elo+
Party 2
Hades
Hades
Ulerr
Hades
Level 70
God Stats
3W - 3L
1,573 SR
Queue Stats
262W - 268L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Vity528
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,319 Elo+
Party 2
Merlin
Merlin
atlantikmk
Merlin
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
372W - 386L
1,457 Elo+
Solo
Team Averages
Level 50
1,480 SR
1,396 Elo+

VS

Team Averages
Level 108
1,501 SR
1,439 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BiggsMafia03
Raijin
Level 159
God Stats
3W - 1L
1,546 SR
Queue Stats
304W - 334L
1,349 Elo+
Party 3
Horus
Horus
Hazard32
Horus
Level 106
God Stats
48W - 44L
1,479 SR
Queue Stats
1,103W - 1,372L
1,494 Elo+
Party 3
Cernunnos
Cernunnos
Nito1617
Cernunnos
Level 125
God Stats
15W - 15L
1,460 SR
Queue Stats
420W - 421L
1,458 Elo+
Solo
Fenrir
Fenrir
bobthethird32425
Fenrir
Level 62
God Stats
12W - 18L
1,519 SR
Queue Stats
297W - 349L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 8
12,011
522
16,342
18,572
7,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
MrGeorgj
Fafnir
14
2 / 3 / 9
10,212
444
6,262
21,179
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Ulerr
Hades
17
6 / 4 / 6
11,304
491
27,300
24,000
19,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Vity528
Heimdallr
16
1 / 6 / 7
9,981
434
11,624
15,730
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
atlantikmk
Merlin
20
5 / 5 / 7
12,241
532
12,911
14,450
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
5 / 5 / 5
13,218
575
22,427
30,496
27,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Raijin
17
4 / 8 / 4
11,687
508
12,465
22,654
8,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Hazard32
Horus
15
2 / 4 / 8
10,286
447
4,520
16,634
16,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Nito1617
Cernunnos
20
7 / 2 / 3
13,754
598
21,053
15,628
6,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 5 / 6
11,133
484
7,944
16,264
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
24
Kills
22
22
Deaths
24
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
5
5
1.5
W
Raijin
4
8
4
0.75
W
Horus
Hazard32
Horus
2
4
8
1.5
L
10
4
8
3.5
L
Fafnir
MrGeorgj
Fafnir
2
3
9
2.17
W
Cernunnos
Nito1617
Cernunnos
7
2
3
4.25
L
Hades
Ulerr
Hades
6
4
6
2.25
L
Heimdallr
Vity528
Heimdallr
1
6
7
0.75
L
Merlin
atlantikmk
Merlin
5
5
7
1.7
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,439
Damage
68,409
93,931
Taken
101,676
66,569
Mitigated
66,770
28,434
Healing
39,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
22,427
10,537
0
13,851
30,496
27,300
1,629
17,912
12,584
0
91,603
W
Raijin
12,465
1,841
0
4,656
22,654
8,872
857
10,997
11,657
74,748
0
W
Horus
Hazard32
Horus
4,520
1,569
2,345
4,896
16,634
16,710
212
7,764
8,870
0
20,480
L
16,342
6,479
0
3,367
18,572
7,789
203
3,827
14,745
0
84,924
L
Fafnir
MrGeorgj
Fafnir
6,262
1,710
0
5,673
21,179
26,065
26
1,425
19,754
25,546
0
W
Cernunnos
Nito1617
Cernunnos
21,053
13,620
0
10,177
15,628
6,544
5,192
3,594
12,034
0
120,288
L
Hades
Ulerr
Hades
27,300
5,114
250
12,005
24,000
19,656
637
1,596
22,404
76,673
0
L
Heimdallr
Vity528
Heimdallr
11,624
4,420
0
2,486
15,730
6,767
1,000
2,631
13,099
0
68,634
L
Merlin
atlantikmk
Merlin
12,911
827
108
4,545
14,450
6,292
0
3,144
11,306
87,171
0
W
7,944
1,111
0
3,121
16,264
7,344
842
6,591
9,672
0
57,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,749
Gold Earned
60,078
544
Minions Killed
534
0
Camps Cleared
0
2,101,521
Distance Traveled
2,157,126
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,218
575
145
6
0
427,399
1
W
Raijin
11,687
508
117
5
0
378,152
6
W
Horus
10,286
447
26
1
0
482,440
7
L
Set
12,011
522
100
4
0
461,861
4
L
Fafnir
10,212
444
24
1
0
437,968
1
W
Cernunnos
13,754
598
170
7
0
416,550
8
L
Hades
11,304
491
127
6
0
387,773
1
L
Heimdallr
9,981
434
125
5
0
404,886
2
L
Merlin
12,241
532
168
7
0
409,033
17
W
Fenrir
11,133
484
76
3
0
452,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role