Player Matchup

Nu Wa
Nu Wa
Booya__Baby
Nu Wa
Level 26
God Stats
56W - 47L
1,475 SR
Queue Stats
163W - 217L
1,364 Elo+
Solo
Thor
Thor
DominusLlama
Thor
Level 7
God Stats
2W - 6L
1,095 SR
Queue Stats
4W - 10L
1,030 Elo+
Solo
Tiamat
Tiamat
Hussain9363
Tiamat
Level 25
God Stats
43W - 24L
1,626 SR
Queue Stats
81W - 74L
1,468 Elo+
Solo
Fenrir
Fenrir
Josedragonal
Fenrir
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 16L
1,672 Elo+
Solo
Artemis
Artemis
MrMosso
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,179 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,343 Elo+

VS

Team Averages
Level 21
1,521 SR
1,482 Elo+
Camazotz
Camazotz
Batdreamz
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BrianMay78
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
685W - 785L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jackalopeer
Morgan Le Fay
Level 26
God Stats
3W - 5L
1,501 SR
Queue Stats
45W - 34L
1,545 Elo+
Solo
Discordia
Discordia
SpaceBhabes
Discordia
Level 28
God Stats
3W - 2L
1,603 SR
Queue Stats
22W - 16L
1,508 Elo+
Solo
Da Ji
Da Ji
Worldofme
Da Ji
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
48W - 54L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 19
14,568
1,041
13,876
16,394
7,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 4 / 12
12,426
888
5,864
16,086
11,563
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
22 / 2 / 10
18,258
1,304
30,616
14,271
13,017
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
1 / 8 / 13
12,277
877
4,772
18,721
8,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Artemis
MrMosso
Artemis
20
5 / 9 / 19
16,000
1,143
22,234
22,705
12,367
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Batdreamz
Camazotz
20
3 / 14 / 11
13,635
974
15,333
29,656
10,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
BrianMay78
Kuzenbo
17
0 / 0 / 0
10,190
728
0
986
247
Morgan Le Fay
Jackalopeer
Morgan Le Fay
20
6 / 2 / 15
15,549
1,111
20,040
15,138
7,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SpaceBhabes
Discordia
19
0 / 9 / 12
12,403
886
9,178
12,714
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Worldofme
Da Ji
20
19 / 10 / 4
17,952
1,282
37,680
26,724
11,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
70
35
Kills
28
29
Deaths
35
73
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Batdreamz
Camazotz
3
14
11
0.61
W
5
6
19
2.42
L
Kuzenbo
BrianMay78
Kuzenbo
0
0
0
0
W
2
4
12
2
W
Tiamat
22
2
10
13.5
L
Morgan Le Fay
Jackalopeer
Morgan Le Fay
6
2
15
6.75
W
Fenrir
1
8
13
0.94
W
Artemis
MrMosso
Artemis
5
9
19
1.61
L
Discordia
SpaceBhabes
Discordia
0
9
12
0.67
L
Da Ji
Worldofme
Da Ji
19
10
4
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,362
Damage
82,231
88,177
Taken
85,218
52,240
Mitigated
33,969
8,049
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Batdreamz
Camazotz
15,333
6,635
0
4,261
29,656
10,512
0
14,675
14,621
0
30,729
W
13,876
5,944
0
989
16,394
7,162
0
4,186
12,208
38,142
0
L
Kuzenbo
BrianMay78
Kuzenbo
0
0
0
0
986
247
0
986
0
0
0
W
5,864
1,794
0
550
16,086
11,563
0
4,975
11,111
0
18,572
W
Tiamat
30,616
1,358
1,318
4,401
14,271
13,017
0
5,744
8,527
59,833
0
L
Morgan Le Fay
Jackalopeer
Morgan Le Fay
20,040
2,666
0
2,732
15,138
7,285
0
6,771
8,185
84,649
0
W
Fenrir
4,772
835
106
263
18,721
8,131
0
7,076
11,645
0
13,248
W
Artemis
MrMosso
Artemis
22,234
10,698
0
422
22,705
12,367
0
7,237
15,468
0
48,200
L
Discordia
SpaceBhabes
Discordia
9,178
1,224
0
0
12,714
4,789
0
4,733
7,871
17,435
0
L
Da Ji
Worldofme
Da Ji
37,680
18,458
0
2,988
26,724
11,136
0
16,347
10,049
0
69,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,529
Gold Earned
69,729
246
Minions Killed
255
5
Camps Cleared
8
1,088,482
Distance Traveled
877,567
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,635
974
32
2
2
231,596
2
W
Nu Wa
14,568
1,041
51
4
0
189,969
1
L
Kuzenbo
10,190
728
0
0
0
0
0
W
Thor
12,426
888
24
2
1
241,948
0
W
Tiamat
18,258
1,304
98
7
2
264,044
0
L
Morgan Le Fay
15,549
1,111
136
10
0
268,617
0
W
Fenrir
12,277
877
18
1
0
198,021
1
W
Artemis
16,000
1,143
55
4
2
194,500
2
L
Discordia
12,403
886
18
1
0
134,821
1
L
Da Ji
17,952
1,282
69
5
6
242,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role