Player Matchup

Ao Kuang
Ao Kuang
Kuxro
Ao Kuang
Level 107
God Stats
0W - 1L
1,654 SR
Queue Stats
69W - 52L
1,455 Elo+
Solo
Chronos
Chronos
Maddamedabbem
Chronos
Level 105
God Stats
1W - 1L
1,739 SR
Queue Stats
181W - 170L
1,370 Elo+
Solo
Poseidon
Poseidon
Rhyno26
Poseidon
Level 66
God Stats
1W - 2L
1,256 SR
Queue Stats
124W - 109L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SchwiftyDabs
Kumbhakarna
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
91W - 89L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Tragedy671
Sylvanus
Level 148
God Stats
4W - 9L
1,411 SR
Queue Stats
734W - 733L
1,402 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,417 Elo+

VS

Team Averages
Level 90
1,492 SR
1,340 Elo+
Gilgamesh
Gilgamesh
Akog Tanjiro
Gilgamesh
Level 83
God Stats
2W - 1L
1,382 SR
Queue Stats
76W - 80L
1,395 Elo+
Party 1
Ra
Ra
Derikjm
Ra
Level 28
God Stats
1W - 0L
1,298 SR
Queue Stats
5W - 9L
1,275 Elo+
Solo
Baba Yaga
Baba Yaga
YaK Valhalla
Baba Yaga
Level 88
God Stats
8W - 3L
1,328 SR
Queue Stats
248W - 263L
1,321 Elo+
Party 1
Eset
Eset
donaldo1238
Eset
Level 129
God Stats
2W - 0L
1,686 SR
Queue Stats
115W - 137L
1,344 Elo+
Solo
Fafnir
Fafnir
serfino
Fafnir
Level 123
God Stats
3W - 0L
1,766 SR
Queue Stats
132W - 119L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kuxro
Ao Kuang
17
11 / 8 / 9
11,480
675
20,404
24,101
10,643
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chronos
17
2 / 7 / 13
11,199
659
15,303
17,027
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Rhyno26
Poseidon
19
6 / 6 / 16
12,433
731
26,815
20,648
9,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
SchwiftyDabs
Kumbhakarna
20
4 / 5 / 16
12,772
751
11,254
31,815
57,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Tragedy671
Sylvanus
18
2 / 5 / 16
10,656
627
15,012
30,354
29,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akog Tanjiro
Gilgamesh
19
3 / 5 / 18
13,074
769
18,133
31,491
15,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 8 / 11
13,351
785
22,121
18,021
6,827
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
YaK Valhalla
Baba Yaga
20
5 / 4 / 22
12,903
759
24,972
21,879
9,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 2 / 11
13,795
811
27,140
15,539
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
serfino
Fafnir
16
1 / 6 / 17
10,712
630
11,391
18,788
18,608
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
110
25
Kills
31
31
Deaths
25
70
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Akog Tanjiro
Gilgamesh
3
5
18
2.4
W
8
8
11
1.69
L
Ao Kuang
Kuxro
Ao Kuang
11
8
9
1.94
L
Chronos
2
7
13
1.21
L
Poseidon
Rhyno26
Poseidon
6
6
16
2.33
L
Kumbhakarna
SchwiftyDabs
Kumbhakarna
4
5
16
2.4
L
Sylvanus
Tragedy671
Sylvanus
2
5
16
2
W
Baba Yaga
YaK Valhalla
Baba Yaga
5
4
22
4
W
14
2
11
9.75
W
Fafnir
serfino
Fafnir
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,788
Damage
103,757
123,945
Taken
105,718
114,445
Mitigated
57,005
54,168
Healing
48,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Akog Tanjiro
Gilgamesh
18,133
3,823
1,344
10,904
31,491
15,824
449
25,167
5,796
0
29,897
W
22,121
4,075
2,432
4,448
18,021
6,827
1,880
14,760
2,961
49,599
0
L
Ao Kuang
Kuxro
Ao Kuang
20,404
5,809
1,551
5,827
24,101
10,643
2,409
17,429
6,672
25,322
0
L
Chronos
15,303
5,178
1,311
2,677
17,027
7,062
1,010
12,309
4,718
34,702
0
L
Poseidon
Rhyno26
Poseidon
26,815
3,046
361
4,291
20,648
9,529
1,616
16,084
4,564
46,904
0
L
Kumbhakarna
SchwiftyDabs
Kumbhakarna
11,254
1,464
2,021
3,734
31,815
57,886
179
18,781
13,034
22,293
0
L
Sylvanus
Tragedy671
Sylvanus
15,012
2,383
17,861
14,534
30,354
29,325
646
21,021
9,333
25,350
0
W
Baba Yaga
YaK Valhalla
Baba Yaga
24,972
1,443
2,163
7,684
21,879
9,140
480
18,171
3,315
45,980
0
W
27,140
1,013
7,030
6,592
15,539
6,606
1,099
12,975
2,310
49,521
0
W
Fafnir
serfino
Fafnir
11,391
3,037
1,807
4,286
18,788
18,608
836
15,876
2,548
19,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,540
Gold Earned
63,835
142
Minions Killed
185
0
Camps Cleared
0
1,349,317
Distance Traveled
1,453,838
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,074
769
28
2
0
304,431
0
W
Ra
13,351
785
55
3
0
251,926
0
L
Ao Kuang
11,480
675
8
0
0
249,009
3
L
Chronos
11,199
659
34
2
0
288,204
0
L
Poseidon
12,433
731
62
4
0
275,760
0
L
Kumbhakarna
12,772
751
22
1
0
282,230
2
L
Sylvanus
10,656
627
16
1
0
254,114
3
W
Baba Yaga
12,903
759
43
3
0
315,175
1
W
Eset
13,795
811
43
3
0
345,447
1
W
Fafnir
10,712
630
16
1
0
236,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role