Player Matchup

Jormungandr
Jormungandr
GETYZ17
Jormungandr
Level 65
God Stats
1W - 2L
1,191 SR
Queue Stats
54W - 38L
1,594 Elo+
Party 2
Nike
Nike
Hard4Medusa
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,498 Elo+
Party 2
Sol
Sol
yeetlordsalty
Sol
Level 149
God Stats
1W - 0L
1,811 SR
Queue Stats
28W - 27L
1,555 Elo+
Party 2
Team Averages
Level 100
1,501 SR
1,549 Elo+

VS

Team Averages
Level 41
1,418 SR
1,393 Elo+
Gilgamesh
Gilgamesh
DuchTheSoldierrr
Gilgamesh
Level 65
God Stats
35W - 42L
1,490 SR
Queue Stats
214W - 333L
1,320 Elo+
Solo
Kukulkan
Kukulkan
briggity brett
Kukulkan
Level 28
God Stats
4W - 11L
1,391 SR
Queue Stats
93W - 102L
1,388 Elo+
Party 1
Fenrir
Fenrir
jRizn
Fenrir
Level 29
God Stats
3W - 4L
1,373 SR
Queue Stats
106W - 96L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GETYZ17
Jormungandr
13
5 / 1 / 12
8,961
815
8,834
9,200
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 4 / 6
8,473
770
5,841
9,021
7,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 4 / 8
9,717
883
11,251
8,861
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
2 / 3 / 6
7,910
719
7,502
10,331
4,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
11
1 / 8 / 5
7,352
668
4,536
9,869
3,317
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jRizn
Fenrir
10
6 / 7 / 2
8,137
740
7,517
12,023
4,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
18
Kills
9
9
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
3
6
1.67
W
Jormungandr
GETYZ17
Jormungandr
5
1
12
11
W
4
4
6
1.75
L
Kukulkan
1
8
5
0.44
L
Fenrir
jRizn
Fenrir
6
7
2
1
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
19,555
27,082
Taken
32,223
18,808
Mitigated
12,271
7,313
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
7,502
959
156
1,404
10,331
4,631
0
5,397
4,448
0
34,803
W
Jormungandr
GETYZ17
Jormungandr
8,834
2,488
0
1,895
9,200
8,818
360
3,021
6,179
24,808
0
W
5,841
1,058
0
2,512
9,021
7,670
199
944
8,077
0
20,948
L
Kukulkan
4,536
588
0
456
9,869
3,317
0
6,915
2,730
25,378
0
L
Fenrir
jRizn
Fenrir
7,517
1,823
121
861
12,023
4,323
0
6,756
4,801
0
15,337
W
11,251
4,896
0
2,906
8,861
2,320
2,198
571
8,290
30,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
23,399
112
Minions Killed
127
0
Camps Cleared
0
582,990
Distance Traveled
582,024
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,910
719
50
5
0
220,394
0
W
Jormungandr
8,961
815
32
3
0
205,820
1
W
Nike
8,473
770
32
3
0
183,072
2
L
Kukulkan
7,352
668
55
5
0
163,463
2
L
Fenrir
8,137
740
22
2
0
198,167
2
W
Sol
9,717
883
48
4
0
194,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role