Player Matchup

Vamana
Vamana
BFCSoccerBoy9
Vamana
Level 28
God Stats
1W - 0L
1,599 SR
Queue Stats
7W - 12L
1,157 Elo+
Solo
Fenrir
Fenrir
ElSneefy
Fenrir
Level 29
God Stats
6W - 21L
1,273 SR
Queue Stats
53W - 85L
1,267 Elo+
Solo
Hades
Hades
alex-_-11210
Hades
Level 26
God Stats
9W - 4L
1,638 SR
Queue Stats
52W - 48L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
gamehead2170
Sun Wukong
Level 16
God Stats
3W - 2L
1,476 SR
Queue Stats
24W - 25L
1,153 Elo+
Solo
Kali
Kali
wavy-hay7
Kali
Level 28
God Stats
28W - 31L
1,486 SR
Queue Stats
142W - 164L
1,280 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,241 Elo+

VS

Team Averages
Level 8
1,297 SR
1,024 Elo+
Ares
Ares
Darren217
Ares
Level 6
God Stats
0W - 6L
1,206 SR
Queue Stats
31W - 53L
984 Elo+
Solo
Scylla
Scylla
KINGLY_K2004
Scylla
Level 6
God Stats
2W - 3L
1,228 SR
Queue Stats
9W - 18L
838 Elo+
Party 1
Ra
Ra
Sgt-Chronus-_-
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,119 Elo+
Party 1
Bakasura
Bakasura
dead-c777
Bakasura
Level 11
God Stats
1W - 2L
1,237 SR
Queue Stats
7W - 16L
1,110 Elo+
Party 1
Tiamat
Tiamat
zamboy21
Tiamat
Level 13
God Stats
4W - 10L
1,314 SR
Queue Stats
18W - 34L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,239
520
3,721
6,655
2,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ElSneefy
Fenrir
8
3 / 2 / 0
5,871
489
1,925
4,003
1,249
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

14
14 / 1 / 2
9,242
770
7,951
6,728
2,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
gamehead2170
Sun Wukong
9
2 / 0 / 1
6,141
512
1,709
2,883
1,499
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
11
1 / 0 / 0
6,763
564
484
3,290
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
3
0 / 1 / 1
4,172
348
32
868
440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Scylla
9
0 / 1 / 1
5,268
439
1,095
2,850
660
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 11 / 0
5,082
424
2,778
8,240
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
dead-c777
Bakasura
8
1 / 5 / 0
5,313
443
2,131
6,846
1,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
zamboy21
Tiamat
8
2 / 5 / 1
5,655
471
2,474
7,337
2,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
22
Kills
3
4
Deaths
23
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Ares
0
1
1
0.5
W
Fenrir
ElSneefy
Fenrir
3
2
0
1.5
L
Scylla
0
1
1
0.5
L
0
11
0
0
W
14
1
2
15
L
Bakasura
dead-c777
Bakasura
1
5
0
0.2
W
Sun Wukong
gamehead2170
Sun Wukong
2
0
1
2.5
W
Kali
1
0
0
1
L
Tiamat
zamboy21
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
8,510
23,559
Taken
26,141
9,360
Mitigated
7,824
5,888
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,721
1,864
0
1,328
6,655
2,430
496
1,470
4,860
0
22,453
L
Ares
32
0
0
0
868
440
0
382
486
532
0
W
Fenrir
ElSneefy
Fenrir
1,925
566
0
539
4,003
1,249
420
1,117
2,886
0
14,105
L
Scylla
1,095
379
0
109
2,850
660
75
534
2,316
11,780
0
L
2,778
1,028
0
353
8,240
2,323
0
3,951
4,289
23,170
0
W
7,951
1,617
345
2,248
6,728
2,811
2,496
1,934
4,361
48,156
0
L
Bakasura
dead-c777
Bakasura
2,131
1,651
0
1,385
6,846
1,680
440
1,541
5,305
0
12,812
W
Sun Wukong
gamehead2170
Sun Wukong
1,709
405
0
250
2,883
1,499
729
763
2,066
0
17,373
W
Kali
484
0
0
1,178
3,290
1,371
1,879
707
2,527
0
28,467
L
Tiamat
zamboy21
Tiamat
2,474
286
56
1,205
7,337
2,721
578
1,831
5,506
18,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
25,490
257
Minions Killed
117
0
Camps Cleared
0
1,039,884
Distance Traveled
890,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,239
520
30
3
0
250,496
0
L
Ares
4,172
348
4
0
0
49,022
0
W
Fenrir
5,871
489
29
2
0
147,611
0
L
Scylla
5,268
439
21
2
0
233,745
0
L
Ra
5,082
424
31
3
0
207,399
0
W
Hades
9,242
770
101
8
0
196,870
0
L
Bakasura
5,313
443
35
3
0
191,105
0
W
Sun Wukong
6,141
512
36
3
0
209,090
0
W
Kali
6,763
564
61
5
0
235,817
0
L
Tiamat
5,655
471
26
2
0
208,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role