Player Matchup

Ra
Ra
CarbonKira
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DrakeStuh
Jing Wei
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 79L
1,617 Elo+
Party 3
Kukulkan
Kukulkan
Novacaane
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 115L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Pepechefu22
Ne Zha
Level 25
God Stats
16W - 19L
1,623 SR
Queue Stats
54W - 70L
1,169 Elo+
Party 1
Ymir
Ymir
srsantos333
Ymir
Level 15
God Stats
14W - 13L
1,464 SR
Queue Stats
21W - 26L
1,321 Elo+
Party 1
Team Averages
Level 12
1,517 SR
1,421 Elo+

VS

Team Averages
Level 10
1,443 SR
1,443 Elo+
Hun Batz
Hun Batz
Shrigmah
Hun Batz
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,483 Elo+
Solo
Artemis
Artemis
Snipersmark
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
TZSTOOP
Kumbhakarna
Level 17
God Stats
1W - 3L
1,315 SR
Queue Stats
119W - 150L
1,361 Elo+
Party 2
Anhur
Anhur
x56Rx
Anhur
Level 8
God Stats
2W - 3L
1,402 SR
Queue Stats
169W - 229L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
yier0
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 7
10,554
480
8,636
14,418
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
DrakeStuh
Jing Wei
20
26 / 2 / 8
13,996
636
36,762
15,816
6,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Novacaane
Kukulkan
18
8 / 1 / 19
12,493
568
17,276
10,705
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
14
1 / 6 / 9
9,831
447
4,319
14,782
5,337
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 9
11,224
510
4,996
13,339
12,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Shrigmah
Hun Batz
14
7 / 11 / 4
9,881
449
10,673
21,443
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Snipersmark
Artemis
16
9 / 8 / 1
10,840
493
16,835
21,389
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
TZSTOOP
Kumbhakarna
10
0 / 7 / 3
8,499
386
4,185
18,266
14,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
x56Rx
Anhur
10
1 / 10 / 2
7,207
328
4,185
15,100
4,579
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
yier0
Guan Yu
15
0 / 7 / 4
9,242
420
2,051
17,509
15,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
42
Kills
17
18
Deaths
43
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
7
7
1.07
W
Jing Wei
DrakeStuh
Jing Wei
26
2
8
15
W
Kukulkan
Novacaane
Kukulkan
8
1
19
17.5
W
Ne Zha
1
6
9
0.92
L
Hun Batz
Shrigmah
Hun Batz
7
11
4
0.82
L
Artemis
Snipersmark
Artemis
9
8
1
1.19
L
Kumbhakarna
TZSTOOP
Kumbhakarna
0
7
3
0.21
W
3
2
9
3.75
L
Anhur
x56Rx
Anhur
1
10
2
0.2
L
Guan Yu
yier0
Guan Yu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,989
Damage
37,929
69,060
Taken
93,707
34,627
Mitigated
51,618
13,869
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,636
1,655
947
3,135
14,418
4,965
808
370
14,048
43,714
0
W
Jing Wei
DrakeStuh
Jing Wei
36,762
29,099
0
5,116
15,816
6,310
5,148
1,429
14,247
0
126,951
W
Kukulkan
Novacaane
Kukulkan
17,276
2,164
0
1,063
10,705
5,218
734
848
9,857
68,967
0
W
Ne Zha
4,319
2,188
0
728
14,782
5,337
80
0
14,782
0
42,232
L
Hun Batz
Shrigmah
Hun Batz
10,673
2,496
0
3,783
21,443
7,909
59
4,930
16,292
0
44,244
L
Artemis
Snipersmark
Artemis
16,835
10,319
0
5,438
21,389
8,817
911
9,548
11,441
0
64,778
L
Kumbhakarna
TZSTOOP
Kumbhakarna
4,185
1,112
0
1,703
18,266
14,533
367
6,461
11,755
14,281
0
W
4,996
633
748
2,132
13,339
12,797
434
1,538
11,801
22,437
0
L
Anhur
x56Rx
Anhur
4,185
2,557
0
539
15,100
4,579
280
4,175
10,817
0
19,489
L
Guan Yu
yier0
Guan Yu
2,051
497
290
2,046
17,509
15,780
390
5,001
12,494
0
41,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,098
Gold Earned
45,669
430
Minions Killed
316
0
Camps Cleared
0
1,828,966
Distance Traveled
1,640,167
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,554
480
71
3
0
364,212
2
W
Jing Wei
13,996
636
155
7
0
388,251
0
W
Kukulkan
12,493
568
114
5
0
384,115
2
W
Ne Zha
9,831
447
60
3
0
384,997
0
L
Hun Batz
9,881
449
73
3
0
299,472
0
L
Artemis
10,840
493
101
5
0
301,899
4
L
Kumbhakarna
8,499
386
13
1
0
349,779
1
W
Ymir
11,224
510
30
1
0
307,391
3
L
Anhur
7,207
328
26
1
0
339,606
3
L
Guan Yu
9,242
420
103
5
0
349,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role