Player Matchup

Mercury
Mercury
ABC199
Mercury
Level 14
God Stats
32W - 24L
1,418 SR
Queue Stats
361W - 401L
1,598 Elo+
Solo
Osiris
Osiris
AstraZenecá
Osiris
Level 28
God Stats
2W - 1L
1,513 SR
Queue Stats
140W - 139L
1,668 Elo+
Solo
Neith
Neith
Blurbzzz
Neith
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
151W - 176L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JoaoFolox
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,217 SR
Queue Stats
149W - 152L
1,633 Elo+
Solo
Kali
Kali
SimonStenbirk
Kali
Level 24
God Stats
4W - 3L
1,600 SR
Queue Stats
89W - 76L
1,630 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,575 Elo+

VS

Team Averages
Level 14
1,545 SR
1,611 Elo+
He Bo
He Bo
IPreferBeans
He Bo
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
138W - 95L
1,678 Elo+
Solo
Ao Kuang
Ao Kuang
Jerexeh
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
KuzemboMain
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,658 Elo+
Party 1
Set
Set
miLambda
Set
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 54L
1,563 Elo+
Party 1
Medusa
Medusa
Женечко
Medusa
Level 3
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABC199
Mercury
13
7 / 7 / 1
8,564
571
6,260
12,397
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
15
5 / 0 / 3
9,327
622
6,335
7,899
9,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Blurbzzz
Neith
11
2 / 4 / 3
7,213
481
4,014
6,669
1,760
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
JoaoFolox
Morgan Le Fay
14
5 / 2 / 3
9,171
611
5,939
5,104
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 6
9,742
649
6,930
13,356
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 0
8,811
587
10,922
8,917
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Jerexeh
Ao Kuang
10
1 / 8 / 2
5,924
395
3,085
9,227
2,675
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
KuzemboMain
Hachiman
13
5 / 5 / 1
8,009
534
8,439
9,371
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,321
421
1,812
7,785
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

5
0 / 5 / 1
4,801
320
2,336
5,423
784
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
26
Kills
14
14
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
ABC199
Mercury
7
7
1
1.07
W
Osiris
5
0
3
6.5
W
Neith
Blurbzzz
Neith
2
4
3
0.88
L
8
4
0
2
L
Ao Kuang
Jerexeh
Ao Kuang
1
8
2
0.25
W
Morgan Le Fay
JoaoFolox
Morgan Le Fay
5
2
3
3.25
L
Hachiman
KuzemboMain
Hachiman
5
5
1
1.1
W
7
1
6
10
L
0
4
1
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
26,594
45,425
Taken
40,723
21,334
Mitigated
11,736
13,411
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ABC199
Mercury
6,260
3,680
0
960
12,397
3,110
594
3,189
9,148
0
41,913
W
Osiris
6,335
1,596
0
2,431
7,899
9,125
1,059
2,396
5,503
0
53,613
W
Neith
Blurbzzz
Neith
4,014
1,271
0
717
6,669
1,760
0
964
5,612
0
28,142
L
10,922
572
0
2,514
8,917
2,384
0
775
7,922
61,691
0
L
Ao Kuang
Jerexeh
Ao Kuang
3,085
840
0
1,237
9,227
2,675
0
2,675
6,508
14,979
0
W
Morgan Le Fay
JoaoFolox
Morgan Le Fay
5,939
419
0
945
5,104
1,796
803
1,536
3,568
46,756
0
L
Hachiman
KuzemboMain
Hachiman
8,439
4,879
0
1,635
9,371
2,958
1,570
197
9,174
0
42,441
W
6,930
3,452
0
8,358
13,356
5,543
1,367
5,922
7,434
0
57,474
L
1,812
701
0
421
7,785
2,935
0
878
6,858
0
22,974
L
2,336
1,335
0
0
5,423
784
310
1,414
4,009
0
6,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
33,866
431
Minions Killed
275
0
Camps Cleared
0
1,387,228
Distance Traveled
1,122,822
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,564
571
72
5
0
299,052
3
W
Osiris
9,327
622
110
7
0
277,176
0
W
Neith
7,213
481
54
4
0
258,464
2
L
He Bo
8,811
587
99
7
0
266,538
0
L
Ao Kuang
5,924
395
27
2
0
189,067
1
W
Morgan Le Fay
9,171
611
98
7
0
282,636
4
L
Hachiman
8,009
534
84
6
0
199,501
3
W
Kali
9,742
649
97
6
0
269,900
3
L
Set
6,321
421
59
4
0
255,958
4
L
Medusa
4,801
320
6
0
0
211,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role