Player Matchup

Jing Wei
Jing Wei
Hershyes
Jing Wei
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,125 Elo+
Party 1
Aphrodite
Aphrodite
Llu13
Aphrodite
Level 10
God Stats
3W - 5L
1,305 SR
Queue Stats
28W - 37L
1,125 Elo+
Party 1
Achilles
Achilles
alfonsyangitu
Achilles
Level 5
God Stats
0W - 4L
1,091 SR
Queue Stats
37W - 40L
1,125 Elo+
Party 1
Vamana
Vamana
tepilus
Vamana
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 53L
1,117 Elo+
Party 1
Nu Wa
Nu Wa
wiguna
Nu Wa
Level 5
God Stats
2W - 3L
1,274 SR
Queue Stats
21W - 23L
1,125 Elo+
Party 1
Team Averages
Level 7
1,334 SR
1,123 Elo+

VS

Team Averages
Level 21
1,575 SR
1,449 Elo+
Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BlazinPanda420
Skadi
Level 18
God Stats
66W - 61L
1,479 SR
Queue Stats
132W - 118L
1,384 Elo+
Party 2
Hades
Hades
JorgeMiguel357
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,426 Elo+
Solo
Chaac
Chaac
LordEveningshade
Chaac
Level 22
God Stats
12W - 12L
1,519 SR
Queue Stats
104W - 91L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jfizzle328
Kumbhakarna
Level 29
God Stats
4W - 1L
1,876 SR
Queue Stats
284W - 306L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hershyes
Jing Wei
13
0 / 8 / 2
7,872
358
3,246
15,087
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Llu13
Aphrodite
11
0 / 11 / 3
7,024
319
3,543
14,105
13,441
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
alfonsyangitu
Achilles
14
3 / 4 / 2
9,462
430
6,544
14,288
16,226
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
tepilus
Vamana
14
6 / 7 / 1
9,196
418
11,946
19,125
16,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
wiguna
Nu Wa
16
3 / 3 / 6
10,288
468
13,230
5,930
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
3 / 1 / 4
11,644
529
4,072
11,952
5,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
16 / 1 / 10
12,074
549
23,607
12,845
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 6
8,634
392
2,743
11,682
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 6 / 6
11,355
516
12,032
16,357
8,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
jfizzle328
Kumbhakarna
16
6 / 0 / 17
11,576
526
7,758
13,036
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
12
Kills
32
33
Deaths
12
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
4
5
W
16
1
10
21
L
Jing Wei
Hershyes
Jing Wei
0
8
2
0.13
W
0
4
6
0.75
L
Aphrodite
Llu13
Aphrodite
0
11
3
0.14
W
7
6
6
1.67
L
Achilles
alfonsyangitu
Achilles
3
4
2
1
W
Kumbhakarna
jfizzle328
Kumbhakarna
6
0
17
14.5
L
Vamana
tepilus
Vamana
6
7
1
0.93
L
Nu Wa
wiguna
Nu Wa
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
50,212
68,535
Taken
65,872
53,429
Mitigated
38,642
11,655
Healing
22,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,072
1,052
0
5,749
11,952
5,386
788
1,960
9,838
0
67,447
W
23,607
13,957
0
4,360
12,845
4,873
4,964
3,519
9,138
0
84,112
L
Jing Wei
Hershyes
Jing Wei
3,246
2,623
0
1,715
15,087
5,601
0
2,494
12,593
0
44,630
W
2,743
607
18
3,701
11,682
4,574
572
2,155
9,315
24,202
0
L
Aphrodite
Llu13
Aphrodite
3,543
725
2,827
3,027
14,105
13,441
0
1,463
12,642
12,126
0
W
12,032
2,897
0
5,318
16,357
8,889
1,474
5,292
10,627
0
70,921
L
Achilles
alfonsyangitu
Achilles
6,544
909
0
170
14,288
16,226
608
1,635
12,653
0
47,492
W
Kumbhakarna
jfizzle328
Kumbhakarna
7,758
1,285
410
3,174
13,036
14,920
653
2,675
10,181
46,649
0
L
Vamana
tepilus
Vamana
11,946
6,953
0
3,358
19,125
16,229
0
3,614
15,511
0
50,822
L
Nu Wa
wiguna
Nu Wa
13,230
2,231
69
489
5,930
1,932
1,396
1,295
4,635
57,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,842
Gold Earned
55,283
355
Minions Killed
450
0
Camps Cleared
0
1,905,098
Distance Traveled
1,921,096
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,644
529
133
6
0
439,587
1
W
Skadi
12,074
549
118
5
0
382,112
0
L
Jing Wei
7,872
358
86
4
0
381,594
0
W
Hades
8,634
392
29
1
0
310,640
2
L
Aphrodite
7,024
319
20
1
0
349,339
1
W
Chaac
11,355
516
122
6
0
404,413
1
L
Achilles
9,462
430
80
4
0
417,972
0
W
Kumbhakarna
11,576
526
48
2
0
384,344
1
L
Vamana
9,196
418
68
3
0
378,609
0
L
Nu Wa
10,288
468
101
5
0
377,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role