Player Matchup

Achilles
Achilles
FrostWolv13
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,399 Elo+
Solo
Thanatos
Thanatos
MatmatarLeRetour
Thanatos
Level 27
God Stats
23W - 7L
1,852 SR
Queue Stats
43W - 24L
1,647 Elo+
Solo
Cthulhu
Cthulhu
Rettisch
Cthulhu
Level 27
God Stats
14W - 8L
1,834 SR
Queue Stats
42W - 48L
1,593 Elo+
Party 1
Hel
Hel
Syntharon95
Hel
Level 27
God Stats
9W - 8L
1,374 SR
Queue Stats
69W - 70L
1,494 Elo+
Party 1
Olorun
Olorun
eurofighteeeer
Olorun
Level 24
God Stats
2W - 1L
1,346 SR
Queue Stats
50W - 28L
1,643 Elo+
Solo
Team Averages
Level 24
1,581 SR
1,555 Elo+

VS

Team Averages
Level 36
1,626 SR
1,489 Elo+
Mercury
Mercury
DynamicPT
Mercury
Level 125
God Stats
23W - 9L
1,828 SR
Queue Stats
123W - 89L
1,611 Elo+
Party 2
Ra
Ra
Solomonosaurus
Ra
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 196L
1,680 Elo+
Solo
Ares
Ares
giotiz18
Ares
Level 24
God Stats
0W - 1L
1,841 SR
Queue Stats
3W - 4L
1,377 Elo+
Solo
Heimdallr
Heimdallr
jonskiigator
Heimdallr
Level 17
God Stats
0W - 1L
1,270 SR
Queue Stats
17W - 20L
1,263 Elo+
Solo
Baron Samedi
Baron Samedi
m0kadoo
Baron Samedi
Level 12
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FrostWolv13
Achilles
9
2 / 0 / 1
5,662
566
2,377
5,653
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
5 / 0 / 0
6,219
622
1,760
5,795
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Rettisch
Cthulhu
8
3 / 0 / 3
5,239
524
3,510
5,439
2,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
3 / 1 / 3
5,532
553
4,788
5,512
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 0 / 3
6,810
681
4,754
5,463
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DynamicPT
Mercury
10
1 / 2 / 0
5,294
529
3,366
6,787
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,809
481
1,599
3,100
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
5
0 / 3 / 1
4,581
458
1,859
5,259
2,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
jonskiigator
Heimdallr
6
0 / 4 / 0
4,182
418
3,720
6,710
2,332
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
m0kadoo
Baron Samedi
6
0 / 3 / 0
4,043
404
1,331
4,256
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
1
1
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
DynamicPT
Mercury
1
2
0
0.5
W
Achilles
FrostWolv13
Achilles
2
0
1
2.5
W
5
0
0
5
W
Cthulhu
Rettisch
Cthulhu
3
0
3
4.5
L
0
3
0
0
W
3
1
3
4.5
W
2
0
3
3.5
L
Ares
0
3
1
0.17
L
Heimdallr
jonskiigator
Heimdallr
0
4
0
0
L
Baron Samedi
m0kadoo
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,189
Damage
11,875
27,862
Taken
26,112
11,494
Mitigated
9,003
20,849
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DynamicPT
Mercury
3,366
1,237
0
370
6,787
1,990
0
2,571
4,216
0
34,026
W
Achilles
FrostWolv13
Achilles
2,377
454
0
2,881
5,653
2,757
0
1,599
4,054
0
13,404
W
1,760
80
0
7,052
5,795
2,311
0
0
5,795
0
38,960
W
Cthulhu
Rettisch
Cthulhu
3,510
775
0
1,878
5,439
2,557
102
1,190
4,249
14,979
0
L
1,599
294
0
484
3,100
576
0
0
2,743
16,987
0
W
4,788
757
1,247
3,114
5,512
1,852
129
853
4,659
16,602
0
W
4,754
2,603
60
4,617
5,463
2,017
508
1,147
4,316
49,648
0
L
Ares
1,859
153
0
734
5,259
2,644
0
2,965
2,294
7,774
0
L
Heimdallr
jonskiigator
Heimdallr
3,720
2,899
0
1,422
6,710
2,332
238
4,437
2,273
0
15,281
L
Baron Samedi
m0kadoo
Baron Samedi
1,331
103
118
365
4,256
1,461
0
3,079
1,177
11,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
22,909
264
Minions Killed
160
0
Camps Cleared
0
966,374
Distance Traveled
868,835
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,294
529
70
7
0
228,906
2
W
Achilles
5,662
566
29
3
0
166,242
2
W
Thanatos
6,219
622
76
8
0
227,292
1
W
Cthulhu
5,239
524
35
4
0
201,307
2
L
Ra
4,809
481
33
3
0
150,689
3
W
Hel
5,532
553
26
3
0
191,328
2
W
Olorun
6,810
681
98
10
0
180,205
2
L
Ares
4,581
458
14
1
0
133,766
1
L
Heimdallr
4,182
418
19
2
0
176,182
2
L
Baron Samedi
4,043
404
24
2
0
179,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role