Player Matchup

Odin
Odin
Gold V
 
Odin
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
BBW Bussa
Zhong Kui
Gold I
Level 85
God Stats
4W - 4L
1,592 SR
Queue Stats
409W - 445L
1,356 MMR
Solo
Anhur
Anhur
Silver III
LaydeEaseman
Anhur
Silver III
Level 64
God Stats
0W - 3L
1,400 SR
Queue Stats
20W - 26L
1,299 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
NACHO_8510
Kumbhakarna
Silver V
Level 80
God Stats
3W - 2L
1,651 SR
Queue Stats
10W - 19L
1,301 MMR
Solo
Pele
Pele
Silver I
Triggavel1427
Pele
Silver I
Level 98
God Stats
9W - 17L
1,473 SR
Queue Stats
473W - 471L
1,326 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,523 SR
1,357 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,521 SR
1,317 MMR
Apollo
Apollo
Gold V
Morgantown1492
Apollo
Gold V
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
284W - 277L
1,339 MMR
Solo
Fenrir
Fenrir
Gold V
The Binman1182
Fenrir
Gold V
Level 127
God Stats
15W - 12L
1,468 SR
Queue Stats
63W - 57L
1,266 MMR
Solo
Terra
Terra
Silver IV
mythicstorm70
Terra
Silver IV
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,340 MMR
Solo
Chaac
Chaac
Gold V
uIMTZ
Chaac
Gold V
Level 87
God Stats
16W - 8L
1,815 SR
Queue Stats
276W - 279L
1,326 MMR
Solo
Nike
Nike
Gold V
xXxYHWHxXx
Nike
Gold V
Level 159
God Stats
2W - 1L
1,321 SR
Queue Stats
350W - 369L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
6 / 3 / 3
10,001
588
12,449
11,812
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
BBW Bussa
Zhong Kui
8
1 / 3 / 0
6,242
367
3,427
5,283
3,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 6 / 3
6,982
411
6,185
12,037
2,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
NACHO_8510
Kumbhakarna
11
0 / 2 / 8
7,544
444
3,454
12,299
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 3 / 2
10,374
610
19,148
15,047
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshMorgan Le FayAthenaCthulhuTiamat

VS

Bans
HeimdallrKhepriThe MorriganArachneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,691
570
11,042
13,558
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 3 / 2
10,467
616
8,627
14,772
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 8
8,288
488
3,784
12,790
7,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
uIMTZ
Chaac
13
4 / 5 / 4
8,923
525
10,328
17,416
9,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 2
10,034
590
7,230
11,534
6,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
17
Kills
17
17
Deaths
18
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
3
3
2.5
L
Zhong Kui
BBW Bussa
Zhong Kui
1
3
0
0.33
L
0
6
3
0.25
W
4
3
4
2
L
Kumbhakarna
NACHO_8510
Kumbhakarna
0
2
8
2
W
7
3
2
2.67
L
10
3
2
3.67
W
1
1
8
5
W
Chaac
uIMTZ
Chaac
4
5
4
1.2
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,663
Damage
41,011
56,478
Taken
70,070
32,554
Mitigated
32,380
13,006
Healing
22,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,449
3,064
0
734
11,812
6,221
0
579
11,233
0
73,345
L
Zhong Kui
BBW Bussa
Zhong Kui
3,427
949
0
1,829
5,283
3,360
0
19
5,264
20,681
0
L
6,185
2,576
0
3,387
12,037
2,934
0
1,173
10,864
0
44,197
W
11,042
7,406
0
4,670
13,558
3,898
3,441
1,704
11,806
0
77,967
L
Kumbhakarna
NACHO_8510
Kumbhakarna
3,454
478
0
632
12,299
7,713
0
1,373
10,926
10,931
0
W
8,627
1,568
0
5,502
14,772
5,897
408
804
13,558
0
58,275
L
19,148
3,692
0
6,424
15,047
12,326
0
640
14,407
0
69,380
W
3,784
565
1,655
2,772
12,790
7,171
192
1,409
11,236
26,902
0
W
Chaac
uIMTZ
Chaac
10,328
1,909
0
6,858
17,416
9,387
0
2,779
14,379
0
40,746
W
7,230
2,643
0
1,534
11,534
6,027
1,190
418
10,588
0
64,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
47,403
366
Minions Killed
483
0
Camps Cleared
0
1,415,608
Distance Traveled
1,573,103
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,001
588
126
7
0
335,919
4
L
Zhong Kui
6,242
367
31
2
0
138,021
1
L
Anhur
6,982
411
65
4
0
295,023
4
W
Apollo
9,691
570
127
7
0
307,038
2
L
Kumbhakarna
7,544
444
19
1
0
339,311
3
W
Fenrir
10,467
616
99
6
0
353,988
3
L
Pele
10,374
610
125
7
0
307,334
0
W
Terra
8,288
488
48
3
0
341,854
2
W
Chaac
8,923
525
72
4
0
303,624
0
W
Nike
10,034
590
137
8
0
266,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role