Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
Diemara
Scylla
Platinum I
Level 138
God Stats
33W - 27L
1,648 SR
Queue Stats
164W - 166L
1,981 MMR
Solo
Hachiman
Hachiman
Platinum III
LaH0nda
Hachiman
Platinum III
Level 156
God Stats
0W - 1L
1,245 SR
Queue Stats
60W - 43L
1,993 MMR
Solo
Ravana
Ravana
Platinum IV
Tilofus
Ravana
Platinum IV
Level 156
God Stats
0W - 1L
1,068 SR
Queue Stats
24W - 17L
1,954 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,392 SR
1,786 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,683 SR
1,987 MMR
The Morrigan
The Morrigan
Diamond IV
Icseee
The Morrigan
Diamond IV
Level 158
God Stats
6W - 2L
1,743 SR
Queue Stats
94W - 85L
2,039 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
MiChAeL0803
Tsukuyomi
Gold II
Level 109
God Stats
2W - 0L
1,613 SR
Queue Stats
44W - 33L
1,834 MMR
Party 1
Artio
Artio
Diamond V
Røмaη
Artio
Diamond V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,951 MMR
Solo
Chang'e
Chang'e
Platinum I
Sylveonnnn
Chang'e
Platinum I
Level 143
God Stats
17W - 7L
1,660 SR
Queue Stats
210W - 208L
1,959 MMR
Solo
Xbalanque
Xbalanque
Platinum III
sddj
Xbalanque
Platinum III
Level 148
God Stats
9W - 5L
1,901 SR
Queue Stats
36W - 18L
2,155 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 1 / 2
9,533
561
6,739
13,970
12,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
 
King Arthur
11
1 / 4 / 3
7,452
438
6,442
13,826
6,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Diemara
Scylla
16
3 / 6 / 6
8,866
522
5,399
12,972
4,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LaH0nda
Hachiman
17
2 / 1 / 4
9,449
556
11,124
13,366
3,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Tilofus
Ravana
16
4 / 3 / 3
9,209
542
7,505
8,466
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaTiamatMorgan Le FayGilgamesh

VS

Bans
SetSobekJanusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Icseee
The Morrigan
17
3 / 4 / 5
10,589
623
5,742
6,379
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MiChAeL0803
Tsukuyomi
17
3 / 3 / 4
10,285
605
5,747
11,318
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Røмaη
Artio
15
3 / 4 / 4
9,851
579
7,057
14,843
10,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Sylveonnnn
Chang'e
18
4 / 2 / 4
10,821
637
13,314
15,945
9,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
sddj
Xbalanque
16
2 / 4 / 1
9,652
568
14,606
15,565
4,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
15
Kills
15
15
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
1
2
6
L
King Arthur
 
King Arthur
1
4
3
0.63
L
Scylla
Diemara
Scylla
3
6
6
1
W
The Morrigan
Icseee
The Morrigan
3
4
5
1.38
L
Hachiman
LaH0nda
Hachiman
2
1
4
4
W
Tsukuyomi
MiChAeL0803
Tsukuyomi
3
3
4
1.67
W
Artio
Røмaη
Artio
3
4
4
1.25
W
Chang'e
Sylveonnnn
Chang'e
4
2
4
3
L
Ravana
Tilofus
Ravana
4
3
3
1.83
W
Xbalanque
sddj
Xbalanque
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,209
Damage
46,466
62,600
Taken
64,050
31,708
Mitigated
31,462
15,383
Healing
28,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,739
1,440
0
2,110
13,970
12,312
0
5,065
8,294
29,419
0
L
King Arthur
 
King Arthur
6,442
1,085
0
4,232
13,826
6,983
0
7,088
6,632
0
40,397
L
Scylla
Diemara
Scylla
5,399
481
0
2,725
12,972
4,927
0
5,942
6,653
66,122
0
W
The Morrigan
Icseee
The Morrigan
5,742
1,317
0
1,551
6,379
2,693
552
3,482
2,839
71,113
9,045
L
Hachiman
LaH0nda
Hachiman
11,124
5,856
0
5,354
13,366
3,585
0
1,275
12,002
0
72,475
W
Tsukuyomi
MiChAeL0803
Tsukuyomi
5,747
1,752
0
4,387
11,318
4,210
1,629
1,060
10,258
0
75,143
W
Artio
Røмaη
Artio
7,057
486
560
5,273
14,843
10,823
140
3,611
10,841
27,189
0
W
Chang'e
Sylveonnnn
Chang'e
13,314
1,454
805
9,740
15,945
9,104
1,736
581
15,364
79,627
0
L
Ravana
Tilofus
Ravana
7,505
2,049
0
962
8,466
3,901
0
4,109
4,270
0
62,487
W
Xbalanque
sddj
Xbalanque
14,606
8,936
0
5,968
15,565
4,632
2,242
3,068
12,497
0
77,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
51,198
492
Minions Killed
618
0
Camps Cleared
0
1,475,999
Distance Traveled
1,726,212
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,533
561
33
2
0
312,939
3
L
King Arthur
7,452
438
78
5
0
199,878
2
L
Scylla
8,866
522
129
8
0
280,464
9
W
The Morrigan
10,589
623
164
10
0
334,296
6
L
Hachiman
9,449
556
134
8
0
313,547
6
W
Tsukuyomi
10,285
605
141
8
0
386,205
5
W
Artio
9,851
579
30
2
0
359,202
7
W
Chang'e
10,821
637
150
9
0
333,754
6
L
Ravana
9,209
542
118
7
0
369,171
3
W
Xbalanque
9,652
568
133
8
0
312,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role