Player Matchup

Osiris
Osiris
Aurazero
Osiris
Level 97
God Stats
11W - 10L
1,638 SR
Queue Stats
304W - 287L
1,555 Elo+
Party 2
The Morrigan
The Morrigan
LfgPplAreBad
The Morrigan
Level 29
God Stats
3W - 5L
1,462 SR
Queue Stats
417W - 412L
1,496 Elo+
Party 2
Pele
Pele
SirAngus-
Pele
Level 28
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 6L
1,281 Elo+
Party 3
Ao Kuang
Ao Kuang
darilua
Ao Kuang
Level 55
God Stats
0W - 5L
1,189 SR
Queue Stats
465W - 476L
1,508 Elo+
Solo
Thanatos
Thanatos
saedGoKu11
Thanatos
Level 36
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 7L
1,295 Elo+
Party 3
Team Averages
Level 49
1,460 SR
1,427 Elo+

VS

Team Averages
Level 68
1,368 SR
1,452 Elo+
Hera
Hera
Gabba6257
Hera
Level 63
God Stats
10W - 11L
1,372 SR
Queue Stats
235W - 240L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Ginbar
Kukulkan
Level 67
God Stats
3W - 8L
1,288 SR
Queue Stats
388W - 365L
1,481 Elo+
Solo
Artemis
Artemis
Rekkusa
Artemis
Level 20
God Stats
13W - 11L
1,513 SR
Queue Stats
36W - 29L
1,503 Elo+
Party 1
Terra
Terra
limagamerbrs
Terra
Level 137
God Stats
7W - 2L
1,230 SR
Queue Stats
164W - 168L
1,461 Elo+
Solo
Cerberus
Cerberus
preciousninja27
Cerberus
Level 54
God Stats
111W - 111L
1,438 SR
Queue Stats
278W - 277L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aurazero
Osiris
17
0 / 5 / 2
9,886
899
12,711
28,118
21,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
LfgPplAreBad
The Morrigan
15
1 / 7 / 1
9,583
871
10,285
11,327
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
16
2 / 11 / 1
10,012
910
13,704
22,488
10,236
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
darilua
Ao Kuang
15
0 / 9 / 2
9,149
832
2,151
18,147
7,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
saedGoKu11
Thanatos
16
1 / 17 / 1
9,904
900
10,134
22,165
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
10 / 3 / 24
12,158
1,105
17,105
8,078
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Ginbar
Kukulkan
19
11 / 0 / 21
11,892
1,081
19,924
4,698
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Rekkusa
Artemis
20
15 / 0 / 25
12,967
1,179
28,280
10,862
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 1 / 29
11,548
1,050
7,899
15,423
18,230
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
19
7 / 0 / 37
12,149
1,104
15,742
13,914
15,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
185
4
Kills
49
49
Deaths
4
7
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aurazero
Osiris
0
5
2
0.2
W
Hera
10
3
24
7.33
W
Kukulkan
Ginbar
Kukulkan
11
0
21
21.5
L
The Morrigan
LfgPplAreBad
The Morrigan
1
7
1
0.21
W
Artemis
Rekkusa
Artemis
15
0
25
27.5
L
Pele
2
11
1
0.23
L
Ao Kuang
darilua
Ao Kuang
0
9
2
0.11
W
6
1
29
20.5
W
Cerberus
7
0
37
25.5
L
Thanatos
saedGoKu11
Thanatos
1
17
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,985
Damage
88,950
102,245
Taken
52,975
49,674
Mitigated
44,649
7,358
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aurazero
Osiris
12,711
3,801
0
669
28,118
21,703
0
16,607
11,395
206
35,487
W
Hera
17,105
3,088
286
534
8,078
3,249
0
1,500
6,469
29,638
0
W
Kukulkan
Ginbar
Kukulkan
19,924
2,881
0
162
4,698
1,980
0
745
3,949
46,519
0
L
The Morrigan
LfgPplAreBad
The Morrigan
10,285
2,851
0
0
11,327
3,719
0
7,003
4,132
26,094
2,437
W
Artemis
Rekkusa
Artemis
28,280
21,585
0
4,420
10,862
5,858
0
1,744
8,865
0
47,861
L
Pele
13,704
3,930
43
1,109
22,488
10,236
0
12,306
9,882
0
42,824
L
Ao Kuang
darilua
Ao Kuang
2,151
454
0
860
18,147
7,029
0
9,555
8,270
12,304
0
W
7,899
1,124
2,485
5,842
15,423
18,230
0
2,305
12,694
14,304
0
W
Cerberus
15,742
1,656
0
2,420
13,914
15,332
0
3,778
9,639
31,643
0
L
Thanatos
saedGoKu11
Thanatos
10,134
3,321
59
4,618
22,165
6,987
0
14,149
7,782
0
30,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
60,714
181
Minions Killed
200
5
Camps Cleared
4
929,570
Distance Traveled
1,075,656
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,886
899
47
4
0
210,910
0
W
Hera
12,158
1,105
39
4
0
225,217
1
W
Kukulkan
11,892
1,081
75
7
1
184,681
0
L
The Morrigan
9,583
871
31
3
1
162,292
0
W
Artemis
12,967
1,179
44
4
1
199,085
0
L
Pele
10,012
910
56
5
2
212,477
0
L
Ao Kuang
9,149
832
14
1
2
189,049
0
W
Terra
11,548
1,050
8
1
2
218,992
1
W
Cerberus
12,149
1,104
34
3
0
247,681
0
L
Thanatos
9,904
900
33
3
0
154,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role