Player Matchup

Ao Kuang
Ao Kuang
KettsEmperor
Ao Kuang
Level 77
God Stats
2W - 1L
1,837 SR
Queue Stats
38W - 32L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RngAllDay
Ah Muzen Cab
Level 52
God Stats
5W - 3L
1,551 SR
Queue Stats
133W - 144L
1,411 Elo+
Solo
Neith
Neith
baltazzar87
Neith
Level 126
God Stats
113W - 103L
1,530 SR
Queue Stats
153W - 149L
1,366 Elo+
Solo
Janus
Janus
thiccgamergirl
Janus
Level 85
God Stats
36W - 24L
1,640 SR
Queue Stats
348W - 254L
1,606 Elo+
Solo
Fenrir
Fenrir
watarikira
Fenrir
Level 49
God Stats
8W - 6L
1,720 SR
Queue Stats
134W - 167L
1,512 Elo+
Solo
Team Averages
Level 78
1,656 SR
1,485 Elo+

VS

Team Averages
Level 91
1,518 SR
1,450 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
NeikGrim
Sol
Level 69
God Stats
46W - 58L
1,402 SR
Queue Stats
658W - 854L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
Pique159
Guan Yu
Level 145
God Stats
23W - 10L
1,699 SR
Queue Stats
225W - 223L
1,553 Elo+
Party 2
Chang'e
Chang'e
nice-dino7
Chang'e
Level 46
God Stats
3W - 3L
1,487 SR
Queue Stats
295W - 412L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KettsEmperor
Ao Kuang
8
2 / 3 / 1
4,958
496
2,551
5,305
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RngAllDay
Ah Muzen Cab
9
0 / 1 / 2
5,165
517
1,379
2,935
762
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,157
516
2,094
6,360
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
5,929
593
5,280
1,593
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
watarikira
Fenrir
7
0 / 3 / 1
4,772
477
178
5,934
2,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 1 / 2
5,838
584
3,309
5,658
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
 
Ymir
8
0 / 1 / 2
5,228
523
674
5,659
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
5,688
569
1,687
3,030
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Pique159
Guan Yu
12
2 / 0 / 3
6,377
638
5,149
5,856
4,327
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
nice-dino7
Chang'e
9
1 / 1 / 1
4,954
495
1,594
4,449
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
3
Kills
10
10
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
W
Ymir
 
Ymir
0
1
2
1
L
Ao Kuang
KettsEmperor
Ao Kuang
2
3
1
0.83
W
2
1
0
2
W
Guan Yu
Pique159
Guan Yu
2
0
3
3.5
L
Ah Muzen Cab
RngAllDay
Ah Muzen Cab
0
1
2
1
L
0
3
1
0.17
W
Chang'e
nice-dino7
Chang'e
1
1
1
1.5
L
1
0
2
2
L
Fenrir
watarikira
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,482
Damage
12,413
22,127
Taken
24,652
5,946
Mitigated
11,380
3,970
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,309
591
0
2,886
5,658
1,802
0
2,211
3,299
0
20,816
W
Ymir
 
Ymir
674
31
0
1,326
5,659
3,362
0
2,366
3,177
14,853
0
L
Ao Kuang
KettsEmperor
Ao Kuang
2,551
714
0
563
5,305
1,269
0
236
5,069
21,672
0
W
1,687
539
0
1,610
3,030
648
0
491
2,507
29,277
0
W
Guan Yu
Pique159
Guan Yu
5,149
403
207
3,328
5,856
4,327
0
546
5,310
0
33,440
L
Ah Muzen Cab
RngAllDay
Ah Muzen Cab
1,379
135
0
587
2,935
762
0
1,178
1,713
0
29,200
L
2,094
607
0
2,236
6,360
1,430
0
0
6,360
0
24,456
W
Chang'e
nice-dino7
Chang'e
1,594
48
697
2,089
4,449
1,241
0
1,753
2,528
21,441
0
L
5,280
208
0
500
1,593
326
0
311
1,224
38,360
0
L
Fenrir
watarikira
Fenrir
178
28
0
84
5,934
2,159
0
2,038
3,806
0
9,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
28,085
272
Minions Killed
285
0
Camps Cleared
0
869,492
Distance Traveled
941,234
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,838
584
49
5
0
217,120
0
W
Ymir
5,228
523
21
2
0
174,941
1
L
Ao Kuang
4,958
496
41
4
0
192,350
4
W
Sol
5,688
569
80
8
0
170,399
2
W
Guan Yu
6,377
638
82
8
0
203,894
2
L
Ah Muzen Cab
5,165
517
74
7
0
148,470
1
L
Neith
5,157
516
53
5
0
156,254
5
W
Chang'e
4,954
495
53
5
0
174,880
4
L
Janus
5,929
593
90
9
0
202,459
3
L
Fenrir
4,772
477
14
1
0
169,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role