Player Matchup

Gilgamesh
Gilgamesh
Gold II
GilbertDaPmp
Gilgamesh
Gold II
Level 157
God Stats
47W - 33L
1,656 SR
Queue Stats
712W - 788L
1,389 MMR
Party 1
Athena
Athena
Gold V
H0rn3tK1d
Athena
Gold V
Level 108
God Stats
3W - 0L
1,727 SR
Queue Stats
23W - 19L
1,456 MMR
Party 1
Vulcan
Vulcan
Platinum V
LocalHoeMo
Vulcan
Platinum V
Level 159
God Stats
4W - 2L
1,724 SR
Queue Stats
633W - 630L
1,590 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,702 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,628 SR
1,486 MMR
Merlin
Merlin
Gold V
OG Dolo3027
Merlin
Gold V
Level 159
God Stats
5W - 7L
1,895 SR
Queue Stats
102W - 108L
1,537 MMR
Solo
Nike
Nike
Bronze III
SirBrazyy
Nike
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,358 MMR
Solo
Hou Yi
Hou Yi
Gold II
scrublordxDDDDD
Hou Yi
Gold II
Level 121
God Stats
4W - 11L
1,488 SR
Queue Stats
71W - 81L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GilbertDaPmp
Gilgamesh
17
9 / 5 / 9
14,283
714
17,226
24,933
24,856
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
H0rn3tK1d
Athena
16
2 / 4 / 14
13,101
655
11,282
30,306
32,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
LocalHoeMo
Vulcan
17
7 / 6 / 8
13,614
681
24,440
18,229
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
DanzaburouTiamatThothMorgan Le FayCabrakan

VS

Bans
CthulhuGaneshaDiscordiaSobekAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 6 / 6
13,822
691
26,931
22,215
9,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
17
5 / 7 / 7
13,960
698
12,152
20,008
21,083
Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 5 / 4
12,487
624
14,153
18,857
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
18
Kills
14
15
Deaths
18
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GilbertDaPmp
Gilgamesh
9
5
9
2.7
W
Athena
H0rn3tK1d
Athena
2
4
14
2.25
W
Vulcan
LocalHoeMo
Vulcan
7
6
8
1.83
L
Merlin
6
6
6
1.5
L
Nike
5
7
7
1.21
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
53,236
73,468
Taken
61,080
65,480
Mitigated
38,729
16,291
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GilbertDaPmp
Gilgamesh
17,226
4,773
2,568
3,205
24,933
24,856
1,458
9,056
15,877
0
53,632
W
Athena
H0rn3tK1d
Athena
11,282
3,195
1,230
6,337
30,306
32,657
374
9,237
21,069
31,086
0
W
Vulcan
LocalHoeMo
Vulcan
24,440
11,755
92
2,859
18,229
7,967
1,054
8,638
9,591
70,644
0
L
Merlin
26,931
933
1,275
5,766
22,215
9,659
423
13,378
8,837
72,891
0
L
Nike
12,152
2,733
0
220
20,008
21,083
348
11,525
8,483
0
39,360
L
14,153
6,771
0
4,942
18,857
7,987
1,112
10,819
8,038
0
56,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,998
Gold Earned
40,269
184
Minions Killed
215
0
Camps Cleared
0
1,122,933
Distance Traveled
1,045,864
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,283
714
59
3
0
385,531
2
W
Athena
13,101
655
40
2
0
364,008
2
W
Vulcan
13,614
681
85
4
0
373,394
1
L
Merlin
13,822
691
90
5
0
347,006
2
L
Nike
13,960
698
36
2
0
362,215
6
L
Hou Yi
12,487
624
89
4
0
336,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role