Player Matchup

Mulan
Mulan
DwarvenFury
Mulan
Level 21
God Stats
8W - 12L
1,391 SR
Queue Stats
35W - 43L
1,317 Elo+
Solo
Cthulhu
Cthulhu
LancerDragon
Cthulhu
Level 28
God Stats
63W - 67L
1,498 SR
Queue Stats
112W - 147L
1,417 Elo+
Party 1
Neith
Neith
Onelll
Neith
Level 28
God Stats
64W - 68L
1,496 SR
Queue Stats
116W - 143L
1,419 Elo+
Party 1
Chang'e
Chang'e
mxgnolia
Chang'e
Level 32
God Stats
127W - 141L
1,505 SR
Queue Stats
129W - 150L
1,439 Elo+
Party 1
Hel
Hel
zniwr
Hel
Level 27
God Stats
2W - 3L
1,336 SR
Queue Stats
98W - 107L
1,467 Elo+
Party 1
Team Averages
Level 27
1,445 SR
1,412 Elo+

VS

Team Averages
Level 20
1,576 SR
1,462 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Facehitter
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 55L
1,547 Elo+
Solo
Kali
Kali
Its SweetHeart
Kali
Level 26
God Stats
50W - 43L
1,431 SR
Queue Stats
50W - 45L
1,356 Elo+
Party 2
Izanami
Izanami
KomboKills
Izanami
Level 7
God Stats
9W - 7L
1,591 SR
Queue Stats
12W - 10L
1,575 Elo+
Solo
Chernobog
Chernobog
Weldr
Chernobog
Level 14
God Stats
9W - 3L
1,857 SR
Queue Stats
39W - 38L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 11
11,022
1,102
7,860
14,808
14,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
LancerDragon
Cthulhu
17
2 / 3 / 17
10,002
1,000
14,679
18,146
25,123
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Onelll
Neith
17
6 / 0 / 16
11,476
1,148
19,011
10,621
5,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
mxgnolia
Chang'e
17
8 / 0 / 12
11,253
1,125
15,418
12,788
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
zniwr
Hel
17
1 / 0 / 16
9,568
957
5,342
8,278
5,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 11 / 4
9,452
945
15,520
18,388
7,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Facehitter
Sylvanus
16
1 / 2 / 6
9,592
959
13,161
15,552
18,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 5 / 6
9,330
933
3,333
11,093
4,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
KomboKills
Izanami
15
2 / 2 / 2
9,409
941
13,785
13,100
4,933
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Weldr
Chernobog
15
1 / 4 / 5
9,262
926
13,916
11,423
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
24
Kills
7
7
Deaths
24
72
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
11
4
0.36
W
7
4
11
3.13
L
Sylvanus
Facehitter
Sylvanus
1
2
6
2
L
1
5
6
0.8
L
Izanami
KomboKills
Izanami
2
2
2
1.5
W
Cthulhu
LancerDragon
Cthulhu
2
3
17
3.5
W
Neith
Onelll
Neith
6
0
16
14
L
Chernobog
Weldr
Chernobog
1
4
5
0.88
W
Chang'e
mxgnolia
Chang'e
8
0
12
14
W
Hel
zniwr
Hel
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,310
Damage
59,715
64,641
Taken
69,556
56,184
Mitigated
40,792
27,474
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,520
2,670
0
0
18,388
7,830
0
10,129
8,259
0
30,307
W
7,860
1,257
0
897
14,808
14,662
0
3,135
11,673
350
21,169
L
Sylvanus
Facehitter
Sylvanus
13,161
3,600
4,742
4,101
15,552
18,696
0
9,222
6,330
23,541
0
L
3,333
1,372
0
296
11,093
4,911
0
5,492
5,601
0
11,536
L
Izanami
KomboKills
Izanami
13,785
11,127
0
1,888
13,100
4,933
0
6,161
6,939
0
39,929
W
Cthulhu
LancerDragon
Cthulhu
14,679
882
2,106
0
18,146
25,123
0
3,306
14,840
26,635
0
W
Neith
Onelll
Neith
19,011
10,252
0
442
10,621
5,032
0
1,545
9,076
0
34,983
L
Chernobog
Weldr
Chernobog
13,916
9,429
0
1,674
11,423
4,422
0
4,435
6,988
0
34,579
W
Chang'e
mxgnolia
Chang'e
15,418
1,556
6,316
4,346
12,788
5,550
0
2,432
10,356
46,345
0
W
Hel
zniwr
Hel
5,342
770
9,078
4,289
8,278
5,817
0
2,743
5,535
8,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,321
Gold Earned
47,045
198
Minions Killed
158
9
Camps Cleared
3
981,939
Distance Traveled
892,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,452
945
20
2
0
188,288
1
W
Mulan
11,022
1,102
31
3
0
203,233
0
L
Sylvanus
9,592
959
21
2
1
164,236
0
L
Kali
9,330
933
17
2
0
224,579
1
L
Izanami
9,409
941
60
6
1
166,214
0
W
Cthulhu
10,002
1,000
29
3
1
188,305
0
W
Neith
11,476
1,148
39
4
7
214,408
0
L
Chernobog
9,262
926
40
4
1
149,209
0
W
Chang'e
11,253
1,125
85
9
1
201,148
0
W
Hel
9,568
957
14
1
0
174,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role