Player Matchup

Hun Batz
Hun Batz
Indianer Jones9
Hun Batz
Level 27
God Stats
10W - 11L
1,523 SR
Queue Stats
16W - 26L
1,345 Elo+
Solo
Apollo
Apollo
Joanescu2001
Apollo
Level 16
God Stats
0W - 4L
1,227 SR
Queue Stats
10W - 16L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
RiTuSInFerNal
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,349 Elo+
Solo
Nike
Nike
Syominim
Nike
Level 27
God Stats
9W - 11L
1,469 SR
Queue Stats
62W - 75L
1,332 Elo+
Solo
Kuzenbo
Kuzenbo
sickly090hour
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,234 Elo+
Solo
Team Averages
Level 23
1,444 SR
1,314 Elo+

VS

Team Averages
Level 18
1,608 SR
1,448 Elo+
Anubis
Anubis
Chaussete46
Anubis
Level 29
God Stats
8W - 1L
1,885 SR
Queue Stats
61W - 43L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
Deadsus_
Erlang Shen
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
notdraxter
Ao Kuang
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
raphbgrt
Nu Wa
Level 29
God Stats
35W - 31L
1,653 SR
Queue Stats
112W - 115L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
tfsDAMIT
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 2 / 2
10,921
520
6,021
14,120
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
1 / 10 / 3
9,340
445
4,983
17,493
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
RiTuSInFerNal
Ao Kuang
12
2 / 9 / 3
7,981
380
5,317
17,221
4,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
12
6 / 7 / 2
10,476
499
9,032
16,294
9,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
12
0 / 7 / 2
7,030
335
5,149
21,259
11,963
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
18 / 4 / 3
12,617
601
25,040
14,059
6,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Deadsus_
Erlang Shen
5
0 / 3 / 0
7,002
333
51
2,421
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
notdraxter
Ao Kuang
20
7 / 1 / 3
12,710
605
15,108
21,375
8,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
raphbgrt
Nu Wa
17
5 / 1 / 12
11,738
559
17,729
9,375
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
tfsDAMIT
Kuzenbo
15
5 / 5 / 6
9,975
475
9,071
11,853
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
14
Kills
35
35
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
18
4
3
4.88
W
Erlang Shen
Deadsus_
Erlang Shen
0
3
0
0
L
Hun Batz
5
2
2
3
L
Apollo
1
10
3
0.25
L
Ao Kuang
RiTuSInFerNal
Ao Kuang
2
9
3
0.39
L
Nike
6
7
2
1
W
Ao Kuang
notdraxter
Ao Kuang
7
1
3
8.5
W
Nu Wa
raphbgrt
Nu Wa
5
1
12
11
L
Kuzenbo
0
7
2
0.14
W
Kuzenbo
tfsDAMIT
Kuzenbo
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
66,999
86,387
Taken
59,083
33,485
Mitigated
26,534
9,313
Healing
23,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
25,040
2,343
0
5,136
14,059
6,728
1,212
3,743
10,316
85,332
0
W
Erlang Shen
Deadsus_
Erlang Shen
51
0
0
0
2,421
869
0
0
2,421
0
3,342
L
Hun Batz
6,021
2,129
0
3,082
14,120
4,321
0
9,032
5,088
0
48,056
L
Apollo
4,983
3,164
0
2,461
17,493
3,216
2,112
13,117
4,376
0
51,696
L
Ao Kuang
RiTuSInFerNal
Ao Kuang
5,317
1,904
0
1,760
17,221
4,606
0
12,670
4,551
23,312
0
L
Nike
9,032
1,242
0
820
16,294
9,379
275
13,133
3,161
7,345
24,495
W
Ao Kuang
notdraxter
Ao Kuang
15,108
4,552
0
13,424
21,375
8,816
3,692
2,296
19,079
114,573
0
W
Nu Wa
raphbgrt
Nu Wa
17,729
3,995
269
3,862
9,375
3,482
4,237
3,381
5,994
82,424
0
L
Kuzenbo
5,149
2,188
0
1,190
21,259
11,963
0
18,996
2,263
20,270
0
W
Kuzenbo
tfsDAMIT
Kuzenbo
9,071
3,572
33
894
11,853
6,639
495
2,836
9,017
31,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
54,042
283
Minions Killed
464
0
Camps Cleared
0
1,663,433
Distance Traveled
1,570,709
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,617
601
108
5
0
321,514
0
W
Erlang Shen
7,002
333
6
0
0
74,016
1
L
Hun Batz
10,921
520
92
4
0
402,818
0
L
Apollo
9,340
445
94
4
0
327,848
0
L
Ao Kuang
7,981
380
42
2
0
351,416
1
L
Nike
10,476
499
39
2
0
248,615
3
W
Ao Kuang
12,710
605
163
8
0
391,615
0
W
Nu Wa
11,738
559
138
7
0
371,911
1
L
Kuzenbo
7,030
335
16
1
0
332,736
0
W
Kuzenbo
9,975
475
49
2
0
411,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role