Player Matchup

Neith
Neith
DeeaM21
Neith
Level 24
God Stats
9W - 7L
1,539 SR
Queue Stats
82W - 99L
1,349 Elo+
Party 1
Ah Puch
Ah Puch
Iuhas
Ah Puch
Level 8
God Stats
2W - 1L
1,360 SR
Queue Stats
8W - 19L
1,157 Elo+
Party 1
Kuzenbo
Kuzenbo
KristopherGR
Kuzenbo
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,146 Elo+
Party 1
Ymir
Ymir
Moldo101
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,329 Elo+
Party 1
Thanatos
Thanatos
Wvoit98
Thanatos
Level 21
God Stats
12W - 8L
1,303 SR
Queue Stats
39W - 48L
1,312 Elo+
Party 1
Team Averages
Level 12
1,441 SR
1,258 Elo+

VS

Team Averages
Level 15
1,430 SR
1,410 Elo+
Ah Puch
Ah Puch
KillaWat
Ah Puch
Level 27
God Stats
2W - 3L
1,399 SR
Queue Stats
38W - 44L
1,376 Elo+
Solo
Agni
Agni
S9z-R9
Agni
Level 6
God Stats
0W - 3L
1,264 SR
Queue Stats
4W - 8L
1,385 Elo+
Solo
Rama
Rama
Serco199
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,438 Elo+
Solo
Horus
Horus
Sonrog
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,373 Elo+
Solo
Fenrir
Fenrir
灰烬ashes
Fenrir
Level 17
God Stats
17W - 10L
1,487 SR
Queue Stats
36W - 29L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeeaM21
Neith
20
9 / 4 / 19
15,264
1,174
27,479
16,694
7,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Iuhas
Ah Puch
20
16 / 11 / 19
17,237
1,326
33,499
24,514
8,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
KristopherGR
Kuzenbo
20
9 / 11 / 24
15,682
1,206
24,297
25,257
42,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
20
3 / 11 / 24
14,034
1,080
18,856
30,023
35,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Wvoit98
Thanatos
20
8 / 14 / 13
13,380
1,029
18,437
25,153
10,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KillaWat
Ah Puch
20
7 / 13 / 27
15,141
1,165
26,070
25,299
10,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
S9z-R9
Agni
20
18 / 9 / 22
17,565
1,351
35,076
26,942
9,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
17
0 / 2 / 12
10,930
841
2,918
3,344
951
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Sonrog
Horus
20
1 / 11 / 36
14,888
1,145
14,854
43,311
50,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
24 / 10 / 20
19,365
1,490
36,159
30,384
23,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
167
45
Kills
50
51
Deaths
45
99
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Neith
DeeaM21
Neith
9
4
19
4.63
W
Ah Puch
Iuhas
Ah Puch
16
11
19
2.32
L
Ah Puch
KillaWat
Ah Puch
7
13
27
1.58
W
Kuzenbo
KristopherGR
Kuzenbo
9
11
24
1.91
W
Ymir
3
11
24
1.36
L
Agni
S9z-R9
Agni
18
9
22
3.22
L
Rama
0
2
12
3
L
Horus
Sonrog
Horus
1
11
36
1.73
W
Thanatos
Wvoit98
Thanatos
8
14
13
1.04
L
Fenrir
24
10
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,568
Damage
115,077
121,641
Taken
129,280
104,244
Mitigated
94,831
14,684
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DeeaM21
Neith
27,479
12,144
0
3,042
16,694
7,114
0
4,480
12,214
0
49,170
W
Ah Puch
Iuhas
Ah Puch
33,499
5,852
0
4,193
24,514
8,614
0
11,624
12,890
58,194
0
L
Ah Puch
KillaWat
Ah Puch
26,070
4,927
0
592
25,299
10,591
0
18,552
6,747
65,092
0
W
Kuzenbo
KristopherGR
Kuzenbo
24,297
6,286
0
0
25,257
42,149
0
15,639
9,618
41,761
0
W
Ymir
18,856
5,178
0
0
30,023
35,459
0
18,509
11,514
28,700
0
L
Agni
S9z-R9
Agni
35,076
3,636
730
2,895
26,942
9,126
0
16,387
10,555
53,827
0
L
Rama
2,918
2,398
0
0
3,344
951
0
2,248
1,096
0
6,443
L
Horus
Sonrog
Horus
14,854
8,102
1,229
8,294
43,311
50,908
0
24,045
19,266
0
24,992
W
Thanatos
Wvoit98
Thanatos
18,437
6,693
0
7,449
25,153
10,908
0
10,894
14,259
0
31,891
L
Fenrir
36,159
17,422
0
4,347
30,384
23,255
0
15,420
14,964
0
57,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,597
Gold Earned
77,889
194
Minions Killed
199
0
Camps Cleared
5
1,034,846
Distance Traveled
963,389
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,264
1,174
45
3
0
203,652
0
W
Ah Puch
17,237
1,326
63
5
0
204,587
1
L
Ah Puch
15,141
1,165
89
7
0
194,639
0
W
Kuzenbo
15,682
1,206
28
2
0
215,548
0
W
Ymir
14,034
1,080
24
2
0
192,371
1
L
Agni
17,565
1,351
45
3
0
245,459
0
L
Rama
10,930
841
14
1
0
65,000
0
L
Horus
14,888
1,145
14
1
1
198,897
0
W
Thanatos
13,380
1,029
34
3
0
218,688
3
L
Fenrir
19,365
1,490
37
3
4
259,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role