Player Matchup

Kukulkan
Kukulkan
Gold III
ILoocKeeR
Kukulkan
Gold III
Level 95
God Stats
0W - 1L
1,565 SR
Queue Stats
107W - 95L
1,635 MMR
Solo
Arachne
Arachne
Gold II
Neico31
Arachne
Gold II
Level 143
God Stats
22W - 12L
1,705 SR
Queue Stats
551W - 585L
1,560 MMR
Solo
Odin
Odin
Gold III
Renegade KD
Odin
Gold III
Level 122
God Stats
4W - 5L
1,286 SR
Queue Stats
129W - 129L
1,571 MMR
Solo
Chernobog
Chernobog
Gold III
Ricky_Blue_Jay
Chernobog
Gold III
Level 126
God Stats
10W - 9L
1,590 SR
Queue Stats
82W - 82L
1,601 MMR
Solo
Bacchus
Bacchus
Platinum V
tikktokk23
Bacchus
Platinum V
Level 90
God Stats
9W - 11L
1,607 SR
Queue Stats
127W - 131L
1,562 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,551 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,596 SR
1,585 MMR
Mulan
Mulan
Gold III
CubeProductions0
Mulan
Gold III
Level 103
God Stats
27W - 24L
1,568 SR
Queue Stats
240W - 235L
1,589 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
DLenny24
Baba Yaga
Platinum V
Level 140
God Stats
2W - 2L
1,619 SR
Queue Stats
154W - 148L
1,615 MMR
Solo
Heimdallr
Heimdallr
Gold II
JusStormy
Heimdallr
Gold II
Level 87
God Stats
53W - 52L
1,554 SR
Queue Stats
391W - 395L
1,609 MMR
Solo
Cthulhu
Cthulhu
Gold III
King_Luuke
Cthulhu
Gold III
Level 66
God Stats
10W - 9L
1,545 SR
Queue Stats
203W - 199L
1,519 MMR
Solo
Amaterasu
Amaterasu
Silver II
xMouthy Smurfx
Amaterasu
Silver II
Level 129
God Stats
1W - 0L
1,694 SR
Queue Stats
27W - 11L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ILoocKeeR
Kukulkan
4
0 / 1 / 1
3,128
626
714
722
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Neico31
Arachne
6
0 / 1 / 1
3,695
739
992
2,937
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 1 / 0
3,526
705
1,748
3,425
902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Ricky_Blue_Jay
Chernobog
6
0 / 1 / 1
3,418
684
1,635
2,808
608
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
tikktokk23
Bacchus
5
1 / 0 / 0
3,312
662
1,109
1,877
835
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FaySetGilgameshAthenaJanus

VS

Bans
YmirTsukuyomiFenrirLokiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,012
802
727
2,925
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
DLenny24
Baba Yaga
7
0 / 0 / 2
4,008
802
379
2,839
972
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
JusStormy
Heimdallr
6
1 / 1 / 0
3,646
729
815
2,338
779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
King_Luuke
Cthulhu
6
0 / 0 / 1
3,661
732
1,460
2,368
637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
xMouthy Smurfx
Amaterasu
6
1 / 1 / 0
4,152
830
2,632
3,967
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Baba Yaga
DLenny24
Baba Yaga
0
0
2
1
L
Kukulkan
ILoocKeeR
Kukulkan
0
1
1
0.5
W
Heimdallr
JusStormy
Heimdallr
1
1
0
1
W
Cthulhu
King_Luuke
Cthulhu
0
0
1
0.5
L
Arachne
Neico31
Arachne
0
1
1
0.5
L
1
1
0
1
L
Chernobog
Ricky_Blue_Jay
Chernobog
0
1
1
0.5
L
Bacchus
tikktokk23
Bacchus
1
0
0
1
W
Amaterasu
xMouthy Smurfx
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,198
Damage
6,013
11,769
Taken
14,437
3,478
Mitigated
5,436
5,076
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
727
271
0
160
2,925
833
0
257
2,632
0
15,898
W
Baba Yaga
DLenny24
Baba Yaga
379
42
0
1,512
2,839
972
0
825
1,910
20,031
0
L
Kukulkan
ILoocKeeR
Kukulkan
714
44
0
85
722
160
0
109
613
6,311
0
W
Heimdallr
JusStormy
Heimdallr
815
343
0
744
2,338
779
490
472
1,866
0
18,354
W
Cthulhu
King_Luuke
Cthulhu
1,460
161
0
375
2,368
637
0
129
2,239
6,678
0
L
Arachne
Neico31
Arachne
992
699
0
1,764
2,937
973
0
150
2,787
0
14,368
L
1,748
698
0
1,320
3,425
902
0
0
3,425
0
10,686
L
Chernobog
Ricky_Blue_Jay
Chernobog
1,635
1,029
0
1,034
2,808
608
0
911
1,897
0
16,337
L
Bacchus
tikktokk23
Bacchus
1,109
46
0
873
1,877
835
0
669
1,208
7,133
0
W
Amaterasu
xMouthy Smurfx
Amaterasu
2,632
1,074
0
1,716
3,967
2,215
0
0
3,967
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,079
Gold Earned
19,479
119
Minions Killed
176
0
Camps Cleared
0
468,286
Distance Traveled
528,225
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,012
802
40
8
0
109,870
0
W
Baba Yaga
4,008
802
45
9
0
100,976
1
L
Kukulkan
3,128
626
11
2
0
62,445
1
W
Heimdallr
3,646
729
36
7
0
94,232
0
W
Cthulhu
3,661
732
15
3
0
120,675
3
L
Arachne
3,695
739
35
7
0
113,704
0
L
Odin
3,526
705
23
5
0
111,472
0
L
Chernobog
3,418
684
33
7
0
88,236
1
L
Bacchus
3,312
662
17
3
0
92,429
1
W
Amaterasu
4,152
830
40
8
0
102,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role