Player Matchup

Anubis
Anubis
AmirAugustus
Anubis
Level 12
God Stats
6W - 8L
1,349 SR
Queue Stats
39W - 40L
1,250 Elo+
Solo
Anhur
Anhur
JORGEMY
Anhur
Level 26
God Stats
6W - 9L
1,528 SR
Queue Stats
93W - 78L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
Manwé
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,404 Elo+
Solo
Thor
Thor
RamseyOne10
Thor
Level 18
God Stats
0W - 2L
1,681 SR
Queue Stats
14W - 18L
1,350 Elo+
Solo
Artemis
Artemis
SmitedGod
Artemis
Level 27
God Stats
5W - 2L
1,582 SR
Queue Stats
9W - 5L
1,501 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,372 Elo+

VS

Team Averages
Level 18
1,444 SR
1,379 Elo+
Ymir
Ymir
ChochitoMetalico
Ymir
Level 8
God Stats
9W - 10L
1,412 SR
Queue Stats
11W - 13L
1,243 Elo+
Party 2
Chernobog
Chernobog
Rodyl
Chernobog
Level 28
God Stats
4W - 0L
1,590 SR
Queue Stats
18W - 14L
1,361 Elo+
Party 1
Artemis
Artemis
Samu0657
Artemis
Level 16
God Stats
5W - 6L
1,345 SR
Queue Stats
11W - 16L
1,210 Elo+
Party 2
Rama
Rama
sobozaur1213
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,704 Elo+
Solo
Thanatos
Thanatos
zsombi2003000
Thanatos
Level 20
God Stats
7W - 6L
1,374 SR
Queue Stats
17W - 12L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 5 / 3
7,382
434
9,664
10,523
5,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JORGEMY
Anhur
17
11 / 2 / 1
10,554
621
17,431
12,372
4,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Manwé
Kuzenbo
9
1 / 1 / 4
7,702
453
3,002
7,287
5,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 3 / 1
7,006
412
819
8,722
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
SmitedGod
Artemis
14
5 / 5 / 4
8,327
490
10,321
9,595
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
6,786
399
2,716
10,859
7,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Rodyl
Chernobog
13
3 / 7 / 2
8,004
471
8,197
13,153
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Samu0657
Artemis
15
6 / 2 / 3
9,401
553
9,188
12,024
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 2
8,643
508
2,274
10,329
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
zsombi2003000
Thanatos
14
6 / 5 / 3
9,072
534
11,504
14,178
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
19
Kills
16
16
Deaths
19
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
3
0.5
W
1
1
6
4
L
Anhur
JORGEMY
Anhur
11
2
1
5.75
L
Kuzenbo
Manwé
Kuzenbo
1
1
4
3
L
1
3
1
0.5
W
Chernobog
Rodyl
Chernobog
3
7
2
0.57
W
Artemis
Samu0657
Artemis
6
2
3
3.75
L
Artemis
SmitedGod
Artemis
5
5
4
1.4
W
0
4
2
0.25
W
Thanatos
zsombi2003000
Thanatos
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
33,879
48,499
Taken
60,543
22,452
Mitigated
20,755
12,422
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,664
674
0
2,317
10,523
5,690
0
1,305
9,218
29,923
0
W
2,716
1,047
0
0
10,859
7,793
75
4,151
6,708
8,925
0
L
Anhur
JORGEMY
Anhur
17,431
9,317
0
5,422
12,372
4,895
1,213
107
12,265
0
74,050
L
Kuzenbo
Manwé
Kuzenbo
3,002
1,387
0
1,990
7,287
5,898
0
125
7,162
9,403
0
L
819
402
0
1,424
8,722
2,610
112
718
8,004
0
23,986
W
Chernobog
Rodyl
Chernobog
8,197
4,488
243
2,562
13,153
4,001
344
2,778
10,375
0
41,524
W
Artemis
Samu0657
Artemis
9,188
4,057
0
3,553
12,024
3,169
725
2,602
9,422
0
46,626
L
Artemis
SmitedGod
Artemis
10,321
5,591
0
1,269
9,595
3,359
1,786
461
9,134
0
43,956
W
2,274
1,743
0
1,390
10,329
2,313
360
1,522
8,807
0
53,534
W
Thanatos
zsombi2003000
Thanatos
11,504
3,306
0
11,756
14,178
3,479
0
1,613
12,565
0
56,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
41,906
322
Minions Killed
366
0
Camps Cleared
0
1,361,045
Distance Traveled
1,507,791
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,382
434
55
3
0
271,573
0
W
Ymir
6,786
399
9
1
0
266,314
0
L
Anhur
10,554
621
125
7
0
311,746
4
L
Kuzenbo
7,702
453
21
1
0
210,129
2
L
Thor
7,006
412
50
3
0
304,682
2
W
Chernobog
8,004
471
70
4
0
293,723
1
W
Artemis
9,401
553
80
5
0
315,993
0
L
Artemis
8,327
490
71
4
0
262,915
3
W
Rama
8,643
508
108
6
0
297,088
0
W
Thanatos
9,072
534
99
6
0
334,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role