Player Matchup

Ymir
Ymir
BlackTheRipper66
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darksaid03
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,192 Elo+
Solo
Mulan
Mulan
FellVarible86
Mulan
Level 28
God Stats
13W - 7L
1,500 SR
Queue Stats
393W - 454L
1,297 Elo+
Solo
Susano
Susano
LaMorsa47
Susano
Level 13
God Stats
0W - 3L
1,162 SR
Queue Stats
7W - 6L
1,365 Elo+
Solo
Ra
Ra
Scruzbz
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,432 SR
1,371 Elo+

VS

Team Averages
Level 18
1,374 SR
1,306 Elo+
Anhur
Anhur
BAROZAL
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,420 Elo+
Solo
Ymir
Ymir
JONIsmt
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,228 Elo+
Solo
Merlin
Merlin
LogiF4
Merlin
Level 24
God Stats
6W - 5L
1,109 SR
Queue Stats
160W - 186L
1,236 Elo+
Solo
Osiris
Osiris
VALTK88
Osiris
Level 23
God Stats
12W - 10L
1,462 SR
Queue Stats
169W - 155L
1,307 Elo+
Party 1
Bakasura
Bakasura
Zaiross2945
Bakasura
Level 16
God Stats
14W - 20L
1,297 SR
Queue Stats
70W - 71L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 1
6,658
512
5,712
9,508
5,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Darksaid03
Danzaburou
9
0 / 7 / 1
5,397
415
4,509
9,566
1,776
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 7 / 2
6,089
468
5,796
14,724
6,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
LaMorsa47
Susano
9
1 / 5 / 4
6,168
474
5,383
9,731
2,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

12
3 / 6 / 1
6,808
524
4,768
6,850
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BAROZAL
Anhur
15
12 / 0 / 4
8,970
690
8,433
7,927
2,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
JONIsmt
Ymir
11
6 / 3 / 6
7,857
604
7,630
12,244
11,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
LogiF4
Merlin
13
4 / 3 / 1
7,907
608
6,098
7,444
2,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
VALTK88
Osiris
14
7 / 0 / 6
8,659
666
10,533
8,885
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Zaiross2945
Bakasura
12
2 / 2 / 3
7,324
563
4,080
10,062
3,659
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
31
31
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
BAROZAL
Anhur
12
0
4
14
L
3
6
1
0.58
L
Danzaburou
Darksaid03
Danzaburou
0
7
1
0.07
L
1
7
2
0.29
W
Ymir
JONIsmt
Ymir
6
3
6
3
L
Susano
LaMorsa47
Susano
1
5
4
0.6
W
Merlin
LogiF4
Merlin
4
3
1
1.5
L
3
6
1
0.58
W
Osiris
VALTK88
Osiris
7
0
6
10
W
Bakasura
Zaiross2945
Bakasura
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
36,774
50,379
Taken
46,562
19,245
Mitigated
26,488
7,673
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BAROZAL
Anhur
8,433
4,699
0
3,094
7,927
2,808
751
1,507
6,354
0
50,066
L
5,712
1,854
0
250
9,508
5,986
0
2,942
6,566
18,201
0
L
Danzaburou
Darksaid03
Danzaburou
4,509
2,544
0
1,960
9,566
1,776
0
2,550
7,016
0
19,443
L
5,796
1,846
0
2,787
14,724
6,417
0
1,817
12,787
0
28,458
W
Ymir
JONIsmt
Ymir
7,630
2,594
0
2,270
12,244
11,212
0
3,983
8,135
19,541
0
L
Susano
LaMorsa47
Susano
5,383
1,890
0
2,040
9,731
2,995
0
1,753
7,978
0
27,443
W
Merlin
LogiF4
Merlin
6,098
920
23
2,139
7,444
2,490
2,423
2,644
4,562
45,491
0
L
4,768
808
40
596
6,850
2,071
310
4,666
2,184
31,193
0
W
Osiris
VALTK88
Osiris
10,533
5,326
0
4,787
8,885
6,319
382
718
8,167
0
42,321
W
Bakasura
Zaiross2945
Bakasura
4,080
3,504
0
5,760
10,062
3,659
0
1,174
8,864
0
34,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
40,717
214
Minions Killed
382
0
Camps Cleared
0
1,129,244
Distance Traveled
1,183,579
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,970
690
105
8
0
223,793
0
L
Ymir
6,658
512
32
2
0
227,645
1
L
Danzaburou
5,397
415
22
2
0
186,991
0
L
Mulan
6,089
468
48
4
0
232,932
0
W
Ymir
7,857
604
22
2
0
253,572
0
L
Susano
6,168
474
40
3
0
215,397
0
W
Merlin
7,907
608
78
6
0
220,715
0
L
Ra
6,808
524
72
6
0
266,279
0
W
Osiris
8,659
666
91
7
0
261,840
1
W
Bakasura
7,324
563
86
7
0
223,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role