Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DynamicPT
Heimdallr
Level 125
God Stats
20W - 10L
1,735 SR
Queue Stats
56W - 55L
1,596 Elo+
Party 2
Odin
Odin
RoSoTTeNKRieGeR
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
m0kadoo
Baron Samedi
Level 11
God Stats
11W - 11L
1,712 SR
Queue Stats
26W - 24L
1,681 Elo+
Party 2
Gilgamesh
Gilgamesh
rafadlg
Gilgamesh
Level 17
God Stats
1W - 0L
1,383 SR
Queue Stats
4W - 8L
1,297 Elo+
Solo
Team Averages
Level 40
1,566 SR
1,533 Elo+

VS

Team Averages
Level 14
1,550 SR
1,626 Elo+
Yemoja
Yemoja
Barbapap
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 25L
2,070 Elo+
Party 1
Neith
Neith
Kohpa
Neith
Level 8
God Stats
4W - 5L
1,488 SR
Queue Stats
5W - 8L
1,451 Elo+
Solo
Agni
Agni
McLeek
Agni
Level 13
God Stats
1W - 1L
1,721 SR
Queue Stats
44W - 14L
1,839 Elo+
Party 1
Ratatoskr
Ratatoskr
mrflibblevangry
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,246 Elo+
Solo
Kukulkan
Kukulkan
Хулеган
Kukulkan
Level 29
God Stats
26W - 30L
1,542 SR
Queue Stats
176W - 161L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 4 / 17
9,097
1,011
3,205
11,099
10,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
DynamicPT
Heimdallr
19
20 / 0 / 15
13,350
1,483
36,333
10,228
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 0 / 13
10,105
1,123
10,936
8,884
7,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
m0kadoo
Baron Samedi
17
8 / 1 / 20
10,919
1,213
16,823
7,937
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
rafadlg
Gilgamesh
16
3 / 2 / 16
10,048
1,116
11,199
9,300
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Barbapap
Yemoja
14
1 / 4 / 5
8,449
939
5,365
19,782
24,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Kohpa
Neith
13
1 / 12 / 3
7,933
881
8,089
20,155
9,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
McLeek
Agni
14
3 / 10 / 4
9,126
1,014
14,607
19,401
8,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
mrflibblevangry
Ratatoskr
13
0 / 2 / 0
7,349
817
1,469
2,765
822
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Kukulkan
15
2 / 10 / 5
8,963
996
12,282
19,449
9,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
38
Kills
7
7
Deaths
38
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
4
17
2.38
L
Yemoja
Barbapap
Yemoja
1
4
5
0.88
W
Heimdallr
DynamicPT
Heimdallr
20
0
15
27.5
L
Neith
Kohpa
Neith
1
12
3
0.21
L
Agni
McLeek
Agni
3
10
4
0.5
W
6
0
13
12.5
W
Baron Samedi
m0kadoo
Baron Samedi
8
1
20
18
L
Ratatoskr
mrflibblevangry
Ratatoskr
0
2
0
0
W
Gilgamesh
rafadlg
Gilgamesh
3
2
16
5.5
L
Kukulkan
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,496
Damage
41,812
47,448
Taken
81,552
35,882
Mitigated
52,236
13,891
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,205
524
0
1,059
11,099
10,734
0
7,820
3,279
0
16,358
L
Yemoja
Barbapap
Yemoja
5,365
2,172
3,476
1,150
19,782
24,663
0
8,803
10,651
9,559
0
W
Heimdallr
DynamicPT
Heimdallr
36,333
23,292
0
4,470
10,228
4,474
0
5,813
4,415
0
65,143
L
Neith
Kohpa
Neith
8,089
3,986
0
1,358
20,155
9,393
0
3,034
16,929
0
16,204
L
Agni
McLeek
Agni
14,607
2,125
0
71
19,401
8,254
0
3,448
15,567
31,165
0
W
10,936
2,672
0
1,215
8,884
7,974
0
5,624
3,260
6,966
13,119
W
Baron Samedi
m0kadoo
Baron Samedi
16,823
1,129
3,319
2,984
7,937
3,627
0
7,557
380
26,845
0
L
Ratatoskr
mrflibblevangry
Ratatoskr
1,469
600
0
0
2,765
822
0
370
2,395
0
3,471
W
Gilgamesh
rafadlg
Gilgamesh
11,199
1,247
0
844
9,300
9,073
0
5,440
3,860
0
25,615
L
Kukulkan
12,282
861
0
69
19,449
9,104
0
3,757
15,460
31,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
41,820
180
Minions Killed
116
9
Camps Cleared
3
879,549
Distance Traveled
707,345
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,097
1,011
27
3
1
184,544
0
L
Yemoja
8,449
939
11
1
0
130,193
1
W
Heimdallr
13,350
1,483
62
7
6
173,938
1
L
Neith
7,933
881
17
2
0
150,896
0
L
Agni
9,126
1,014
40
4
2
171,114
0
W
Odin
10,105
1,123
33
4
0
162,721
1
W
Baron Samedi
10,919
1,213
16
2
0
185,356
0
L
Ratatoskr
7,349
817
1
0
1
56,169
0
W
Gilgamesh
10,048
1,116
42
5
2
172,990
1
L
Kukulkan
8,963
996
47
5
0
198,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role