Player Matchup

Scylla
Scylla
CoPiE265
Scylla
Level 17
God Stats
14W - 13L
1,500 SR
Queue Stats
165W - 128L
1,495 Elo+
Solo
Anubis
Anubis
EagerestCave681
Anubis
Level 4
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Eclipse Drip
Set
Level 14
God Stats
4W - 9L
1,363 SR
Queue Stats
42W - 35L
1,342 Elo+
Solo
Xing Tian
Xing Tian
Fox Andokai
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 163L
1,264 Elo+
Party 1
Khepri
Khepri
Kugare
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 173L
1,260 Elo+
Party 1
Team Averages
Level 14
1,426 SR
1,372 Elo+

VS

Team Averages
Level 20
1,467 SR
1,331 Elo+
Tiamat
Tiamat
BobRoss408
Tiamat
Level 29
God Stats
47W - 33L
1,562 SR
Queue Stats
57W - 56L
1,398 Elo+
Solo
Ratatoskr
Ratatoskr
DEEZNUTZ_1988
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 49L
1,278 Elo+
Solo
Bakasura
Bakasura
HuFFamaniac
Bakasura
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 132L
1,500 Elo+
Solo
Xing Tian
Xing Tian
RegiGamer03
Xing Tian
Level 17
God Stats
6W - 3L
1,346 SR
Queue Stats
22W - 27L
1,259 Elo+
Solo
Cthulhu
Cthulhu
harrytheedge
Cthulhu
Level 22
God Stats
4W - 6L
1,425 SR
Queue Stats
18W - 34L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CoPiE265
Scylla
19
8 / 4 / 7
13,550
1,042
16,441
14,192
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 6 / 9
11,867
913
8,218
10,248
4,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 14 / 10
14,726
1,133
29,641
28,052
19,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Fox Andokai
Xing Tian
19
5 / 6 / 10
12,785
983
7,975
23,355
17,650
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
Kugare
Khepri
19
1 / 5 / 9
11,802
908
4,073
21,123
10,517
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BobRoss408
Tiamat
20
18 / 3 / 9
16,876
1,298
40,443
14,970
14,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
DEEZNUTZ_1988
Ratatoskr
19
0 / 5 / 11
11,723
902
3,827
12,904
5,101
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
HuFFamaniac
Bakasura
20
11 / 7 / 16
14,784
1,137
22,597
19,942
9,411
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
RegiGamer03
Xing Tian
20
5 / 7 / 19
13,853
1,066
20,756
20,120
20,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
harrytheedge
Cthulhu
19
1 / 1 / 10
11,915
917
4,522
7,573
3,372

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
100
23
Kills
35
35
Deaths
23
45
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BobRoss408
Tiamat
18
3
9
7.5
L
Scylla
CoPiE265
Scylla
8
4
7
2.88
W
Ratatoskr
DEEZNUTZ_1988
Ratatoskr
0
5
11
1.1
L
2
6
9
1.08
L
7
14
10
0.86
L
Xing Tian
Fox Andokai
Xing Tian
5
6
10
1.67
W
Bakasura
HuFFamaniac
Bakasura
11
7
16
2.71
L
Khepri
Kugare
Khepri
1
5
9
1.1
W
Xing Tian
RegiGamer03
Xing Tian
5
7
19
2.07
W
Cthulhu
harrytheedge
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,348
Damage
92,145
96,970
Taken
75,509
57,641
Mitigated
53,348
7,059
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BobRoss408
Tiamat
40,443
2,947
453
5,747
14,970
14,689
0
6,023
8,813
63,894
0
L
Scylla
CoPiE265
Scylla
16,441
3,751
0
385
14,192
4,977
0
10,516
3,536
49,034
0
W
Ratatoskr
DEEZNUTZ_1988
Ratatoskr
3,827
3,153
0
0
12,904
5,101
0
7,420
5,274
0
25,419
L
8,218
1,369
0
3,105
10,248
4,552
0
5,924
3,176
22,619
0
L
29,641
16,241
172
3,063
28,052
19,945
0
19,250
7,692
0
48,379
L
Xing Tian
Fox Andokai
Xing Tian
7,975
771
0
0
23,355
17,650
0
18,023
4,002
16,753
0
W
Bakasura
HuFFamaniac
Bakasura
22,597
13,891
0
1,676
19,942
9,411
0
7,632
12,052
0
32,900
L
Khepri
Kugare
Khepri
4,073
650
32
302
21,123
10,517
0
12,008
7,490
10,428
0
W
Xing Tian
RegiGamer03
Xing Tian
20,756
2,324
0
0
20,120
20,775
0
10,507
9,321
37,090
0
W
Cthulhu
harrytheedge
Cthulhu
4,522
293
748
0
7,573
3,372
0
4,220
3,342
13,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,730
Gold Earned
69,151
185
Minions Killed
224
6
Camps Cleared
6
1,107,257
Distance Traveled
1,178,470
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,876
1,298
58
4
0
225,204
0
L
Scylla
13,550
1,042
96
7
0
243,628
0
W
Ratatoskr
11,723
902
42
3
1
253,557
0
L
Anubis
11,867
913
26
2
3
131,755
0
L
Set
14,726
1,133
47
4
2
210,820
1
L
Xing Tian
12,785
983
10
1
1
258,419
0
W
Bakasura
14,784
1,137
53
4
2
260,778
0
L
Khepri
11,802
908
6
0
0
262,635
0
W
Xing Tian
13,853
1,066
39
3
1
233,738
0
W
Cthulhu
11,915
917
32
2
2
205,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role