Player Matchup

Sol
Sol
KicksBoo
Sol
Level 26
God Stats
26W - 16L
1,594 SR
Queue Stats
77W - 73L
1,462 Elo+
Solo
Olorun
Olorun
O_Gnomio
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Nemesis
Nemesis
sabnov19
Nemesis
Level 8
God Stats
3W - 1L
1,806 SR
Queue Stats
9W - 5L
1,635 Elo+
Solo
Ao Kuang
Ao Kuang
sia11
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,362 Elo+
Solo
Chiron
Chiron
zNERFED
Chiron
Level 28
God Stats
1W - 1L
1,820 SR
Queue Stats
80W - 71L
1,600 Elo+
Solo
Team Averages
Level 14
1,644 SR
1,552 Elo+

VS

Team Averages
Level 18
1,456 SR
1,572 Elo+
Thor
Thor
LiftMyBanPlease
Thor
Level 6
God Stats
2W - 1L
1,310 SR
Queue Stats
9W - 6L
1,583 Elo+
Party 1
Anubis
Anubis
MR_RawSauce
Anubis
Level 17
God Stats
7W - 3L
1,746 SR
Queue Stats
49W - 49L
1,500 Elo+
Solo
Neith
Neith
SEGA Scorant
Neith
Level 27
God Stats
4W - 1L
1,603 SR
Queue Stats
5W - 1L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
ToXiC_Pokemon
Gilgamesh
Level 18
God Stats
2W - 3L
1,110 SR
Queue Stats
20W - 17L
1,539 Elo+
Solo
Fenrir
Fenrir
azvelint
Fenrir
Level 23
God Stats
6W - 3L
1,510 SR
Queue Stats
65W - 50L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 0
11,287
594
14,009
17,129
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
O_Gnomio
Olorun
7
1 / 8 / 0
6,105
321
1,951
8,472
2,560
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
sabnov19
Nemesis
12
1 / 4 / 0
7,900
416
5,565
12,546
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
sia11
Ao Kuang
5
0 / 12 / 1
5,514
290
744
9,422
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
zNERFED
Chiron
11
0 / 11 / 3
7,626
401
3,931
16,180
3,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
11,226
591
9,416
13,099
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
17
13 / 1 / 11
11,966
630
11,803
8,749
4,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 4
10,562
556
6,096
13,322
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ToXiC_Pokemon
Gilgamesh
15
6 / 2 / 11
10,558
556
9,425
15,358
8,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
azvelint
Fenrir
19
10 / 1 / 3
12,458
656
12,389
14,148
13,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
9
Kills
36
39
Deaths
9
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
4
0
1.75
W
5
1
6
8
W
Anubis
13
1
11
18.5
L
Olorun
O_Gnomio
Olorun
1
8
0
0.13
W
2
4
4
1
W
Gilgamesh
ToXiC_Pokemon
Gilgamesh
6
2
11
5.75
W
Fenrir
azvelint
Fenrir
10
1
3
11.5
L
Nemesis
sabnov19
Nemesis
1
4
0
0.25
L
Ao Kuang
sia11
Ao Kuang
0
12
1
0.04
L
Chiron
zNERFED
Chiron
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,200
Damage
49,129
63,749
Taken
64,676
16,842
Mitigated
36,561
15,777
Healing
23,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,009
5,803
0
7,968
17,129
4,827
2,116
1,698
15,307
67,399
0
W
9,416
1,695
0
5,726
13,099
5,000
918
2,255
10,844
0
75,573
W
Anubis
11,803
1,276
0
5,196
8,749
4,903
3,539
2,236
6,513
61,068
0
L
Olorun
O_Gnomio
Olorun
1,951
1,297
119
825
8,472
2,560
0
3,110
5,113
10,784
244
W
6,096
3,405
0
3,980
13,322
4,930
2,585
6,802
6,520
0
69,401
W
Gilgamesh
ToXiC_Pokemon
Gilgamesh
9,425
1,873
0
4,142
15,358
8,373
2,300
4,890
10,468
684
39,070
W
Fenrir
azvelint
Fenrir
12,389
2,980
0
3,956
14,148
13,355
4,161
482
13,666
0
72,946
L
Nemesis
sabnov19
Nemesis
5,565
2,119
0
3,551
12,546
4,000
0
1,576
10,882
0
40,083
L
Ao Kuang
sia11
Ao Kuang
744
494
0
684
9,422
1,614
0
3,002
6,242
5,804
0
L
Chiron
zNERFED
Chiron
3,931
1,844
121
2,509
16,180
3,841
978
2,417
13,584
0
32,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
56,770
283
Minions Killed
551
0
Camps Cleared
0
1,264,599
Distance Traveled
1,728,304
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,287
594
112
6
0
317,445
1
W
Thor
11,226
591
124
7
0
389,849
2
W
Anubis
11,966
630
115
6
0
318,959
0
L
Olorun
6,105
321
21
1
0
152,377
1
W
Neith
10,562
556
110
6
0
337,338
0
W
Gilgamesh
10,558
556
58
3
0
343,022
0
W
Fenrir
12,458
656
144
8
0
339,136
0
L
Nemesis
7,900
416
82
4
0
309,304
0
L
Ao Kuang
5,514
290
7
0
0
231,068
0
L
Chiron
7,626
401
61
3
0
254,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role