Player Matchup

Chaac
Chaac
Baticoche
Chaac
Level 17
God Stats
4W - 6L
1,310 SR
Queue Stats
19W - 16L
1,501 Elo+
Party 1
Thor
Thor
GuruHarry
Thor
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,482 Elo+
Solo
Zeus
Zeus
Hitsugu
Zeus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,530 Elo+
Party 1
Cerberus
Cerberus
Maesoc
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,607 Elo+
Party 1
Scylla
Scylla
luisrainbreeze
Scylla
Level 19
God Stats
1W - 0L
1,543 SR
Queue Stats
2W - 0L
1,716 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,567 Elo+

VS

Team Averages
Level 8
1,544 SR
1,551 Elo+
Bellona
Bellona
Anqh
Bellona
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,594 Elo+
Party 3
Yemoja
Yemoja
Spyrodon
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,594 Elo+
Party 3
Neith
Neith
incwt
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,316 Elo+
Party 2
Nemesis
Nemesis
o0limonad0o
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zwammie131
Morgan Le Fay
Level 18
God Stats
2W - 3L
1,518 SR
Queue Stats
19W - 16L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baticoche
Chaac
18
11 / 2 / 2
11,722
651
13,806
13,778
7,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
11
2 / 7 / 3
7,803
434
2,638
11,456
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Hitsugu
Zeus
17
20 / 1 / 4
11,411
634
24,481
13,253
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Maesoc
Cerberus
14
5 / 3 / 13
10,144
564
7,773
11,884
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 2
9,903
550
8,505
7,310
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anqh
Bellona
8
2 / 11 / 1
6,356
353
6,474
15,447
10,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Spyrodon
Yemoja
10
1 / 10 / 2
7,660
426
3,962
16,184
9,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
incwt
Neith
11
1 / 11 / 2
7,192
400
5,345
12,518
4,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
o0limonad0o
Nemesis
11
1 / 8 / 8
7,569
421
3,890
13,122
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
zwammie131
Morgan Le Fay
16
7 / 2 / 0
9,638
535
13,103
10,585
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
42
Kills
12
13
Deaths
42
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anqh
Bellona
2
11
1
0.23
W
Chaac
Baticoche
Chaac
11
2
2
6
W
Thor
2
7
3
0.5
W
Zeus
Hitsugu
Zeus
20
1
4
22
W
Cerberus
Maesoc
Cerberus
5
3
13
3.83
L
Yemoja
Spyrodon
Yemoja
1
10
2
0.2
L
Neith
incwt
Neith
1
11
2
0.18
W
4
0
2
5
L
Nemesis
o0limonad0o
Nemesis
1
8
8
0.63
L
Morgan Le Fay
zwammie131
Morgan Le Fay
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,203
Damage
32,774
57,681
Taken
67,856
32,665
Mitigated
32,760
19,054
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anqh
Bellona
6,474
2,451
0
914
15,447
10,554
33
8,434
6,969
0
16,902
W
Chaac
Baticoche
Chaac
13,806
3,893
0
6,835
13,778
7,581
2,488
2,210
11,568
0
87,146
W
Thor
2,638
732
0
1,892
11,456
4,241
305
2,424
9,032
0
29,478
W
Zeus
Hitsugu
Zeus
24,481
8,228
0
5,615
13,253
4,783
4,040
4,311
8,942
79,022
0
W
Cerberus
Maesoc
Cerberus
7,773
976
0
3,028
11,884
13,420
56
4,218
7,666
37,451
0
L
Yemoja
Spyrodon
Yemoja
3,962
1,773
578
1,294
16,184
9,998
0
12,533
3,651
17,527
0
L
Neith
incwt
Neith
5,345
2,806
0
1,152
12,518
4,071
0
7,685
4,833
0
26,799
W
8,505
1,018
0
1,684
7,310
2,640
1,335
3,902
3,408
62,838
0
L
Nemesis
o0limonad0o
Nemesis
3,890
1,852
0
2,152
13,122
5,009
0
5,012
8,004
0
29,387
L
Morgan Le Fay
zwammie131
Morgan Le Fay
13,103
1,432
0
2,700
10,585
3,128
0
6,645
3,640
55,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,983
Gold Earned
38,415
580
Minions Killed
266
0
Camps Cleared
0
1,582,016
Distance Traveled
1,339,934
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,356
353
21
1
0
247,575
0
W
Chaac
11,722
651
197
11
0
326,452
0
W
Thor
7,803
434
44
2
0
288,405
3
W
Zeus
11,411
634
119
7
0
302,255
1
W
Cerberus
10,144
564
82
5
0
333,882
1
L
Yemoja
7,660
426
24
1
0
234,453
0
L
Neith
7,192
400
56
3
0
233,140
0
W
Scylla
9,903
550
138
8
0
331,022
4
L
Nemesis
7,569
421
61
3
0
269,710
2
L
Morgan Le Fay
9,638
535
104
6
0
355,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role