Player Matchup

Sol
Sol
Diamond IV
ItzCosmic
Sol
Diamond IV
Level 120
God Stats
13W - 7L
1,690 SR
Queue Stats
114W - 98L
2,116 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
MrBlizzard32
Erlang Shen
Diamond IV
Level 160
God Stats
2W - 3L
1,591 SR
Queue Stats
126W - 96L
2,174 MMR
Party 1
Scylla
Scylla
Diamond III
chumpyrumpy
Scylla
Diamond III
Level 87
God Stats
8W - 0L
2,064 SR
Queue Stats
86W - 79L
2,146 MMR
Solo
Horus
Horus
Platinum IV
iiDynastyFTW
Horus
Platinum IV
Level 160
God Stats
8W - 2L
1,748 SR
Queue Stats
81W - 53L
1,993 MMR
Solo
Artio
Artio
Diamond IV
subparatbest
Artio
Diamond IV
Level 137
God Stats
14W - 7L
1,684 SR
Queue Stats
675W - 652L
1,977 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,755 SR
2,081 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,559 SR
2,065 MMR
Fafnir
Fafnir
Platinum V
Edgewing
Fafnir
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,911 MMR
Party 2
Mercury
Mercury
Platinum I
Ellis9248
Mercury
Platinum I
Level 160
God Stats
2W - 4L
1,580 SR
Queue Stats
73W - 56L
1,924 MMR
Party 2
King Arthur
King Arthur
Diamond II
FlabbyChad
King Arthur
Diamond II
Level 155
God Stats
2W - 12L
1,289 SR
Queue Stats
256W - 239L
2,164 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
cantaimlul
Baba Yaga
Platinum II
Level 38
God Stats
5W - 2L
1,805 SR
Queue Stats
51W - 39L
2,164 MMR
Solo
Artemis
Artemis
Diamond III
iN3dFland3rz
Artemis
Diamond III
Level 68
God Stats
4W - 4L
1,621 SR
Queue Stats
85W - 61L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 8
13,412
610
13,849
16,837
6,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
MrBlizzard32
Erlang Shen
20
10 / 1 / 5
14,485
658
15,474
20,493
17,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
20
8 / 3 / 7
14,402
655
16,799
9,754
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 17
13,080
595
6,989
27,965
36,668
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 2 / 9
14,050
639
15,198
26,411
37,315
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AthenaMorgan Le FayGilgameshTiamatSet

VS

Bans
LokiSobekAnhurOdinTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Edgewing
Fafnir
13
0 / 7 / 3
9,853
448
6,356
21,003
23,999
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Mercury
Ellis9248
Mercury
18
2 / 6 / 3
10,867
494
9,078
16,986
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FlabbyChad
King Arthur
14
1 / 8 / 0
9,090
413
10,665
24,535
15,843
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Baba Yaga
cantaimlul
Baba Yaga
17
3 / 8 / 0
11,294
513
16,950
18,597
8,107
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
iN3dFland3rz
Artemis
19
2 / 2 / 1
11,456
521
11,809
8,299
3,103
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
31
Kills
8
9
Deaths
31
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Edgewing
Fafnir
0
7
3
0.21
L
Mercury
Ellis9248
Mercury
2
6
3
0.58
L
King Arthur
FlabbyChad
King Arthur
1
8
0
0.13
W
6
1
8
10
W
Erlang Shen
MrBlizzard32
Erlang Shen
10
1
5
12.5
L
Baba Yaga
cantaimlul
Baba Yaga
3
8
0
0.38
W
Scylla
8
3
7
3.83
L
Artemis
iN3dFland3rz
Artemis
2
2
1
1.25
W
2
2
17
5.25
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,309
Damage
54,858
101,460
Taken
89,420
102,337
Mitigated
58,576
53,455
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Edgewing
Fafnir
6,356
1,143
0
2,677
21,003
23,999
0
10,330
10,292
19,389
0
L
Mercury
Ellis9248
Mercury
9,078
3,886
0
2,252
16,986
7,524
0
6,115
10,705
0
90,365
L
King Arthur
FlabbyChad
King Arthur
10,665
1,969
0
3,146
24,535
15,843
0
15,355
9,064
129
53,450
W
13,849
4,313
0
11,315
16,837
6,693
6,095
6,119
10,716
100,408
0
W
Erlang Shen
MrBlizzard32
Erlang Shen
15,474
8,008
0
9,187
20,493
17,367
7,610
6,392
14,065
0
126,072
L
Baba Yaga
cantaimlul
Baba Yaga
16,950
954
0
3,160
18,597
8,107
0
11,211
7,386
82,765
0
W
Scylla
16,799
2,552
222
3,275
9,754
4,294
1,676
3,392
6,362
107,042
0
L
Artemis
iN3dFland3rz
Artemis
11,809
5,275
0
4,162
8,299
3,103
0
2,132
6,127
0
108,130
W
6,989
2,868
4,285
9,661
27,965
36,668
882
5,544
22,063
0
21,689
W
15,198
1,147
1,239
14,271
26,411
37,315
1,628
5,393
20,771
76,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,429
Gold Earned
52,560
644
Minions Killed
605
0
Camps Cleared
0
2,165,036
Distance Traveled
2,056,451
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,853
448
23
1
0
383,970
5
L
Mercury
10,867
494
162
7
0
508,709
3
L
King Arthur
9,090
413
82
4
0
327,601
0
W
Sol
13,412
610
144
7
0
404,837
4
W
Erlang Shen
14,485
658
159
7
0
478,780
4
L
Baba Yaga
11,294
513
140
6
0
421,876
6
W
Scylla
14,402
655
159
7
0
403,420
8
L
Artemis
11,456
521
198
9
0
414,295
1
W
Horus
13,080
595
26
1
0
445,256
8
W
Artio
14,050
639
156
7
0
432,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role