Player Matchup

Rama
Rama
Arshana
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Merlin
Merlin
Erires
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,723 Elo+
Solo
Athena
Athena
Marire2004
Athena
Level 7
God Stats
2W - 3L
1,698 SR
Queue Stats
13W - 27L
1,360 Elo+
Solo
Janus
Janus
Ravenshado
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 8L
1,788 Elo+
Solo
Neith
Neith
TooLazy4that
Neith
Level 8
God Stats
5W - 11L
1,335 SR
Queue Stats
7W - 17L
1,313 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,533 Elo+

VS

Team Averages
Level 23
1,536 SR
1,525 Elo+
Poseidon
Poseidon
Atletus67
Poseidon
Level 29
God Stats
5W - 3L
1,824 SR
Queue Stats
103W - 91L
1,502 Elo+
Party 1
Thor
Thor
HahaNewACC
Thor
Level 29
God Stats
78W - 54L
1,650 SR
Queue Stats
176W - 160L
1,584 Elo+
Solo
Anubis
Anubis
katastrofa267
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,565 Elo+
Solo
Zeus
Zeus
serciyo
Zeus
Level 11
God Stats
6W - 10L
1,207 SR
Queue Stats
29W - 24L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
uraganhok
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arshana
Rama
17
0 / 11 / 2
9,709
809
3,677
15,784
5,170
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Erires
Merlin
17
1 / 2 / 4
10,614
885
7,602
12,462
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Marire2004
Athena
17
0 / 6 / 6
10,128
844
2,241
15,530
17,294
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
18
8 / 3 / 2
13,599
1,133
17,312
13,561
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 10 / 8
10,865
905
7,570
19,526
5,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

52

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Atletus67
Poseidon
19
8 / 1 / 12
11,706
976
10,049
5,113
1,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
10 / 7 / 11
13,189
1,099
17,632
15,423
5,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 0 / 10
12,118
1,010
13,820
7,330
3,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
serciyo
Zeus
19
4 / 1 / 14
11,868
989
13,915
6,676
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
uraganhok
Hun Batz
19
4 / 1 / 17
12,002
1,000
17,861
11,794
4,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
10
Kills
32
32
Deaths
10
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Rama
Arshana
Rama
0
11
2
0.09
W
Poseidon
Atletus67
Poseidon
8
1
12
14
L
Merlin
Erires
Merlin
1
2
4
1.5
W
10
7
11
2.21
L
Athena
Marire2004
Athena
0
6
6
0.5
L
Janus
8
3
2
3
L
1
10
8
0.5
W
6
0
10
11
W
Zeus
serciyo
Zeus
4
1
14
11
W
Hun Batz
uraganhok
Hun Batz
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,402
Damage
73,277
76,863
Taken
46,336
35,451
Mitigated
15,662
1,863
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Arshana
Rama
3,677
3,105
0
0
15,784
5,170
0
7,053
8,731
0
9,357
W
Poseidon
Atletus67
Poseidon
10,049
1,104
0
0
5,113
1,280
0
4,212
901
35,841
0
L
Merlin
Erires
Merlin
7,602
148
0
384
12,462
3,727
0
3,947
8,515
38,482
0
W
17,632
4,196
0
2,266
15,423
5,163
0
7,676
6,585
0
35,605
L
Athena
Marire2004
Athena
2,241
941
0
0
15,530
17,294
0
8,587
6,943
7,233
0
L
Janus
17,312
1,649
0
371
13,561
3,827
0
6,255
7,306
64,925
0
L
7,570
3,053
0
1,108
19,526
5,433
0
11,942
7,584
0
15,024
W
13,820
63
0
2,392
7,330
3,021
0
4,451
2,879
39,177
0
W
Zeus
serciyo
Zeus
13,915
890
0
0
6,676
2,127
0
3,500
3,176
26,043
0
W
Hun Batz
uraganhok
Hun Batz
17,861
3,567
0
527
11,794
4,071
0
7,316
4,478
0
34,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,915
Gold Earned
60,883
215
Minions Killed
238
6
Camps Cleared
10
1,015,867
Distance Traveled
1,083,598
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,709
809
11
1
0
177,966
2
W
Poseidon
11,706
976
68
6
2
235,424
0
L
Merlin
10,614
885
57
5
3
220,219
0
W
Thor
13,189
1,099
42
4
2
171,709
3
L
Athena
10,128
844
4
0
1
193,945
0
L
Janus
13,599
1,133
121
10
1
243,896
0
L
Neith
10,865
905
22
2
1
179,841
0
W
Anubis
12,118
1,010
63
5
2
206,472
0
W
Zeus
11,868
989
31
3
1
217,176
0
W
Hun Batz
12,002
1,000
34
3
3
252,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role