Player Matchup

Loki
Loki
AmirAugustus
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,265 Elo+
Solo
Sol
Sol
Basololo
Sol
Level 26
God Stats
34W - 21L
1,607 SR
Queue Stats
50W - 45L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
BoginiaSexu
Kukulkan
Level 16
God Stats
3W - 5L
1,517 SR
Queue Stats
26W - 30L
1,278 Elo+
Solo
Anhur
Anhur
JORGEMY
Anhur
Level 26
God Stats
6W - 9L
1,580 SR
Queue Stats
93W - 78L
1,366 Elo+
Solo
Rama
Rama
kloner10
Rama
Level 16
God Stats
10W - 3L
1,790 SR
Queue Stats
12W - 10L
1,494 Elo+
Party 1
Team Averages
Level 19
1,599 SR
1,363 Elo+

VS

Team Averages
Level 29
1,551 SR
1,417 Elo+
Ymir
Ymir
Der Jannis
Ymir
Level 8
God Stats
1W - 2L
1,286 SR
Queue Stats
8W - 14L
1,354 Elo+
Party 2
Hun Batz
Hun Batz
JayPhii
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,448 Elo+
Solo
Persephone
Persephone
TheSSBracket
Persephone
Level 29
God Stats
3W - 3L
1,395 SR
Queue Stats
110W - 111L
1,433 Elo+
Solo
Izanami
Izanami
VollAnDieWand
Izanami
Level 64
God Stats
1W - 1L
1,756 SR
Queue Stats
66W - 83L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
pilokoko
Sun Wukong
Level 17
God Stats
4W - 0L
1,820 SR
Queue Stats
33W - 33L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,158
416
359
4,427
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 6 / 1
5,153
515
4,623
7,416
2,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
BoginiaSexu
Kukulkan
5
0 / 3 / 1
4,000
400
1,065
2,740
469
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
JORGEMY
Anhur
9
3 / 3 / 0
5,655
566
5,192
6,459
1,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
9
4 / 1 / 0
5,563
556
5,918
6,206
1,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,548
555
924
5,407
2,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
JayPhii
Hun Batz
10
4 / 3 / 3
6,468
647
2,965
7,119
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
TheSSBracket
Persephone
11
5 / 0 / 1
6,776
678
3,580
4,623
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
4 / 2 / 1
6,072
607
6,052
5,851
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
pilokoko
Sun Wukong
10
3 / 2 / 2
6,037
604
5,030
5,858
2,235
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
9
Kills
17
18
Deaths
9
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
2
6
1
0.42
L
Kukulkan
BoginiaSexu
Kukulkan
0
3
1
0.17
W
1
2
3
1.25
L
Anhur
JORGEMY
Anhur
3
3
0
1
W
Hun Batz
JayPhii
Hun Batz
4
3
3
1.83
W
Persephone
TheSSBracket
Persephone
5
0
1
5.5
W
Izanami
4
2
1
2.25
L
Rama
4
1
0
4
W
Sun Wukong
pilokoko
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,157
Damage
18,551
27,248
Taken
28,858
7,064
Mitigated
10,110
7,200
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
359
159
0
821
4,427
862
0
426
4,001
0
9,605
L
4,623
2,163
0
1,780
7,416
2,671
0
3,366
4,050
22,897
0
L
Kukulkan
BoginiaSexu
Kukulkan
1,065
216
0
250
2,740
469
0
118
2,622
9,122
0
W
924
80
0
410
5,407
2,912
0
1,238
4,169
10,554
0
L
Anhur
JORGEMY
Anhur
5,192
3,232
0
1,110
6,459
1,654
0
38
6,421
0
24,564
W
Hun Batz
JayPhii
Hun Batz
2,965
1,014
0
2,016
7,119
1,910
0
1,381
5,738
0
27,110
W
Persephone
TheSSBracket
Persephone
3,580
339
0
2,213
4,623
1,232
775
2,500
2,123
31,381
0
W
Izanami
6,052
3,271
0
2,136
5,851
1,821
0
401
5,450
0
33,594
L
Rama
5,918
4,474
0
3,239
6,206
1,408
0
556
5,650
0
24,347
W
Sun Wukong
pilokoko
Sun Wukong
5,030
649
0
744
5,858
2,235
0
261
5,597
0
29,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
30,901
165
Minions Killed
269
0
Camps Cleared
0
773,861
Distance Traveled
923,916
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,158
416
20
2
0
157,769
0
L
Sol
5,153
515
40
4
0
152,773
2
L
Kukulkan
4,000
400
18
2
0
127,338
0
W
Ymir
5,548
555
21
2
0
195,065
2
L
Anhur
5,655
566
53
5
0
160,507
1
W
Hun Batz
6,468
647
59
6
0
195,650
0
W
Persephone
6,776
678
63
6
0
179,721
1
W
Izanami
6,072
607
68
7
0
172,322
0
L
Rama
5,563
556
34
3
0
175,474
0
W
Sun Wukong
6,037
604
58
6
0
181,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role