Player Matchup

Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
Mute Mini
Merlin
Platinum V
Level 160
God Stats
0W - 1L
1,526 SR
Queue Stats
59W - 62L
1,797 MMR
Party 1
Anhur
Anhur
Gold II
Ricky_Blue_Jay
Anhur
Gold II
Level 126
God Stats
2W - 9L
1,366 SR
Queue Stats
82W - 82L
1,647 MMR
Solo
Xing Tian
Xing Tian
Platinum V
VG I Darkari
Xing Tian
Platinum V
Level 146
God Stats
6W - 6L
1,735 SR
Queue Stats
69W - 66L
1,797 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,526 SR
1,648 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,718 SR
1,733 MMR
Ymir
Ymir
Gold V
Specter324
Ymir
Gold V
Level 87
God Stats
1W - 0L
1,958 SR
Queue Stats
12W - 5L
1,644 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
rrthebest23
Cabrakan
Platinum IV
Level 120
God Stats
158W - 141L
1,610 SR
Queue Stats
1,489W - 1,499L
1,814 MMR
Solo
Chang'e
Chang'e
Platinum III
sergi-h0e-
Chang'e
Platinum III
Level 115
God Stats
9W - 4L
1,774 SR
Queue Stats
135W - 139L
1,751 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
spiroush
Erlang Shen
Gold I
Level 97
God Stats
13W - 10L
1,818 SR
Queue Stats
254W - 239L
1,741 MMR
Solo
Cupid
Cupid
Platinum IV
strife_17
Cupid
Platinum IV
Level 156
God Stats
3W - 1L
1,431 SR
Queue Stats
770W - 781L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 5 / 1
11,297
538
10,431
20,150
17,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
 
Arachne
16
1 / 9 / 1
9,695
462
7,855
20,143
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Mute Mini
Merlin
16
2 / 3 / 1
10,128
482
9,375
10,992
4,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 0
10,014
477
6,554
16,272
4,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
VG I Darkari
Xing Tian
13
0 / 4 / 3
9,512
453
5,416
19,868
21,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Morgan Le FayScyllaTiamatAthenaGilgamesh

VS

Bans
ArtemisNu WaKing ArthurChironDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
12,675
604
7,531
21,992
22,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
rrthebest23
Cabrakan
18
5 / 3 / 8
12,994
619
17,059
17,052
14,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
sergi-h0e-
Chang'e
20
9 / 0 / 7
13,510
643
18,157
10,390
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
spiroush
Erlang Shen
18
5 / 0 / 13
12,612
601
11,045
16,393
11,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
strife_17
Cupid
20
3 / 0 / 7
13,897
662
10,757
13,188
5,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
4
Kills
26
27
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
1
0.3
L
Arachne
 
Arachne
1
9
1
0.17
L
Merlin
Mute Mini
Merlin
2
3
1
0.83
L
0
6
0
0
W
4
1
11
9.5
L
Xing Tian
VG I Darkari
Xing Tian
0
4
3
0.38
W
Cabrakan
rrthebest23
Cabrakan
5
3
8
3
W
Chang'e
sergi-h0e-
Chang'e
9
0
7
12.5
W
Erlang Shen
spiroush
Erlang Shen
5
0
13
11.5
W
Cupid
strife_17
Cupid
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,631
Damage
64,549
87,425
Taken
79,015
57,999
Mitigated
57,751
19,294
Healing
40,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,431
2,432
0
3,056
20,150
17,732
0
12,639
7,368
3,540
44,479
L
Arachne
 
Arachne
7,855
3,870
0
5,805
20,143
8,946
0
6,979
13,123
0
77,420
L
Merlin
Mute Mini
Merlin
9,375
684
0
2,858
10,992
4,443
0
6,948
4,044
75,546
0
L
6,554
2,743
0
6,655
16,272
4,948
2,960
2,687
13,506
0
79,138
W
7,531
1,985
0
4,067
21,992
22,684
240
6,307
15,685
22,464
0
L
Xing Tian
VG I Darkari
Xing Tian
5,416
500
0
920
19,868
21,930
0
12,933
6,637
17,562
0
W
Cabrakan
rrthebest23
Cabrakan
17,059
2,296
0
7,790
17,052
14,058
1,045
3,712
13,340
79,328
0
W
Chang'e
sergi-h0e-
Chang'e
18,157
2,037
7,552
7,791
10,390
4,184
1,955
3,432
6,958
99,950
0
W
Erlang Shen
spiroush
Erlang Shen
11,045
5,310
0
6,287
16,393
11,574
2,041
2,026
14,367
0
94,225
W
Cupid
strife_17
Cupid
10,757
6,183
311
6,447
13,188
5,251
6,833
1,951
11,237
0
133,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,646
Gold Earned
65,688
499
Minions Killed
696
0
Camps Cleared
0
1,861,462
Distance Traveled
2,003,069
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,297
538
87
4
0
349,188
1
L
Arachne
9,695
462
107
5
0
413,840
0
L
Merlin
10,128
482
136
6
0
371,902
2
L
Anhur
10,014
477
143
7
0
347,303
2
W
Ymir
12,675
604
32
2
0
413,460
6
L
Xing Tian
9,512
453
26
1
0
379,229
12
W
Cabrakan
12,994
619
158
8
0
292,923
3
W
Chang'e
13,510
643
172
8
0
410,050
4
W
Erlang Shen
12,612
601
132
6
0
478,907
6
W
Cupid
13,897
662
202
10
0
407,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role